Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Emiliano280801
Ah Puch
Level 32
God Stats
8W - 2L
2,042 SR
Queue Stats
136W - 155L
1,405 Elo+
Party 3
Zeus
Zeus
Essined
Zeus
Level 143
God Stats
41W - 22L
1,635 SR
Queue Stats
109W - 124L
1,556 Elo+
Party 3
Tyr
Tyr
GABOSER0
Tyr
Level 146
God Stats
2W - 1L
1,746 SR
Queue Stats
223W - 229L
1,553 Elo+
Party 3
Team Averages
Level 114
1,685 SR
1,503 Elo+

VS

Team Averages
Level 52
1,602 SR
1,580 Elo+
Susano
Susano
 
Susano
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Every1Hate1398
Odin
Level 60
God Stats
20W - 26L
1,395 SR
Queue Stats
161W - 187L
1,513 Elo+
Party 1
Scylla
Scylla
JinSime
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Mlevine6099
Sylvanus
Level 17
God Stats
1W - 2L
1,744 SR
Queue Stats
25W - 21L
1,558 Elo+
Party 1
Izanami
Izanami
bulfrog9
Izanami
Level 23
God Stats
9W - 4L
1,871 SR
Queue Stats
9W - 5L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
4 / 2 / 9
8,163
816
10,372
8,611
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
14
1 / 2 / 12
7,684
768
2,326
8,709
7,222
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 2 / 6
8,173
817
5,694
4,140
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Essined
Zeus
15
6 / 2 / 5
8,578
858
10,567
5,616
1,834
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 2 / 6
8,223
822
6,601
9,573
7,357
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
6 / 1 / 1
8,726
873
6,304
4,625
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 4 / 4
7,178
718
5,800
10,913
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
JinSime
Scylla
13
1 / 3 / 4
7,202
720
5,484
6,538
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Mlevine6099
Sylvanus
13
0 / 5 / 6
7,464
746
3,205
11,730
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
bulfrog9
Izanami
14
2 / 4 / 2
7,844
784
5,664
8,359
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
17
Kills
10
10
Deaths
17
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
9
4.25
W
Ymir
 
Ymir
1
2
12
3.5
L
Susano
 
Susano
6
1
1
6.5
W
3
2
6
3
W
Zeus
Essined
Zeus
6
2
5
4.25
L
1
4
4
0.75
W
3
2
6
3
L
Scylla
JinSime
Scylla
1
3
4
1
L
Sylvanus
Mlevine6099
Sylvanus
0
5
6
0.6
L
Izanami
bulfrog9
Izanami
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,560
Damage
26,457
36,649
Taken
42,165
20,124
Mitigated
23,404
8,185
Healing
5,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
10,372
4,807
0
2,330
8,611
2,542
1,656
1,486
6,806
0
26,654
W
Ymir
 
Ymir
2,326
31
268
2,104
8,709
7,222
400
2,888
5,536
12,002
0
L
Susano
 
Susano
6,304
956
0
492
4,625
1,906
0
1,243
3,382
0
24,532
W
5,694
100
397
807
4,140
1,169
1,010
876
3,130
24,564
0
W
Zeus
Essined
Zeus
10,567
322
476
491
5,616
1,834
1,105
668
4,877
33,358
0
L
5,800
552
690
936
10,913
6,649
0
5,687
5,226
0
11,027
W
6,601
685
0
1,312
9,573
7,357
239
2,297
7,063
0
17,509
L
Scylla
JinSime
Scylla
5,484
364
0
682
6,538
1,929
0
2,428
4,110
22,252
0
L
Sylvanus
Mlevine6099
Sylvanus
3,205
746
460
1,557
11,730
10,115
0
5,309
6,421
5,673
0
L
Izanami
bulfrog9
Izanami
5,664
3,754
0
808
8,359
2,805
1,004
3,920
4,439
0
23,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,821
Gold Earned
38,414
179
Minions Killed
151
0
Camps Cleared
0
1,059,234
Distance Traveled
1,002,623
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,163
816
44
4
0
194,757
2
W
Ymir
7,684
768
16
2
0
197,510
2
L
Susano
8,726
873
38
4
0
225,849
2
W
Ah Puch
8,173
817
42
4
0
192,247
0
W
Zeus
8,578
858
49
5
0
211,083
3
L
Odin
7,178
718
11
1
0
211,025
0
W
Tyr
8,223
822
28
3
0
263,637
1
L
Scylla
7,202
720
28
3
0
204,754
3
L
Sylvanus
7,464
746
15
2
0
169,976
4
L
Izanami
7,844
784
59
6
0
191,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role