Player Matchup

Janus
Janus
ChainCorruption
Janus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 8L
1,613 Elo+
Solo
Fenrir
Fenrir
Galaxiz_Leaf
Fenrir
Level 125
God Stats
1W - 0L
1,734 SR
Queue Stats
6W - 14L
1,182 Elo+
Party 2
Anubis
Anubis
Galaxiz_SoSa
Anubis
Level 106
God Stats
2W - 3L
1,694 SR
Queue Stats
41W - 44L
1,403 Elo+
Party 2
Jormungandr
Jormungandr
Liamnm
Jormungandr
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,346 Elo+
Solo
Medusa
Medusa
Loon_bully
Medusa
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
195W - 187L
1,456 Elo+
Solo
Team Averages
Level 116
1,586 SR
1,400 Elo+

VS

Team Averages
Level 63
1,419 SR
1,327 Elo+
Hachiman
Hachiman
CaSytheSupeRStaR
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 183L
1,445 Elo+
Solo
Cerberus
Cerberus
IKackhaufen
Cerberus
Level 22
God Stats
1W - 8L
1,099 SR
Queue Stats
1W - 8L
1,113 Elo+
Party 1
Zeus
Zeus
The 131ackSheep
Zeus
Level 35
God Stats
6W - 14L
1,098 SR
Queue Stats
6W - 14L
1,105 Elo+
Party 1
Hera
Hera
kiirah07
Hera
Level 126
God Stats
1W - 1L
1,768 SR
Queue Stats
54W - 71L
1,448 Elo+
Solo
Pele
Pele
okonkret_drama
Pele
Level 63
God Stats
104W - 77L
1,631 SR
Queue Stats
257W - 273L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,836
1,262
7,059
2,490
830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
2 / 1 / 10
8,202
1,172
4,801
3,920
2,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
14
3 / 2 / 8
8,607
1,230
4,502
5,687
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
Liamnm
Jormungandr
15
9 / 2 / 10
10,296
1,471
13,481
4,920
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Loon_bully
Medusa
14
3 / 1 / 11
8,888
1,270
9,508
4,904
1,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,544
1,078
2,031
6,579
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
IKackhaufen
Cerberus
13
2 / 6 / 4
8,660
1,237
4,062
17,064
9,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 3 / 4
8,006
1,144
6,195
5,343
1,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
12
0 / 1 / 1
6,822
975
75
2,207
374
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 6 / 0
8,049
1,150
5,221
11,847
2,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
20
Kills
7
7
Deaths
20
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
3
1
10
8
W
Fenrir
2
1
10
7
W
Anubis
3
2
8
3.5
L
Cerberus
IKackhaufen
Cerberus
2
6
4
0.67
W
Jormungandr
Liamnm
Jormungandr
9
2
10
7
W
Medusa
Loon_bully
Medusa
3
1
11
8.5
L
1
3
4
1
L
Hera
0
1
1
0.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,351
Damage
17,584
21,921
Taken
43,040
8,631
Mitigated
14,238
2,561
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,031
656
0
348
6,579
1,291
0
2,111
4,258
0
17,457
W
7,059
655
0
0
2,490
830
0
892
1,598
24,020
0
W
Fenrir
4,801
926
0
498
3,920
2,004
0
1,506
2,414
0
10,782
W
Anubis
4,502
283
0
1,427
5,687
2,292
0
2,710
2,977
17,676
0
L
Cerberus
IKackhaufen
Cerberus
4,062
113
793
1,069
17,064
9,095
0
10,228
6,340
15,699
0
W
Jormungandr
Liamnm
Jormungandr
13,481
1,713
0
465
4,920
2,261
0
889
4,031
27,131
0
W
Medusa
Loon_bully
Medusa
9,508
3,294
0
171
4,904
1,244
0
4,335
569
0
19,081
L
6,195
196
253
187
5,343
1,197
0
3,603
1,592
12,464
0
L
Hera
75
0
0
30
2,207
374
0
1,027
1,091
3,941
0
L
5,221
1,033
0
472
11,847
2,281
0
6,838
4,717
0
17,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
39,081
145
Minions Killed
118
8
Camps Cleared
4
710,923
Distance Traveled
537,989
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,544
1,078
29
4
2
92,406
0
W
Janus
8,836
1,262
47
7
2
130,121
2
W
Fenrir
8,202
1,172
9
1
2
160,266
2
W
Anubis
8,607
1,230
41
6
1
129,239
0
L
Cerberus
8,660
1,237
34
5
1
116,635
0
W
Jormungandr
10,296
1,471
31
4
1
140,843
2
W
Medusa
8,888
1,270
17
2
2
150,454
0
L
Zeus
8,006
1,144
27
4
1
130,528
0
L
Hera
6,822
975
8
1
0
68,611
1
L
Pele
8,049
1,150
20
3
0
129,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role