Player Matchup

Atlas
Atlas
Platinum IV
GonGuy
Atlas
Platinum IV
Level 148
God Stats
8W - 9L
1,596 SR
Queue Stats
128W - 124L
1,742 MMR
Solo
Agni
Agni
Gold IV
JeremyD23
Agni
Gold IV
Level 128
God Stats
1W - 2L
1,773 SR
Queue Stats
17W - 14L
1,611 MMR
Party 1
Guan Yu
Guan Yu
Gold I
MarchingPandas
Guan Yu
Gold I
Level 157
God Stats
2W - 3L
1,472 SR
Queue Stats
75W - 74L
1,738 MMR
Solo
Xbalanque
Xbalanque
Platinum III
Modaxe
Xbalanque
Platinum III
Level 115
God Stats
8W - 6L
1,806 SR
Queue Stats
50W - 36L
1,818 MMR
Party 1
Loki
Loki
Platinum V
POTZKAI
Loki
Platinum V
Level 151
God Stats
10W - 10L
1,749 SR
Queue Stats
373W - 375L
1,741 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,679 SR
1,730 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,648 SR
1,730 MMR
Discordia
Discordia
Platinum V
Franchiser
Discordia
Platinum V
Level 121
God Stats
10W - 5L
1,735 SR
Queue Stats
149W - 147L
1,769 MMR
Party 2
Chiron
Chiron
Gold IV
KILLJOY1325
Chiron
Gold IV
Level 141
God Stats
17W - 8L
1,742 SR
Queue Stats
42W - 29L
1,757 MMR
Solo
Kali
Kali
Gold II
Lolbot63
Kali
Gold II
Level 105
God Stats
13W - 17L
1,555 SR
Queue Stats
143W - 136L
1,717 MMR
Party 2
Tyr
Tyr
Gold V
ThirstyEnchilada
Tyr
Gold V
Level 157
God Stats
1W - 1L
1,384 SR
Queue Stats
42W - 24L
1,730 MMR
Party 3
Geb
Geb
Silver I
ThirstyFajita
Geb
Silver I
Level 147
God Stats
5W - 2L
1,822 SR
Queue Stats
57W - 45L
1,675 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GonGuy
Atlas
11
0 / 5 / 1
7,780
389
6,345
16,000
10,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
14
0 / 5 / 1
8,341
417
5,918
9,732
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 2 / 1
10,070
504
9,670
15,637
16,184
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
Modaxe
Xbalanque
17
0 / 3 / 0
10,125
506
6,687
11,885
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
POTZKAI
Loki
17
3 / 5 / 0
10,212
511
10,483
16,292
4,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaPersephoneShiva

VS

Bans
ThothBastetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Franchiser
Discordia
17
4 / 2 / 7
11,152
558
9,766
8,273
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
19
3 / 0 / 3
12,115
606
10,138
14,091
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kali
17
7 / 0 / 10
11,538
577
10,554
16,344
7,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 8
11,630
582
12,258
17,940
20,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 15
10,846
542
8,708
21,021
22,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
20
20
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Discordia
Franchiser
Discordia
4
2
7
3.75
L
Atlas
GonGuy
Atlas
0
5
1
0.1
L
Agni
0
5
1
0.1
W
Chiron
3
0
3
4.5
W
Kali
7
0
10
12
L
0
2
1
0.25
L
Xbalanque
Modaxe
Xbalanque
0
3
0
0
L
Loki
POTZKAI
Loki
3
5
0
0.6
W
3
0
8
7
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,103
Damage
51,424
69,546
Taken
77,669
38,306
Mitigated
58,950
20,195
Healing
34,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Franchiser
Discordia
9,766
1,061
0
2,040
8,273
2,985
271
3,367
4,906
75,936
0
L
Atlas
GonGuy
Atlas
6,345
1,275
1,461
1,634
16,000
10,444
0
5,255
10,712
25,492
0
L
Agni
5,918
83
0
180
9,732
3,200
0
3,928
5,707
52,332
0
W
Chiron
10,138
6,106
1,126
10,427
14,091
5,612
5,586
2,479
11,612
0
128,426
W
Kali
10,554
4,074
0
8,232
16,344
7,501
680
4,526
11,818
0
81,415
L
9,670
961
576
6,482
15,637
16,184
0
2,575
12,159
0
76,634
L
Xbalanque
Modaxe
Xbalanque
6,687
1,457
0
4,361
11,885
3,492
0
617
11,224
0
88,720
L
Loki
POTZKAI
Loki
10,483
2,935
0
5,501
16,292
4,986
0
5,175
11,033
0
82,496
W
12,258
2,449
0
8,292
17,940
20,640
581
1,525
16,415
0
84,098
W
8,708
942
572
4,202
21,021
22,212
68
5,009
16,012
25,935
5,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,528
Gold Earned
57,281
614
Minions Killed
599
0
Camps Cleared
0
2,008,285
Distance Traveled
2,074,658
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,152
558
139
7
0
398,670
4
L
Atlas
7,780
389
13
1
0
419,372
7
L
Agni
8,341
417
121
6
0
396,452
5
W
Chiron
12,115
606
180
9
0
375,243
6
W
Kali
11,538
577
89
4
0
479,864
5
L
Guan Yu
10,070
504
152
8
0
406,041
5
L
Xbalanque
10,125
506
191
10
0
381,264
6
L
Loki
10,212
511
137
7
0
405,156
2
W
Tyr
11,630
582
155
8
0
385,583
6
W
Geb
10,846
542
36
2
0
435,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role