Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BFL-Astro
Ymir
Level 68
God Stats
1W - 2L
1,583 SR
Queue Stats
35W - 27L
1,528 Elo+
Party 1
Hercules
Hercules
CabraCuIes
Hercules
Level 158
God Stats
7W - 14L
1,646 SR
Queue Stats
63W - 52L
1,531 Elo+
Party 1
Hachiman
Hachiman
Racc-oonKing
Hachiman
Level 125
God Stats
4W - 4L
1,701 SR
Queue Stats
26W - 14L
1,622 Elo+
Party 1
Scylla
Scylla
Yejiphos
Scylla
Level 129
God Stats
9W - 2L
1,587 SR
Queue Stats
36W - 28L
1,571 Elo+
Party 1
Team Averages
Level 125
1,604 SR
1,550 Elo+

VS

Team Averages
Level 87
1,459 SR
1,458 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Erzdrake
Osiris
Level 24
God Stats
12W - 12L
1,278 SR
Queue Stats
36W - 33L
1,263 Elo+
Solo
Atlas
Atlas
Yango Warrior
Atlas
Level 127
God Stats
4W - 2L
1,517 SR
Queue Stats
76W - 97L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
YellowTape
Ao Kuang
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pannkakatvå
Morgan Le Fay
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 95L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
13 / 2 / 20
13,265
884
23,256
15,679
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
19
3 / 0 / 20
12,294
820
7,426
15,712
20,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
CabraCuIes
Hercules
18
7 / 2 / 16
11,871
791
16,848
23,683
25,673
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Racc-oonKing
Hachiman
19
7 / 3 / 18
12,192
813
12,237
10,853
4,458
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Yejiphos
Scylla
20
13 / 2 / 19
13,244
883
25,684
10,418
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
2 / 12 / 1
10,505
700
10,675
21,873
9,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Erzdrake
Osiris
16
1 / 5 / 3
10,093
673
5,026
14,647
14,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 9 / 2
10,227
682
8,213
25,099
29,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
YellowTape
Ao Kuang
15
0 / 9 / 0
9,486
632
3,898
18,322
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
pannkakatvå
Morgan Le Fay
18
3 / 8 / 3
11,725
782
17,133
19,174
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
16
43
Kills
7
9
Deaths
43
93
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
2
20
11.5
L
Cliodhna
 
Cliodhna
2
12
1
0.21
W
Ymir
3
0
20
13
W
Hercules
CabraCuIes
Hercules
7
2
16
7.5
L
Osiris
Erzdrake
Osiris
1
5
3
0.5
W
Hachiman
Racc-oonKing
Hachiman
7
3
18
5.33
L
1
9
2
0.22
W
Scylla
Yejiphos
Scylla
13
2
19
11.25
L
Ao Kuang
YellowTape
Ao Kuang
0
9
0
0
L
Morgan Le Fay
pannkakatvå
Morgan Le Fay
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,451
Damage
44,945
76,345
Taken
99,115
64,242
Mitigated
65,404
31,700
Healing
11,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
23,256
2,438
0
9,226
15,679
8,692
1,627
4,391
11,288
0
51,978
L
Cliodhna
 
Cliodhna
10,675
543
0
2,912
21,873
9,039
1,539
7,230
14,422
0
39,749
W
Ymir
7,426
1,343
0
6,153
15,712
20,901
816
6,372
9,340
25,956
0
W
Hercules
CabraCuIes
Hercules
16,848
4,735
0
11,688
23,683
25,673
1,528
8,904
14,511
7,470
29,861
L
Osiris
Erzdrake
Osiris
5,026
661
0
539
14,647
14,416
0
6,064
8,096
0
15,840
W
Hachiman
Racc-oonKing
Hachiman
12,237
7,563
0
3,270
10,853
4,458
2,482
4,253
6,600
0
46,066
L
8,213
2,470
0
1,966
25,099
29,154
0
11,738
12,704
22,271
0
W
Scylla
Yejiphos
Scylla
25,684
2,231
0
1,363
10,418
4,518
1,272
5,324
5,094
69,596
0
L
Ao Kuang
YellowTape
Ao Kuang
3,898
1,527
0
3,957
18,322
5,651
0
4,119
13,825
27,832
0
L
Morgan Le Fay
pannkakatvå
Morgan Le Fay
17,133
1,402
0
2,153
19,174
7,144
0
6,954
11,919
43,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,866
Gold Earned
52,036
277
Minions Killed
205
0
Camps Cleared
0
1,606,412
Distance Traveled
1,335,586
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,265
884
62
4
0
378,757
3
L
Cliodhna
10,505
700
57
4
0
259,775
0
W
Ymir
12,294
820
33
2
0
304,234
1
W
Hercules
11,871
791
33
2
0
317,490
3
L
Osiris
10,093
673
24
2
0
308,686
4
W
Hachiman
12,192
813
59
4
0
291,428
1
L
Atlas
10,227
682
18
1
0
257,067
2
W
Scylla
13,244
883
90
6
0
314,503
1
L
Ao Kuang
9,486
632
55
4
0
249,258
1
L
Morgan Le Fay
11,725
782
51
3
0
260,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role