Player Matchup

Artemis
Artemis
AlteisenWing
Artemis
Level 73
God Stats
7W - 1L
1,739 SR
Queue Stats
30W - 17L
1,577 Elo+
Party 3
Nu Wa
Nu Wa
Bonitoflake
Nu Wa
Level 22
God Stats
7W - 5L
1,545 SR
Queue Stats
17W - 14L
1,504 Elo+
Party 3
Baron Samedi
Baron Samedi
D3STR0YRk1ng416
Baron Samedi
Level 13
God Stats
5W - 8L
1,239 SR
Queue Stats
11W - 14L
1,318 Elo+
Party 2
Achilles
Achilles
ForRengoku
Achilles
Level 88
God Stats
2W - 0L
1,324 SR
Queue Stats
12W - 14L
1,318 Elo+
Party 2
Ares
Ares
XxRoninxX6086
Ares
Level 129
God Stats
1W - 0L
1,468 SR
Queue Stats
24W - 14L
1,478 Elo+
Party 2
Team Averages
Level 65
1,463 SR
1,439 Elo+

VS

Team Averages
Level 91
1,407 SR
1,527 Elo+
Danzaburou
Danzaburou
BLiiTz G4M3R919
Danzaburou
Level 105
God Stats
0W - 1L
1,297 SR
Queue Stats
26W - 24L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
CheshireCat93
Kukulkan
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 17L
1,726 Elo+
Solo
Zeus
Zeus
David89906
Zeus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 62L
1,380 Elo+
Solo
Jormungandr
Jormungandr
ItxSh0tz
Jormungandr
Level 127
God Stats
0W - 1L
1,237 SR
Queue Stats
49W - 43L
1,482 Elo+
Party 1
Hercules
Hercules
Mxf Sicario
Hercules
Level 134
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 23L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlteisenWing
Artemis
19
7 / 4 / 16
12,778
1,162
19,355
13,857
6,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 0 / 22
13,201
1,200
21,974
3,679
1,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
D3STR0YRk1ng416
Baron Samedi
18
4 / 5 / 12
11,815
1,074
11,101
11,048
5,041
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ForRengoku
Achilles
18
5 / 3 / 13
12,366
1,124
16,049
15,529
17,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 2 / 17
13,838
1,258
22,074
16,653
20,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

216

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLiiTz G4M3R919
Danzaburou
17
6 / 4 / 4
12,667
1,152
19,529
19,469
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
CheshireCat93
Kukulkan
17
0 / 6 / 6
10,616
965
5,637
12,485
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 8 / 5
11,098
1,009
6,841
16,688
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ItxSh0tz
Jormungandr
18
4 / 4 / 9
12,597
1,145
13,183
22,595
18,417
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Mxf Sicario
Hercules
17
3 / 9 / 7
11,653
1,059
11,415
24,352
10,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
45
31
Kills
14
14
Deaths
31
80
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
AlteisenWing
Artemis
7
4
16
3.75
L
Danzaburou
BLiiTz G4M3R919
Danzaburou
6
4
4
2
W
5
0
22
16
L
Kukulkan
CheshireCat93
Kukulkan
0
6
6
0.5
W
Baron Samedi
D3STR0YRk1ng416
Baron Samedi
4
5
12
2
L
1
8
5
0.44
W
Achilles
ForRengoku
Achilles
5
3
13
3.83
L
Jormungandr
ItxSh0tz
Jormungandr
4
4
9
2.13
L
Hercules
Mxf Sicario
Hercules
3
9
7
0.72
W
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,553
Damage
56,605
60,766
Taken
95,589
50,946
Mitigated
43,177
12,655
Healing
8,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AlteisenWing
Artemis
19,355
11,333
0
3,507
13,857
6,263
0
6,059
7,798
0
41,376
L
Danzaburou
BLiiTz G4M3R919
Danzaburou
19,529
9,756
0
2,813
19,469
6,356
0
10,114
9,045
0
41,798
W
21,974
6,471
0
890
3,679
1,480
0
2,278
1,401
60,996
0
L
Kukulkan
CheshireCat93
Kukulkan
5,637
658
0
64
12,485
3,452
0
7,565
4,561
28,521
0
W
Baron Samedi
D3STR0YRk1ng416
Baron Samedi
11,101
1,330
959
2,122
11,048
5,041
0
5,937
5,111
19,875
0
L
6,841
1,024
0
758
16,688
4,791
0
8,544
7,652
52,310
0
W
Achilles
ForRengoku
Achilles
16,049
5,524
0
2,952
15,529
17,660
0
4,711
10,818
0
28,274
L
Jormungandr
ItxSh0tz
Jormungandr
13,183
2,982
0
450
22,595
18,417
0
15,576
6,719
42,094
0
L
Hercules
Mxf Sicario
Hercules
11,415
4,826
0
4,636
24,352
10,161
0
12,138
11,622
0
22,507
W
22,074
1,922
0
2,225
16,653
20,502
0
6,676
9,977
26,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,998
Gold Earned
58,631
208
Minions Killed
247
6
Camps Cleared
9
1,040,093
Distance Traveled
1,006,786
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,778
1,162
54
5
1
194,244
0
L
Danzaburou
12,667
1,152
35
3
1
229,238
0
W
Nu Wa
13,201
1,200
89
8
1
212,998
0
L
Kukulkan
10,616
965
46
4
0
171,860
0
W
Baron Samedi
11,815
1,074
21
2
2
189,994
0
L
Zeus
11,098
1,009
95
9
1
189,217
0
W
Achilles
12,366
1,124
30
3
2
219,259
0
L
Jormungandr
12,597
1,145
47
4
4
208,884
2
L
Hercules
11,653
1,059
24
2
3
207,587
2
W
Ares
13,838
1,258
14
1
0
223,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role