Player Matchup

Set
Set
Gold V
FreedDistress14
Set
Gold V
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 108L
1,799 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
SpecialTetel
Erlang Shen
Gold II
Level 107
God Stats
6W - 6L
1,624 SR
Queue Stats
201W - 185L
1,680 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
SuperNewt
Baron Samedi
Platinum II
Level 138
God Stats
11W - 10L
1,767 SR
Queue Stats
169W - 159L
1,936 MMR
Solo
Hachiman
Hachiman
Gold I
chalmers73
Hachiman
Gold I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 191L
1,658 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
dakillabeez
Kuzenbo
Gold II
Level 146
God Stats
24W - 17L
1,685 SR
Queue Stats
351W - 362L
1,663 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,615 SR
1,747 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,578 SR
1,689 MMR
Apollo
Apollo
Platinum III
 
Apollo
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
II Kgbcme II
Kumbhakarna
Gold V
Level 97
God Stats
7W - 5L
1,500 SR
Queue Stats
182W - 184L
1,718 MMR
Solo
Chang'e
Chang'e
Platinum IV
N YER F4CE
Chang'e
Platinum IV
Level 156
God Stats
9W - 1L
1,781 SR
Queue Stats
66W - 56L
1,757 MMR
Solo
Sol
Sol
Gold IV
RyGuy_V2
Sol
Gold IV
Level 109
God Stats
5W - 3L
1,616 SR
Queue Stats
16W - 14L
1,645 MMR
Solo
Nemesis
Nemesis
Platinum IV
Syx_Mystyreious
Nemesis
Platinum IV
Level 63
God Stats
46W - 40L
1,492 SR
Queue Stats
163W - 155L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,933
593
3,903
6,243
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
SpecialTetel
Erlang Shen
9
0 / 4 / 0
4,955
496
3,579
8,134
3,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SuperNewt
Baron Samedi
10
1 / 3 / 2
5,777
578
3,596
7,322
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
chalmers73
Hachiman
8
0 / 3 / 0
4,875
488
3,556
5,259
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
dakillabeez
Kuzenbo
8
0 / 0 / 0
4,700
470
2,195
5,717
3,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArtioShivaCliodhnaLoki

VS

Bans
AtlasBastetGilgameshMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 0 / 0
6,322
632
4,636
6,673
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Kumbhakarna
II Kgbcme II
Kumbhakarna
10
0 / 0 / 5
5,752
575
2,848
6,200
3,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
N YER F4CE
Chang'e
11
4 / 0 / 1
6,547
655
7,000
6,651
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 1 / 2
5,492
549
3,400
5,520
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 2 / 2
6,467
647
2,930
4,857
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
0
0
3
L
2
2
0
1
W
Kumbhakarna
II Kgbcme II
Kumbhakarna
0
0
5
2.5
W
Chang'e
N YER F4CE
Chang'e
4
0
1
4.5
W
1
1
2
2
L
Erlang Shen
SpecialTetel
Erlang Shen
0
4
0
0
L
Baron Samedi
SuperNewt
Baron Samedi
1
3
2
0.67
W
4
2
2
2.5
L
Hachiman
chalmers73
Hachiman
0
3
0
0
L
Kuzenbo
dakillabeez
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,829
Damage
20,814
32,675
Taken
29,901
13,658
Mitigated
11,539
9,803
Healing
13,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,636
2,546
0
4,971
6,673
1,536
582
265
6,408
0
46,341
L
3,903
1,426
0
2,255
6,243
2,288
0
1,699
4,485
0
38,038
W
Kumbhakarna
II Kgbcme II
Kumbhakarna
2,848
440
0
1,656
6,200
3,628
0
2,033
4,031
11,098
4,536
W
Chang'e
N YER F4CE
Chang'e
7,000
865
141
4,131
6,651
3,356
44
0
6,651
35,798
0
W
3,400
503
0
2,308
5,520
1,636
0
2,783
2,554
29,566
0
L
Erlang Shen
SpecialTetel
Erlang Shen
3,579
1,656
0
1,966
8,134
3,903
0
5,465
2,224
0
25,563
L
Baron Samedi
SuperNewt
Baron Samedi
3,596
277
214
2,154
7,322
2,428
0
2,435
4,887
34,083
0
W
2,930
1,059
0
645
4,857
1,383
0
343
4,466
0
34,780
L
Hachiman
chalmers73
Hachiman
3,556
1,987
0
1,633
5,259
1,103
0
510
4,749
0
31,245
L
Kuzenbo
dakillabeez
Kuzenbo
2,195
904
108
1,473
5,717
3,936
0
2,066
3,651
13,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,240
Gold Earned
30,580
288
Minions Killed
315
0
Camps Cleared
0
950,146
Distance Traveled
1,023,348
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,322
632
99
10
0
172,614
3
L
Set
5,933
593
71
7
0
225,257
0
W
Kumbhakarna
5,752
575
18
2
0
208,825
1
W
Chang'e
6,547
655
64
6
0
194,294
2
W
Sol
5,492
549
62
6
0
211,446
2
L
Erlang Shen
4,955
496
49
5
0
202,510
2
L
Baron Samedi
5,777
578
74
7
0
177,158
5
W
Nemesis
6,467
647
72
7
0
236,169
1
L
Hachiman
4,875
488
69
7
0
162,591
1
L
Kuzenbo
4,700
470
25
3
0
182,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role