Player Matchup

Gilgamesh
Gilgamesh
ESPARTANML117
Gilgamesh
Level 46
God Stats
5W - 8L
1,289 SR
Queue Stats
22W - 26L
1,386 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PistachoCamacho
Cu Chulainn
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,535 Elo+
Party 2
Chaac
Chaac
Scarfac_Ghost_EX
Chaac
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
241W - 361L
1,433 Elo+
Party 2
Team Averages
Level 61
1,430 SR
1,451 Elo+

VS

Team Averages
Level 93
1,557 SR
1,728 Elo+
Baron Samedi
Baron Samedi
ToMaTaToR
Baron Samedi
Level 13
God Stats
3W - 2L
1,831 SR
Queue Stats
10W - 3L
1,827 Elo+
Party 1
Artio
Artio
XxThony-TruandxX
Artio
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
328W - 219L
1,674 Elo+
Party 1
Xbalanque
Xbalanque
floSR06
Xbalanque
Level 119
God Stats
3W - 1L
1,340 SR
Queue Stats
252W - 167L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ESPARTANML117
Gilgamesh
8
0 / 6 / 0
5,589
559
4,043
9,876
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
PistachoCamacho
Cu Chulainn
10
0 / 7 / 1
6,019
602
5,112
13,964
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 6 / 0
6,337
634
4,065
12,589
8,124
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ToMaTaToR
Baron Samedi
13
4 / 0 / 14
8,202
820
8,077
4,608
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 0 / 7
9,339
934
12,154
9,856
13,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
floSR06
Xbalanque
12
6 / 1 / 12
8,498
850
9,468
6,743
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
19
19
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ESPARTANML117
Gilgamesh
0
6
0
0
L
Cu Chulainn
PistachoCamacho
Cu Chulainn
0
7
1
0.07
L
1
6
0
0.17
W
Baron Samedi
ToMaTaToR
Baron Samedi
4
0
14
11
W
9
0
7
12.5
W
Xbalanque
floSR06
Xbalanque
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,220
Damage
29,699
36,429
Taken
21,207
20,860
Mitigated
18,444
4,781
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ESPARTANML117
Gilgamesh
4,043
670
221
1,540
9,876
7,060
0
5,224
4,652
0
9,976
L
Cu Chulainn
PistachoCamacho
Cu Chulainn
5,112
1,684
0
1,524
13,964
5,676
0
7,130
6,834
0
17,912
L
4,065
474
0
1,496
12,589
8,124
0
8,009
4,580
0
11,361
W
Baron Samedi
ToMaTaToR
Baron Samedi
8,077
734
763
1,138
4,608
2,294
385
0
4,582
23,327
0
W
12,154
2,590
1,471
5,341
9,856
13,148
290
456
9,172
30,154
0
W
Xbalanque
floSR06
Xbalanque
9,468
3,984
138
1,720
6,743
3,002
1,571
119
6,512
0
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,945
Gold Earned
26,039
50
Minions Killed
104
2
Camps Cleared
7
444,076
Distance Traveled
564,649
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,589
559
10
1
1
123,057
2
L
Cu Chulainn
6,019
602
24
2
1
150,151
0
L
Chaac
6,337
634
16
2
0
170,868
3
W
Baron Samedi
8,202
820
34
3
0
190,550
4
W
Artio
9,339
934
35
4
4
192,719
0
W
Xbalanque
8,498
850
35
4
3
181,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role