Player Matchup

Hou Yi
Hou Yi
ALPHAofSIGMA
Hou Yi
Level 64
God Stats
19W - 10L
1,435 SR
Queue Stats
45W - 55L
1,222 Elo+
Solo
Thanatos
Thanatos
Father_Monke
Thanatos
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 76L
1,425 Elo+
Party 2
Chaac
Chaac
Jwarmachine
Chaac
Level 68
God Stats
6W - 3L
1,804 SR
Queue Stats
101W - 105L
1,388 Elo+
Party 2
Fafnir
Fafnir
Smmokey-J
Fafnir
Level 64
God Stats
4W - 2L
1,689 SR
Queue Stats
96W - 100L
1,393 Elo+
Party 2
Zhong Kui
Zhong Kui
xRoBabussinx
Zhong Kui
Level 120
God Stats
46W - 41L
1,541 SR
Queue Stats
348W - 385L
1,441 Elo+
Solo
Team Averages
Level 75
1,594 SR
1,374 Elo+

VS

Team Averages
Level 62
1,533 SR
1,421 Elo+
Da Ji
Da Ji
LightRemedy
Da Ji
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 63L
1,513 Elo+
Solo
Hades
Hades
SamQC50
Hades
Level 89
God Stats
132W - 116L
1,503 SR
Queue Stats
277W - 292L
1,367 Elo+
Solo
Freya
Freya
Trinity_Wolf1
Freya
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
Zoro sola1992
Heimdallr
Level 64
God Stats
2W - 3L
1,217 SR
Queue Stats
163W - 152L
1,379 Elo+
Solo
Cthulhu
Cthulhu
kindness_monkey
Cthulhu
Level 18
God Stats
2W - 2L
1,946 SR
Queue Stats
6W - 9L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
5 / 0 / 4
8,834
552
10,799
11,087
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
Father_Monke
Thanatos
14
2 / 1 / 7
8,678
542
5,347
10,049
3,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 0 / 0
9,821
614
15,267
13,605
14,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Smmokey-J
Fafnir
12
4 / 0 / 4
8,446
528
5,150
11,529
12,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
xRoBabussinx
Zhong Kui
17
8 / 2 / 2
10,865
679
8,909
13,827
9,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,681
480
6,031
13,392
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
SamQC50
Hades
14
0 / 9 / 3
8,279
517
5,293
13,525
5,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,299
394
7,297
9,610
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Zoro sola1992
Heimdallr
12
1 / 8 / 0
7,183
449
8,852
17,050
6,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 0
6,906
432
5,830
13,272
9,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
29
Kills
3
3
Deaths
29
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
5
0
4
7
W
Thanatos
Father_Monke
Thanatos
2
1
7
5.5
W
10
0
0
10
L
2
4
1
0.63
L
Hades
SamQC50
Hades
0
9
3
0.17
W
Fafnir
Smmokey-J
Fafnir
4
0
4
6
L
0
4
0
0
L
Heimdallr
Zoro sola1992
Heimdallr
1
8
0
0.13
L
0
4
0
0
W
Zhong Kui
xRoBabussinx
Zhong Kui
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,472
Damage
33,303
60,097
Taken
66,849
43,968
Mitigated
29,270
32,752
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,799
4,323
0
5,574
11,087
3,564
1,065
5,700
5,387
0
54,432
W
Thanatos
Father_Monke
Thanatos
5,347
1,003
0
6,664
10,049
3,424
1,427
555
9,494
0
48,270
W
15,267
5,539
0
8,804
13,605
14,992
2,973
588
13,017
0
58,343
L
6,031
2,363
0
2,273
13,392
4,661
0
2,566
10,826
0
42,227
L
Hades
SamQC50
Hades
5,293
414
133
2,364
13,525
5,994
0
5,862
7,663
66,012
0
W
Fafnir
Smmokey-J
Fafnir
5,150
1,806
180
2,167
11,529
12,140
71
6,304
5,225
18,327
7,243
L
7,297
2,530
510
3,098
9,610
3,159
741
1,801
7,809
29,765
4,064
L
Heimdallr
Zoro sola1992
Heimdallr
8,852
4,325
114
5,438
17,050
6,006
449
846
16,204
0
38,091
L
5,830
399
384
2,437
13,272
9,450
39
1,996
11,276
34,570
0
W
Zhong Kui
xRoBabussinx
Zhong Kui
8,909
2,021
0
9,363
13,827
9,848
1,953
4,150
9,677
77,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,644
Gold Earned
36,348
432
Minions Killed
379
0
Camps Cleared
0
1,668,833
Distance Traveled
1,374,874
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,834
552
76
5
0
312,125
1
W
Thanatos
8,678
542
75
5
0
329,428
5
W
Chaac
9,821
614
84
5
0
406,924
0
L
Da Ji
7,681
480
73
5
0
305,797
3
L
Hades
8,279
517
124
8
0
254,212
0
W
Fafnir
8,446
528
41
3
0
282,376
4
L
Freya
6,299
394
59
4
0
284,318
6
L
Heimdallr
7,183
449
67
4
0
259,202
4
L
Cthulhu
6,906
432
56
4
0
271,345
2
W
Zhong Kui
10,865
679
156
10
0
337,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role