Player Matchup

Tyr
Tyr
 
Tyr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DThomas62
Xing Tian
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
217W - 135L
1,871 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Judsen
Ah Muzen Cab
Level 157
God Stats
5W - 3L
1,349 SR
Queue Stats
62W - 49L
1,815 Elo+
Party 2
Medusa
Medusa
TheBIackEye
Medusa
Level 160
God Stats
14W - 6L
1,677 SR
Queue Stats
886W - 448L
1,773 Elo+
Party 2
Scylla
Scylla
kw1n521
Scylla
Level 51
God Stats
7W - 3L
1,748 SR
Queue Stats
176W - 85L
1,672 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,726 Elo+

VS

Team Averages
Level 143
1,621 SR
1,673 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Guy99
Kukulkan
Level 146
God Stats
8W - 9L
1,541 SR
Queue Stats
303W - 311L
1,616 Elo+
Solo
Atlas
Atlas
Metimer
Atlas
Level 156
God Stats
1W - 3L
1,846 SR
Queue Stats
267W - 201L
1,691 Elo+
Party 1
Sun Wukong
Sun Wukong
WafflePHD
Sun Wukong
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 60L
1,782 Elo+
Party 1
Cernunnos
Cernunnos
xubba9
Cernunnos
Level 149
God Stats
4W - 2L
1,720 SR
Queue Stats
232W - 147L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 0 / 2
9,900
707
9,544
11,097
9,688
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
DThomas62
Xing Tian
12
3 / 1 / 6
7,828
559
4,320
13,591
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Judsen
Ah Muzen Cab
15
4 / 2 / 6
9,297
664
8,016
10,016
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
16
4 / 2 / 6
9,035
645
11,863
11,144
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
kw1n521
Scylla
14
6 / 5 / 6
8,628
616
5,891
8,739
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
3 / 7 / 3
7,138
510
4,355
12,905
4,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Guy99
Kukulkan
12
2 / 5 / 4
7,299
521
8,698
7,701
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Metimer
Atlas
10
3 / 2 / 4
7,074
505
6,750
11,908
11,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
WafflePHD
Sun Wukong
13
0 / 1 / 0
7,381
527
5,309
10,257
6,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
xubba9
Cernunnos
13
2 / 6 / 3
7,901
564
7,598
12,171
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
10
10
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
2
5
L
Serqet
 
Serqet
3
7
3
0.64
W
Xing Tian
DThomas62
Xing Tian
3
1
6
6
L
Kukulkan
Guy99
Kukulkan
2
5
4
0.8
W
Ah Muzen Cab
Judsen
Ah Muzen Cab
4
2
6
3.5
L
Atlas
Metimer
Atlas
3
2
4
2.5
W
Medusa
4
2
6
3.5
L
Sun Wukong
WafflePHD
Sun Wukong
0
1
0
0
W
Scylla
kw1n521
Scylla
6
5
6
1.8
L
Cernunnos
xubba9
Cernunnos
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,634
Damage
32,710
54,587
Taken
54,942
28,879
Mitigated
28,357
17,851
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,544
908
0
5,592
11,097
9,688
0
233
10,348
0
68,276
L
Serqet
 
Serqet
4,355
1,144
0
4,233
12,905
4,734
0
1,988
10,917
0
38,829
W
Xing Tian
DThomas62
Xing Tian
4,320
422
0
1,822
13,591
10,400
28
7,363
6,228
18,467
5,702
L
Kukulkan
Guy99
Kukulkan
8,698
605
0
683
7,701
2,445
0
1,537
6,164
56,407
0
W
Ah Muzen Cab
Judsen
Ah Muzen Cab
8,016
3,381
0
6,027
10,016
2,809
418
1,352
8,664
0
65,751
L
Atlas
Metimer
Atlas
6,750
2,327
0
2,035
11,908
11,424
0
5,427
6,481
19,219
0
W
Medusa
11,863
5,532
0
2,388
11,144
3,344
0
2,155
8,827
0
76,168
L
Sun Wukong
WafflePHD
Sun Wukong
5,309
764
0
3,606
10,257
6,419
0
0
10,257
0
53,212
W
Scylla
kw1n521
Scylla
5,891
748
0
2,022
8,739
2,638
118
4,345
4,206
45,895
0
L
Cernunnos
xubba9
Cernunnos
7,598
3,721
0
3,473
12,171
3,335
0
845
11,326
0
61,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
36,793
493
Minions Killed
480
0
Camps Cleared
0
1,483,815
Distance Traveled
1,332,625
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,900
707
144
10
0
317,295
4
L
Serqet
7,138
510
82
6
0
264,563
4
W
Xing Tian
7,828
559
36
3
0
298,552
5
L
Kukulkan
7,299
521
108
8
0
275,330
6
W
Ah Muzen Cab
9,297
664
123
9
0
298,037
0
L
Atlas
7,074
505
30
2
0
274,786
3
W
Medusa
9,035
645
110
8
0
300,280
4
L
Sun Wukong
7,381
527
132
9
0
279,643
3
W
Scylla
8,628
616
80
6
0
269,651
4
L
Cernunnos
7,901
564
128
9
0
238,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role