Player Matchup

Bellona
Bellona
Platinum II
 
Bellona
Platinum II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond III
 
Merlin
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Horus
Horus
Diamond V
Fundametal
Horus
Diamond V
Level 153
God Stats
11W - 4L
1,818 SR
Queue Stats
103W - 84L
2,015 MMR
Party 4
Athena
Athena
Platinum III
INIMIBEAR
Athena
Platinum III
Level 40
God Stats
2W - 1L
1,562 SR
Queue Stats
37W - 27L
1,953 MMR
Party 1
Xbalanque
Xbalanque
Platinum II
MojoHunter5
Xbalanque
Platinum II
Level 122
God Stats
2W - 0L
1,893 SR
Queue Stats
33W - 16L
2,181 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,654 SR
1,830 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,682 SR
2,076 MMR
Skadi
Skadi
Diamond V
Churn
Skadi
Diamond V
Level 145
God Stats
0W - 1L
1,689 SR
Queue Stats
246W - 247L
2,098 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
GotEmAgain123
Sun Wukong
Platinum IV
Level 148
God Stats
1W - 1L
1,611 SR
Queue Stats
32W - 22L
2,049 MMR
Party 2
Ares
Ares
Platinum IV
Ishlovek
Ares
Platinum IV
Level 157
God Stats
1W - 4L
1,693 SR
Queue Stats
40W - 21L
2,071 MMR
Party 3
Sol
Sol
Platinum I
Preparing
Sol
Platinum I
Level 47
God Stats
2W - 2L
1,697 SR
Queue Stats
56W - 45L
2,079 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum IV
TheRomanTrojan
Gilgamesh
Platinum IV
Level 158
God Stats
1W - 2L
1,720 SR
Queue Stats
24W - 11L
2,082 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
1 / 2 / 4
11,864
659
12,164
16,672
20,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
 
Merlin
19
6 / 1 / 8
11,761
653
16,626
9,195
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
17
9 / 1 / 15
11,917
662
13,097
20,131
24,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
INIMIBEAR
Athena
18
5 / 1 / 10
11,088
616
11,301
14,732
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
MojoHunter5
Xbalanque
19
8 / 2 / 10
12,411
690
12,533
15,377
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
CliodhnaBastetArachneArtio

VS

Bans
AtlasPersephoneThothShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Churn
Skadi
14
1 / 7 / 3
8,427
468
8,496
17,341
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
GotEmAgain123
Sun Wukong
16
1 / 2 / 2
9,901
550
10,635
16,919
15,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
10
0 / 7 / 1
7,046
391
6,647
17,646
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 8 / 0
8,919
496
8,935
12,173
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TheRomanTrojan
Gilgamesh
15
3 / 5 / 1
9,173
510
10,369
17,057
8,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
13
29
Kills
6
7
Deaths
29
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
4
1.5
W
Merlin
 
Merlin
6
1
8
10
L
Skadi
Churn
Skadi
1
7
3
0.36
W
Horus
9
1
15
16.5
L
Sun Wukong
GotEmAgain123
Sun Wukong
1
2
2
1
W
Athena
INIMIBEAR
Athena
5
1
10
10
L
Ares
0
7
1
0.07
W
Xbalanque
MojoHunter5
Xbalanque
8
2
10
6.5
L
1
8
0
0.13
L
Gilgamesh
TheRomanTrojan
Gilgamesh
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,721
Damage
45,082
76,107
Taken
81,136
60,726
Mitigated
48,813
34,213
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,164
2,167
0
5,126
16,672
20,150
292
1,329
15,343
13,451
73,887
W
Merlin
 
Merlin
16,626
1,364
182
2,356
9,195
3,578
1,943
2,322
6,873
96,618
0
L
Skadi
Churn
Skadi
8,496
2,890
0
3,576
17,341
5,392
0
7,502
9,839
0
72,358
W
Horus
13,097
6,087
3,990
10,686
20,131
24,019
708
6,211
13,920
0
36,783
L
Sun Wukong
GotEmAgain123
Sun Wukong
10,635
1,930
0
5,578
16,919
15,114
0
5,441
11,478
0
71,467
W
Athena
INIMIBEAR
Athena
11,301
2,944
0
5,039
14,732
6,669
0
3,978
10,754
69,029
6,783
L
Ares
6,647
300
0
1,498
17,646
16,171
0
6,925
10,721
12,969
0
W
Xbalanque
MojoHunter5
Xbalanque
12,533
5,474
0
6,834
15,377
6,310
6,437
3,970
11,407
0
104,591
L
8,935
2,436
0
2,495
12,173
3,247
94
3,703
8,470
54,676
4,934
L
Gilgamesh
TheRomanTrojan
Gilgamesh
10,369
2,583
0
3,990
17,057
8,889
0
6,177
10,880
0
74,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,041
Gold Earned
43,466
678
Minions Killed
523
0
Camps Cleared
0
1,940,412
Distance Traveled
1,792,988
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,864
659
201
11
0
372,577
4
W
Merlin
11,761
653
158
9
0
355,603
5
L
Skadi
8,427
468
126
7
0
320,991
8
W
Horus
11,917
662
49
3
0
400,745
8
L
Sun Wukong
9,901
550
164
9
0
379,539
8
W
Athena
11,088
616
114
6
0
452,297
2
L
Ares
7,046
391
13
1
0
362,873
3
W
Xbalanque
12,411
690
156
9
0
359,190
5
L
Sol
8,919
496
101
6
0
329,372
5
L
Gilgamesh
9,173
510
119
7
0
400,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role