Player Matchup

Zeus
Zeus
Silver III
Misanthroptomist
Zeus
Silver III
Level 149
God Stats
3W - 5L
1,731 SR
Queue Stats
417W - 412L
995 MMR
Solo
Athena
Athena
Silver IV
MsLaurenface
Athena
Silver IV
Level 158
God Stats
6W - 9L
1,408 SR
Queue Stats
18W - 35L
1,003 MMR
Party 2
Ymir
Ymir
Bronze I
deathtrap555
Ymir
Bronze I
Level 142
God Stats
1W - 2L
1,346 SR
Queue Stats
14W - 29L
1,040 MMR
Party 2
Apollo
Apollo
Silver V
mojosodopebro15
Apollo
Silver V
Level 160
God Stats
7W - 18L
1,132 SR
Queue Stats
301W - 315L
597 MMR
Solo
Nemesis
Nemesis
Silver V
redfoxmgv
Nemesis
Silver V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 98L
672 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 147
1,423 SR
861 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,537 SR
865 MMR
Loki
Loki
Silver V
Blitzmuffin
Loki
Silver V
Level 143
God Stats
12W - 6L
1,486 SR
Queue Stats
59W - 72L
984 MMR
Party 3
Horus
Horus
Bronze I
WIWI6912
Horus
Bronze I
Level 64
God Stats
4W - 3L
1,444 SR
Queue Stats
147W - 169L
655 MMR
Party 1
Fenrir
Fenrir
Bronze I
ZaDa_2016
Fenrir
Bronze I
Level 122
God Stats
8W - 18L
1,415 SR
Queue Stats
50W - 65L
461 MMR
Solo
Artemis
Artemis
Silver II
frank 17381475
Artemis
Silver II
Level 103
God Stats
16W - 6L
1,761 SR
Queue Stats
323W - 353L
999 MMR
Party 1
Poseidon
Poseidon
Silver I
old greg1
Poseidon
Silver I
Level 109
God Stats
6W - 4L
1,577 SR
Queue Stats
98W - 115L
1,224 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 2
11,869
593
11,556
9,906
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
13
0 / 4 / 5
8,461
423
4,444
18,669
20,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
2 / 4 / 1
10,116
506
7,923
16,707
8,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 6 / 1
9,767
488
11,085
12,444
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
redfoxmgv
Nemesis
12
2 / 3 / 3
8,449
422
4,135
9,909
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CliodhnaArachneShivaAnubis

VS

Bans
GilgameshBastetThothAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
10,326
516
10,244
13,039
5,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
WIWI6912
Horus
16
2 / 2 / 9
10,496
525
3,626
16,896
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
ZaDa_2016
Fenrir
18
5 / 3 / 5
11,160
558
7,330
11,635
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 3 / 3
11,240
562
18,059
14,130
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
old greg1
Poseidon
18
3 / 4 / 6
11,513
576
10,497
10,375
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
14
Kills
21
21
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
5
4
2
1.5
L
Athena
0
4
5
0.63
W
Horus
WIWI6912
Horus
2
2
9
3.25
W
Fenrir
ZaDa_2016
Fenrir
5
3
5
2.5
L
2
4
1
0.63
W
9
3
3
3.5
L
5
6
1
0.92
W
Poseidon
old greg1
Poseidon
3
4
6
1.5
L
Nemesis
redfoxmgv
Nemesis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,143
Damage
49,756
67,635
Taken
66,075
41,318
Mitigated
37,803
11,618
Healing
25,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,244
2,083
0
5,368
13,039
5,571
314
8,271
4,768
0
61,650
L
11,556
1,198
0
470
9,906
3,843
0
2,365
7,541
99,812
0
L
Athena
4,444
1,147
0
868
18,669
20,053
0
3,032
15,637
17,819
0
W
Horus
WIWI6912
Horus
3,626
1,789
1,759
6,270
16,896
18,987
174
4,584
12,312
0
33,716
W
Fenrir
ZaDa_2016
Fenrir
7,330
1,096
0
2,041
11,635
4,660
408
2,943
8,692
0
84,222
L
7,923
1,582
0
2,736
16,707
8,381
472
3,936
12,771
57,652
0
W
18,059
10,427
0
5,681
14,130
5,546
306
3,013
11,117
0
89,588
L
11,085
5,660
0
3,304
12,444
5,042
1,442
437
12,007
0
69,700
W
Poseidon
old greg1
Poseidon
10,497
1,294
362
3,770
10,375
3,039
754
5,112
5,263
89,582
0
L
Nemesis
redfoxmgv
Nemesis
4,135
1,414
0
4,240
9,909
3,999
0
727
9,182
0
47,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,662
Gold Earned
54,735
536
Minions Killed
582
0
Camps Cleared
0
1,751,524
Distance Traveled
1,982,750
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,326
516
126
6
0
373,481
2
L
Zeus
11,869
593
173
9
0
392,938
0
L
Athena
8,461
423
41
2
0
342,431
3
W
Horus
10,496
525
57
3
0
416,705
4
W
Fenrir
11,160
558
125
6
0
451,625
8
L
Ymir
10,116
506
132
7
0
370,682
3
W
Artemis
11,240
562
121
6
0
332,323
4
L
Apollo
9,767
488
113
6
0
340,202
4
W
Poseidon
11,513
576
153
8
0
408,616
11
L
Nemesis
8,449
422
77
4
0
305,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role