Player Matchup

Cernunnos
Cernunnos
Eratles
Cernunnos
Level 157
God Stats
1W - 0L
1,629 SR
Queue Stats
18W - 28L
1,365 Elo+
Party 1
Xing Tian
Xing Tian
HebertonMelo
Xing Tian
Level 29
God Stats
1W - 2L
1,309 SR
Queue Stats
196W - 209L
1,447 Elo+
Solo
Cerberus
Cerberus
KorkoMan
Cerberus
Level 26
God Stats
1W - 0L
1,386 SR
Queue Stats
20W - 21L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
PatriotP22
Jormungandr
Level 118
God Stats
3W - 2L
1,717 SR
Queue Stats
183W - 182L
1,488 Elo+
Party 3
Achilles
Achilles
PresidentofIGN
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 3
Team Averages
Level 69
1,508 SR
1,426 Elo+

VS

Team Averages
Level 73
1,505 SR
1,466 Elo+
Artio
Artio
AniSkywalker
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nox
Nox
AyaneSenpaii
Nox
Level 140
God Stats
3W - 4L
1,684 SR
Queue Stats
217W - 207L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
KOG Timpy
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 63L
1,413 Elo+
Party 2
Odin
Odin
PsykoticOutbreak
Odin
Level 160
God Stats
1W - 3L
1,339 SR
Queue Stats
194W - 178L
1,524 Elo+
Party 2
Osiris
Osiris
SchmeatDavidson
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eratles
Cernunnos
19
15 / 3 / 9
11,661
972
21,146
11,021
5,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
HebertonMelo
Xing Tian
17
5 / 3 / 16
10,844
904
9,821
13,378
17,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
KorkoMan
Cerberus
16
3 / 4 / 21
9,639
803
12,643
18,441
26,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
PatriotP22
Jormungandr
17
6 / 3 / 18
10,563
880
14,480
11,309
12,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
15
2 / 3 / 20
9,155
763
6,601
11,176
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
8,769
731
5,865
16,120
6,245
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 4
8,707
726
14,710
11,299
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
KOG Timpy
Hun Batz
12
1 / 10 / 3
7,231
603
5,399
14,411
3,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 5
9,571
798
9,209
14,556
12,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 6 / 9
8,220
685
6,428
18,068
21,472
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
45
31
Kills
16
16
Deaths
31
84
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
8
1.17
L
5
5
4
1.4
W
Cernunnos
Eratles
Cernunnos
15
3
9
6.5
W
Xing Tian
HebertonMelo
Xing Tian
5
3
16
4.33
L
Hun Batz
KOG Timpy
Hun Batz
1
10
3
0.25
W
Cerberus
KorkoMan
Cerberus
3
4
21
3.38
W
Jormungandr
PatriotP22
Jormungandr
6
3
18
5
W
Achilles
2
3
20
4
L
6
4
5
2.13
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,691
Damage
41,611
65,325
Taken
74,454
76,424
Mitigated
47,838
20,501
Healing
20,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,865
636
3,386
2,733
16,120
6,245
0
8,352
7,525
13,187
0
L
14,710
748
902
746
11,299
3,468
57
6,440
4,488
30,721
0
W
Cernunnos
Eratles
Cernunnos
21,146
9,971
1,951
1,916
11,021
5,679
3,230
3,404
7,529
0
46,120
W
Xing Tian
HebertonMelo
Xing Tian
9,821
472
0
1,272
13,378
17,165
466
4,448
8,778
15,834
0
L
Hun Batz
KOG Timpy
Hun Batz
5,399
845
0
0
14,411
3,950
0
7,469
6,542
0
10,363
W
Cerberus
KorkoMan
Cerberus
12,643
804
1,220
4,494
18,441
26,860
502
4,044
14,253
18,142
0
W
Jormungandr
PatriotP22
Jormungandr
14,480
2,681
3,685
2,344
11,309
12,108
829
3,448
7,783
35,927
0
W
Achilles
6,601
1,534
1,397
2,222
11,176
14,612
609
4,645
6,407
0
8,651
L
9,209
2,220
2,987
3,820
14,556
12,703
0
5,392
8,314
0
17,025
L
6,428
1,247
2,882
3,338
18,068
21,472
0
7,465
9,929
0
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,862
Gold Earned
42,498
126
Minions Killed
85
0
Camps Cleared
0
1,071,917
Distance Traveled
938,108
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,769
731
15
1
0
178,341
0
L
Nox
8,707
726
40
3
0
198,048
0
W
Cernunnos
11,661
972
52
4
0
182,555
3
W
Xing Tian
10,844
904
11
1
0
226,200
4
L
Hun Batz
7,231
603
4
0
0
157,583
1
W
Cerberus
9,639
803
18
2
0
210,642
0
W
Jormungandr
10,563
880
39
3
0
219,471
0
W
Achilles
9,155
763
6
1
0
233,049
0
L
Odin
9,571
798
14
1
0
211,506
0
L
Osiris
8,220
685
12
1
0
192,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role