Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
KingNoct
Ra
Level 48
God Stats
1W - 2L
1,278 SR
Queue Stats
58W - 65L
1,410 Elo+
Party 3
Nemesis
Nemesis
TexasKex
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,392 Elo+
Party 3
Terra
Terra
Tomy4ia
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,356 Elo+
Party 2
Sun Wukong
Sun Wukong
chadsan
Sun Wukong
Level 43
God Stats
3W - 4L
1,372 SR
Queue Stats
22W - 30L
1,369 Elo+
Party 2
Team Averages
Level 50
1,430 SR
1,405 Elo+

VS

Team Averages
Level 87
1,553 SR
1,430 Elo+
Thanatos
Thanatos
AxillePlays
Thanatos
Level 69
God Stats
6W - 5L
1,475 SR
Queue Stats
339W - 304L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
IXINemesisIXI
Heimdallr
Level 122
God Stats
6W - 2L
1,563 SR
Queue Stats
101W - 94L
1,431 Elo+
Solo
Ra
Ra
Javiiyo95
Ra
Level 42
God Stats
10W - 5L
1,977 SR
Queue Stats
313W - 292L
1,553 Elo+
Party 1
Athena
Athena
TheHolkseyLoL
Athena
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,211 Elo+
Solo
Ullr
Ullr
XxXAlchemistaXxX
Ullr
Level 124
God Stats
4W - 11L
1,252 SR
Queue Stats
413W - 451L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 0
8,442
444
5,588
9,809
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 1
9,900
521
8,899
12,016
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
TexasKex
Nemesis
14
3 / 8 / 3
9,310
490
10,782
16,595
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Tomy4ia
Terra
11
0 / 4 / 0
7,493
394
2,759
13,457
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
chadsan
Sun Wukong
15
2 / 2 / 1
9,319
490
10,729
17,176
10,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AxillePlays
Thanatos
19
9 / 2 / 10
11,196
589
13,218
16,602
10,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
IXINemesisIXI
Heimdallr
17
3 / 1 / 3
9,690
510
8,875
9,601
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
10 / 1 / 9
11,615
611
15,246
8,235
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 6
8,663
456
4,014
14,275
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 5
9,844
518
8,269
14,381
10,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
8
Kills
24
25
Deaths
8
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
Thanatos
AxillePlays
Thanatos
9
2
10
7
W
Heimdallr
IXINemesisIXI
Heimdallr
3
1
3
4.5
W
10
1
9
14.5
L
2
8
1
0.31
L
Nemesis
TexasKex
Nemesis
3
8
3
0.56
W
0
1
6
3
L
Terra
Tomy4ia
Terra
0
4
0
0
W
2
3
5
1.5
L
Sun Wukong
chadsan
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,757
Damage
49,622
69,053
Taken
63,094
30,563
Mitigated
41,315
18,849
Healing
29,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,588
1,539
0
2,970
9,809
1,951
0
2,302
7,507
0
59,947
W
Thanatos
AxillePlays
Thanatos
13,218
4,702
0
13,992
16,602
10,432
61
4,708
11,894
0
82,709
W
Heimdallr
IXINemesisIXI
Heimdallr
8,875
3,228
0
4,395
9,601
4,081
425
879
8,722
0
80,777
W
15,246
1,608
1,512
2,781
8,235
3,293
516
1,609
6,626
88,506
0
L
8,899
836
233
1,744
12,016
3,330
225
3,146
8,870
71,805
0
L
Nemesis
TexasKex
Nemesis
10,782
4,092
0
2,728
16,595
6,281
0
5,814
10,781
0
70,837
W
4,014
1,237
0
1,594
14,275
13,164
52
2,627
11,648
36,384
1,556
L
Terra
Tomy4ia
Terra
2,759
933
754
3,284
13,457
8,120
0
5,883
7,574
11,016
0
W
8,269
3,694
0
5,500
14,381
10,345
962
1,835
12,546
0
58,990
L
Sun Wukong
chadsan
Sun Wukong
10,729
2,672
0
7,136
17,176
10,881
0
2,115
15,061
0
56,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,464
Gold Earned
51,008
512
Minions Killed
578
0
Camps Cleared
0
1,784,940
Distance Traveled
1,930,206
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,442
444
122
6
0
381,593
7
W
Thanatos
11,196
589
115
6
0
431,276
3
W
Heimdallr
9,690
510
135
7
0
363,505
3
W
Ra
11,615
611
157
8
0
400,620
1
L
Ra
9,900
521
138
7
0
343,959
3
L
Nemesis
9,310
490
110
6
0
339,388
3
W
Athena
8,663
456
50
3
0
420,817
9
L
Terra
7,493
394
21
1
0
357,501
0
W
Ullr
9,844
518
121
6
0
313,988
4
L
Sun Wukong
9,319
490
121
6
0
362,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role