Player Matchup

Danzaburou
Danzaburou
Remasteredd3m0
Danzaburou
Level 128
God Stats
9W - 4L
1,819 SR
Queue Stats
119W - 115L
1,567 Elo+
Party 2
Anubis
Anubis
TurtleMan123114
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
YoMamasPrag
Hercules
Level 129
God Stats
8W - 1L
1,724 SR
Queue Stats
222W - 143L
1,640 Elo+
Party 2
Team Averages
Level 90
1,681 SR
1,569 Elo+

VS

Team Averages
Level 106
1,659 SR
1,560 Elo+
Anubis
Anubis
LukeTheGreat931
Anubis
Level 23
God Stats
15W - 12L
1,675 SR
Queue Stats
200W - 151L
1,473 Elo+
Party 1
Izanami
Izanami
Sir Blood Eagle
Izanami
Level 144
God Stats
16W - 4L
1,747 SR
Queue Stats
579W - 359L
1,616 Elo+
Party 1
Chaac
Chaac
TweakerOnThe360
Chaac
Level 152
God Stats
2W - 2L
1,555 SR
Queue Stats
708W - 492L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Remasteredd3m0
Danzaburou
16
7 / 2 / 6
10,763
897
16,575
8,766
3,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 6 / 5
8,286
691
2,913
8,028
2,587
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
YoMamasPrag
Hercules
14
4 / 3 / 6
9,424
785
7,945
13,840
13,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
8,391
699
7,289
8,441
2,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 3 / 2
9,527
794
7,664
10,984
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 6 / 7
9,915
826
10,618
14,795
14,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
26
13
Kills
11
11
Deaths
13
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Danzaburou
Remasteredd3m0
Danzaburou
7
2
6
5
L
5
3
2
2
W
2
6
5
0.75
L
4
6
7
1.25
W
Hercules
YoMamasPrag
Hercules
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,433
Damage
25,571
30,634
Taken
34,220
19,103
Mitigated
19,029
9,557
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,289
377
0
1,219
8,441
2,352
546
291
7,953
15,627
0
W
Danzaburou
Remasteredd3m0
Danzaburou
16,575
9,169
0
2,985
8,766
3,266
1,285
1,302
7,464
0
55,545
L
7,664
4,854
0
2,958
10,984
2,573
1,205
667
10,196
0
43,121
W
2,913
171
42
887
8,028
2,587
304
2,667
5,361
15,844
0
L
10,618
3,090
386
4,320
14,795
14,104
177
2,234
12,247
233
24,110
W
Hercules
YoMamasPrag
Hercules
7,945
1,465
0
5,643
13,840
13,250
0
4,048
9,792
0
18,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,473
Gold Earned
27,833
137
Minions Killed
132
5
Camps Cleared
7
632,759
Distance Traveled
658,516
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,391
699
26
2
0
208,734
0
W
Danzaburou
10,763
897
85
7
3
205,738
3
L
Izanami
9,527
794
87
7
6
222,125
0
W
Anubis
8,286
691
37
3
2
184,222
1
L
Chaac
9,915
826
19
2
1
227,657
4
W
Hercules
9,424
785
15
1
0
242,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role