Player Matchup

Serqet
Serqet
Loki-Blacksteel
Serqet
Level 153
God Stats
4W - 1L
1,700 SR
Queue Stats
105W - 59L
1,680 Elo+
Party 2
Kuzenbo
Kuzenbo
stonergrampa23
Kuzenbo
Level 104
God Stats
9W - 8L
1,552 SR
Queue Stats
99W - 62L
1,655 Elo+
Party 2
Baron Samedi
Baron Samedi
xXEchoMagicXx
Baron Samedi
Level 123
God Stats
2W - 2L
1,458 SR
Queue Stats
97W - 54L
1,629 Elo+
Party 2
Team Averages
Level 127
1,570 SR
1,655 Elo+

VS

Team Averages
Level 57
1,332 SR
1,346 Elo+
Susano
Susano
FLAME FACE 250
Susano
Level 73
God Stats
0W - 2L
1,290 SR
Queue Stats
103W - 124L
1,389 Elo+
Party 1
King Arthur
King Arthur
SK33ZER9
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,287 Elo+
Party 1
Scylla
Scylla
TheOnlyDZH
Scylla
Level 78
God Stats
4W - 11L
1,207 SR
Queue Stats
67W - 93L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 7
10,204
850
12,370
9,091
4,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 13
10,572
881
7,643
13,018
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
xXEchoMagicXx
Baron Samedi
15
6 / 1 / 11
9,812
818
8,127
5,587
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
7,516
626
5,887
11,722
3,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
SK33ZER9
King Arthur
11
1 / 9 / 1
7,697
641
4,255
12,739
6,398
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
TheOnlyDZH
Scylla
11
2 / 6 / 1
8,518
710
6,295
9,500
2,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
3
3
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
10
1
7
13.5
L
King Arthur
SK33ZER9
King Arthur
1
9
1
0.17
L
Scylla
TheOnlyDZH
Scylla
2
6
1
0.42
W
6
1
13
12.5
W
Baron Samedi
xXEchoMagicXx
Baron Samedi
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,140
Damage
16,437
27,696
Taken
33,961
23,483
Mitigated
12,198
5,491
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,887
896
0
1,330
11,722
3,545
0
5,321
5,609
0
16,110
W
12,370
1,737
0
786
9,091
4,039
509
3,438
5,653
0
28,375
L
King Arthur
SK33ZER9
King Arthur
4,255
1,295
49
130
12,739
6,398
0
7,161
4,853
0
18,371
L
Scylla
TheOnlyDZH
Scylla
6,295
733
143
337
9,500
2,255
0
3,831
4,784
24,248
0
W
7,643
3,427
374
1,759
13,018
16,946
349
1,655
11,363
20,726
0
W
Baron Samedi
xXEchoMagicXx
Baron Samedi
8,127
606
856
1,716
5,587
2,498
1,096
1,935
3,652
42,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
23,731
130
Minions Killed
83
8
Camps Cleared
3
733,320
Distance Traveled
578,596
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,516
626
14
1
2
223,183
2
W
Serqet
10,204
850
42
4
4
271,572
2
L
King Arthur
7,697
641
29
2
0
167,961
0
L
Scylla
8,518
710
40
3
1
187,452
2
W
Kuzenbo
10,572
881
30
3
1
239,003
1
W
Baron Samedi
9,812
818
58
5
3
222,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role