Player Matchup

Ymir
Ymir
Inmorbrother
Ymir
Level 28
God Stats
4W - 5L
1,529 SR
Queue Stats
4W - 5L
1,492 Elo+
Party 1
Zeus
Zeus
Shaka889
Zeus
Level 119
God Stats
4W - 3L
1,693 SR
Queue Stats
50W - 38L
1,530 Elo+
Solo
Nox
Nox
joseliyo1997
Nox
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,492 Elo+
Party 1
Mercury
Mercury
laForma
Mercury
Level 107
God Stats
1W - 0L
1,378 SR
Queue Stats
4W - 6L
1,492 Elo+
Party 1
Ullr
Ullr
miquiGR
Ullr
Level 84
God Stats
4W - 4L
1,511 SR
Queue Stats
4W - 7L
1,492 Elo+
Party 1
Team Averages
Level 84
1,522 SR
1,500 Elo+

VS

Team Averages
Level 52
1,537 SR
1,496 Elo+
Ra
Ra
Kabochaa
Ra
Level 78
God Stats
2W - 1L
1,574 SR
Queue Stats
56W - 58L
1,445 Elo+
Party 2
He Bo
He Bo
Paradargyn
He Bo
Level 77
God Stats
1W - 2L
1,201 SR
Queue Stats
55W - 59L
1,424 Elo+
Party 2
Medusa
Medusa
Paulinho_SK
Medusa
Level 14
God Stats
2W - 6L
1,821 SR
Queue Stats
3W - 9L
1,850 Elo+
Party 3
Bacchus
Bacchus
Trompetilla10
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,320 Elo+
Solo
Chaac
Chaac
linevaux
Chaac
Level 82
God Stats
0W - 1L
1,588 SR
Queue Stats
11W - 27L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 21
11,819
788
8,349
16,765
17,515
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
19
8 / 3 / 11
12,552
837
14,903
7,342
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 4 / 20
12,940
863
16,528
9,973
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
laForma
Mercury
19
7 / 1 / 13
12,328
822
11,364
9,047
3,492
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ullr
miquiGR
Ullr
20
14 / 2 / 13
13,740
916
21,812
14,097
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 4
11,218
748
6,878
12,068
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
19
5 / 8 / 8
12,078
805
11,182
12,212
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
4 / 6 / 7
11,326
755
5,842
14,707
8,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
16
1 / 13 / 7
10,212
681
3,717
21,307
18,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
linevaux
Chaac
19
4 / 5 / 6
11,923
795
11,019
23,219
19,966
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
49
39
Kills
17
17
Deaths
39
78
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
7
21
1.93
L
3
7
4
0.71
L
He Bo
5
8
8
1.13
L
Medusa
4
6
7
1.25
W
Zeus
8
3
11
4.5
L
Bacchus
1
13
7
0.35
W
7
4
20
4.25
W
Mercury
laForma
Mercury
7
1
13
13.5
L
Chaac
linevaux
Chaac
4
5
6
1.4
W
Ullr
miquiGR
Ullr
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,956
Damage
38,638
57,224
Taken
83,513
33,450
Mitigated
55,783
9,166
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,349
1,032
292
1,610
16,765
17,515
997
6,083
10,682
20,740
0
L
6,878
548
595
1,106
12,068
5,114
232
4,241
7,773
39,819
0
L
He Bo
11,182
774
0
232
12,212
3,757
165
6,195
5,937
27,042
0
L
Medusa
5,842
1,955
0
1,294
14,707
8,260
629
7,043
7,594
0
21,654
W
Zeus
14,903
2,326
752
706
7,342
2,882
1,656
2,129
5,213
57,183
0
L
Bacchus
3,717
194
33
224
21,307
18,686
0
13,827
7,370
9,027
0
W
16,528
2,021
0
999
9,973
3,554
3,121
6,445
3,528
41,595
0
W
Mercury
laForma
Mercury
11,364
7,480
0
376
9,047
3,492
659
2,646
6,401
0
38,130
L
Chaac
linevaux
Chaac
11,019
1,813
175
4,445
23,219
19,966
0
8,081
14,898
0
48,149
W
Ullr
miquiGR
Ullr
21,812
12,760
0
4,431
14,097
6,007
3,815
4,474
9,623
0
67,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,379
Gold Earned
56,757
297
Minions Killed
219
0
Camps Cleared
0
1,532,574
Distance Traveled
1,336,415
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,819
788
23
2
0
289,996
2
L
Ra
11,218
748
65
4
0
280,290
1
L
He Bo
12,078
805
35
2
0
261,103
2
L
Medusa
11,326
755
35
2
0
291,753
0
W
Zeus
12,552
837
67
4
0
277,381
2
L
Bacchus
10,212
681
11
1
0
211,071
1
W
Nox
12,940
863
69
5
0
286,977
2
W
Mercury
12,328
822
47
3
0
371,515
0
L
Chaac
11,923
795
73
5
0
292,198
1
W
Ullr
13,740
916
91
6
0
306,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role