Player Matchup

Loki
Loki
Wholezay
Loki
Level 128
God Stats
13W - 5L
1,796 SR
Queue Stats
189W - 165L
1,526 Elo+
Party 1
Chaac
Chaac
WordySine
Chaac
Level 87
God Stats
1W - 3L
1,348 SR
Queue Stats
84W - 136L
1,294 Elo+
Solo
Discordia
Discordia
krystalxoxo7
Discordia
Level 126
God Stats
56W - 45L
1,586 SR
Queue Stats
211W - 199L
1,428 Elo+
Party 1
Team Averages
Level 114
1,577 SR
1,416 Elo+

VS

Team Averages
Level 98
1,682 SR
1,518 Elo+
Fenrir
Fenrir
 
Fenrir
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HoneyBadgerPawz
Chang'e
Level 62
God Stats
8W - 4L
1,607 SR
Queue Stats
10W - 5L
1,554 Elo+
Solo
Shiva
Shiva
VibeResiliaut
Shiva
Level 150
God Stats
7W - 3L
1,937 SR
Queue Stats
74W - 89L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
9 / 1 / 6
12,410
776
15,193
12,632
8,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
WordySine
Chaac
14
2 / 5 / 9
10,283
643
11,746
16,643
13,212
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
krystalxoxo7
Discordia
17
4 / 2 / 9
11,509
719
16,139
8,610
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 8 / 4
10,428
652
11,054
18,207
8,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 4 / 3
10,092
631
6,798
12,455
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 5
10,875
680
14,789
20,176
22,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
8
8
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
8
4
0.63
L
2
4
3
0.88
L
3
3
5
1.83
W
Loki
9
1
6
12
W
Chaac
WordySine
Chaac
2
5
9
1.3
W
Discordia
krystalxoxo7
Discordia
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,078
Damage
32,641
37,885
Taken
50,838
25,045
Mitigated
34,805
9,009
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,054
4,089
98
1,286
18,207
8,146
0
5,125
13,082
0
27,216
L
6,798
376
4,986
5,487
12,455
3,980
0
4,362
8,093
21,139
0
L
14,789
1,676
69
4,874
20,176
22,679
0
7,028
13,148
0
57,290
W
Loki
15,193
3,949
0
3,301
12,632
8,784
406
2,391
10,241
0
42,969
W
Chaac
WordySine
Chaac
11,746
1,329
456
4,957
16,643
13,212
66
4,460
12,183
0
35,640
W
Discordia
krystalxoxo7
Discordia
16,139
707
0
295
8,610
3,049
498
298
8,312
44,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,202
Gold Earned
31,395
183
Minions Killed
151
7
Camps Cleared
7
915,590
Distance Traveled
913,682
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,428
652
31
2
1
299,054
0
L
Chang'e
10,092
631
37
2
2
279,819
0
L
Shiva
10,875
680
83
5
4
334,809
1
W
Loki
12,410
776
75
5
2
320,343
5
W
Chaac
10,283
643
38
2
3
281,762
2
W
Discordia
11,509
719
70
4
2
313,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role