Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CoolDudeLoL69
Ullr
Level 160
God Stats
5W - 2L
1,693 SR
Queue Stats
63W - 57L
1,672 Elo+
Party 1
Odin
Odin
Ecnirprince2
Odin
Level 156
God Stats
4W - 4L
1,718 SR
Queue Stats
37W - 42L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
KAM1KAZ1 26
Gilgamesh
Level 100
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 5L
1,294 Elo+
Solo
Sol
Sol
SirMangoPod
Sol
Level 67
God Stats
12W - 11L
1,834 SR
Queue Stats
107W - 46L
1,698 Elo+
Party 1
Team Averages
Level 129
1,607 SR
1,555 Elo+

VS

Team Averages
Level 143
1,725 SR
1,749 Elo+
Bellona
Bellona
BeyondPlusUltra
Bellona
Level 159
God Stats
1W - 0L
2,034 SR
Queue Stats
247W - 95L
1,937 Elo+
Party 3
Merlin
Merlin
EnchantedFantom
Merlin
Level 159
God Stats
13W - 4L
1,775 SR
Queue Stats
425W - 169L
1,860 Elo+
Party 3
Ganesha
Ganesha
Mikalyrux
Ganesha
Level 160
God Stats
21W - 15L
1,344 SR
Queue Stats
223W - 224L
1,583 Elo+
Solo
Heimdallr
Heimdallr
NeedsMoreNep
Heimdallr
Level 88
God Stats
6W - 4L
1,727 SR
Queue Stats
70W - 46L
1,708 Elo+
Party 2
Bastet
Bastet
Ròrista
Bastet
Level 149
God Stats
5W - 4L
1,744 SR
Queue Stats
200W - 152L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
5 / 5 / 2
9,103
828
15,158
13,260
3,947
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 2 / 7
8,405
764
8,584
12,516
3,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 3
7,532
685
4,334
14,690
6,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
KAM1KAZ1 26
Gilgamesh
13
0 / 5 / 1
7,436
676
5,766
13,766
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 7 / 2
8,914
810
9,102
12,549
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,351
850
7,906
14,315
14,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 2 / 6
9,908
901
18,100
7,981
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Mikalyrux
Ganesha
14
0 / 2 / 13
7,885
717
6,276
14,779
17,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
NeedsMoreNep
Heimdallr
15
4 / 2 / 7
8,346
759
8,725
7,736
3,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
Ròrista
Bastet
15
6 / 2 / 7
8,871
806
11,482
9,936
4,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
8
Kills
21
21
Deaths
8
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
5
5
2
1.2
W
5
0
5
7.5
L
0
2
7
1.75
L
0
2
3
0.75
W
6
2
6
4.5
L
Gilgamesh
KAM1KAZ1 26
Gilgamesh
0
5
1
0.1
W
Ganesha
Mikalyrux
Ganesha
0
2
13
3.25
W
Heimdallr
NeedsMoreNep
Heimdallr
4
2
7
3.75
W
Bastet
Ròrista
Bastet
6
2
7
4.75
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,944
Damage
52,489
66,781
Taken
54,747
23,842
Mitigated
43,363
11,042
Healing
11,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
15,158
4,487
0
700
13,260
3,947
0
5,435
7,825
0
42,591
W
7,906
1,619
2,121
2,891
14,315
14,940
456
2,150
11,963
0
30,646
L
8,584
3,020
0
3,960
12,516
3,789
424
2,871
9,645
0
38,761
L
4,334
1,091
0
2,799
14,690
6,178
0
6,054
8,636
63
17,095
W
18,100
1,471
0
1,610
7,981
3,320
664
963
6,897
53,822
0
L
Gilgamesh
KAM1KAZ1 26
Gilgamesh
5,766
1,043
71
1,691
13,766
7,342
478
4,506
9,260
0
18,093
W
Ganesha
Mikalyrux
Ganesha
6,276
364
0
1,750
14,779
17,751
320
2,812
11,829
20,719
0
W
Heimdallr
NeedsMoreNep
Heimdallr
8,725
1,171
905
954
7,736
3,264
1,008
1,800
5,936
0
21,674
W
Bastet
Ròrista
Bastet
11,482
1,983
0
1,353
9,936
4,088
540
1,440
8,496
0
25,501
L
9,102
4,176
0
1,821
12,549
2,586
864
5,510
7,039
24,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,390
Gold Earned
44,361
232
Minions Killed
221
0
Camps Cleared
0
1,159,260
Distance Traveled
1,196,587
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,103
828
55
5
0
240,824
1
W
Bellona
9,351
850
56
5
0
240,866
1
L
Ullr
8,405
764
61
6
0
219,375
0
L
Odin
7,532
685
40
4
0
262,794
2
W
Merlin
9,908
901
95
9
0
225,016
3
L
Gilgamesh
7,436
676
31
3
0
250,175
4
W
Ganesha
7,885
717
11
1
0
219,940
1
W
Heimdallr
8,346
759
38
3
0
239,470
1
W
Bastet
8,871
806
21
2
0
271,295
0
L
Sol
8,914
810
45
4
0
186,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role