Player Matchup

Vulcan
Vulcan
BjHerms
Vulcan
Level 17
God Stats
2W - 0L
1,680 SR
Queue Stats
5W - 9L
1,364 Elo+
Party 1
Nu Wa
Nu Wa
DaShip_
Nu Wa
Level 23
God Stats
24W - 17L
1,397 SR
Queue Stats
125W - 146L
1,357 Elo+
Solo
Mercury
Mercury
DshMoke3
Mercury
Level 119
God Stats
7W - 6L
1,564 SR
Queue Stats
461W - 541L
1,411 Elo+
Solo
Cu Chulainn
Cu Chulainn
Instinct23
Cu Chulainn
Level 24
God Stats
4W - 4L
1,774 SR
Queue Stats
35W - 37L
1,385 Elo+
Party 1
Kuzenbo
Kuzenbo
SweeDeeKiwi
Kuzenbo
Level 21
God Stats
1W - 3L
1,213 SR
Queue Stats
8W - 10L
1,359 Elo+
Party 1
Team Averages
Level 41
1,526 SR
1,375 Elo+

VS

Team Averages
Level 77
1,361 SR
1,350 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
GmanWhoa
Athena
Level 115
God Stats
20W - 31L
1,457 SR
Queue Stats
430W - 451L
1,408 Elo+
Solo
Anubis
Anubis
SpaceMajick
Anubis
Level 62
God Stats
1W - 4L
1,177 SR
Queue Stats
32W - 51L
1,399 Elo+
Solo
Medusa
Medusa
abbigayul
Medusa
Level 16
God Stats
1W - 2L
1,414 SR
Queue Stats
21W - 35L
1,222 Elo+
Party 2
Thanatos
Thanatos
ethankoff
Thanatos
Level 101
God Stats
3W - 7L
1,256 SR
Queue Stats
16W - 25L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BjHerms
Vulcan
16
8 / 3 / 7
8,706
871
11,781
4,602
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
DaShip_
Nu Wa
13
1 / 2 / 10
7,174
717
5,259
4,610
498
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DshMoke3
Mercury
14
6 / 5 / 10
8,516
852
6,966
9,797
2,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Instinct23
Cu Chulainn
16
8 / 2 / 18
9,266
927
10,418
10,177
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
SweeDeeKiwi
Kuzenbo
15
5 / 3 / 13
8,336
834
5,607
9,600
10,110
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
3 / 4 / 7
8,073
807
6,899
7,443
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
GmanWhoa
Athena
13
3 / 4 / 6
7,613
761
2,716
11,452
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
14
2 / 8 / 5
7,895
790
7,880
9,209
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
abbigayul
Medusa
12
2 / 6 / 4
7,038
704
3,555
8,618
2,890
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
ethankoff
Thanatos
14
5 / 6 / 7
8,169
817
9,760
11,361
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
44
28
Kills
15
15
Deaths
28
58
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
7
1.63
W
Vulcan
BjHerms
Vulcan
8
3
7
3.83
W
Nu Wa
DaShip_
Nu Wa
1
2
10
3
W
Mercury
DshMoke3
Mercury
6
5
10
2.2
L
Athena
GmanWhoa
Athena
3
4
6
1.5
W
Cu Chulainn
Instinct23
Cu Chulainn
8
2
18
8.5
L
Anubis
2
8
5
0.56
W
Kuzenbo
SweeDeeKiwi
Kuzenbo
5
3
13
3.83
L
Medusa
abbigayul
Medusa
2
6
4
0.67
L
Thanatos
ethankoff
Thanatos
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
30,810
38,786
Taken
48,083
20,448
Mitigated
22,112
3,852
Healing
9,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,899
4,162
0
816
7,443
3,350
46
3,045
4,213
0
17,326
W
Vulcan
BjHerms
Vulcan
11,781
2,224
0
500
4,602
1,262
340
1,638
2,964
24,833
0
W
Nu Wa
DaShip_
Nu Wa
5,259
1,546
262
310
4,610
498
949
815
3,795
14,198
0
W
Mercury
DshMoke3
Mercury
6,966
2,189
0
644
9,797
2,233
300
2,761
7,036
0
15,125
L
Athena
GmanWhoa
Athena
2,716
751
0
1,623
11,452
7,450
23
5,892
5,259
11,677
0
W
Cu Chulainn
Instinct23
Cu Chulainn
10,418
3,198
0
1,206
10,177
6,345
317
4,100
6,077
930
21,179
L
Anubis
7,880
216
0
418
9,209
4,241
613
4,020
4,834
29,464
0
W
Kuzenbo
SweeDeeKiwi
Kuzenbo
5,607
1,608
527
403
9,600
10,110
198
1,282
8,318
20,171
0
L
Medusa
abbigayul
Medusa
3,555
1,799
0
47
8,618
2,890
0
3,731
4,732
0
11,723
L
Thanatos
ethankoff
Thanatos
9,760
1,219
0
6,239
11,361
4,181
0
5,852
5,224
0
24,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,998
Gold Earned
38,788
156
Minions Killed
152
0
Camps Cleared
0
1,050,346
Distance Traveled
897,477
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,073
807
21
2
0
178,081
1
W
Vulcan
8,706
871
37
4
0
208,154
0
W
Nu Wa
7,174
717
19
2
0
187,228
1
W
Mercury
8,516
852
32
3
0
221,605
1
L
Athena
7,613
761
8
1
0
201,414
0
W
Cu Chulainn
9,266
927
26
3
0
220,713
0
L
Anubis
7,895
790
58
6
0
149,141
0
W
Kuzenbo
8,336
834
42
4
0
212,646
0
L
Medusa
7,038
704
22
2
0
195,651
0
L
Thanatos
8,169
817
43
4
0
173,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role