Player Matchup

Ra
Ra
AndyReveler
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,381 Elo+
Party 1
Hun Batz
Hun Batz
Arlucity
Hun Batz
Level 91
God Stats
1W - 1L
1,694 SR
Queue Stats
53W - 55L
1,390 Elo+
Party 1
Fafnir
Fafnir
BridalVolcano96
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 267L
1,447 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
K1ngChocoBobobo
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,743 Elo+
Solo
Hercules
Hercules
Ki11erQu33n
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,306 Elo+
Party 1
Team Averages
Level 77
1,539 SR
1,453 Elo+

VS

Team Averages
Level 96
1,398 SR
1,420 Elo+
Arachne
Arachne
 
Arachne
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Chalchihuitlicu
Xbalanque
Level 126
God Stats
7W - 0L
1,500 SR
Queue Stats
310W - 335L
1,362 Elo+
Solo
Cu Chulainn
Cu Chulainn
DarkL0nk
Cu Chulainn
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,337 Elo+
Solo
Ares
Ares
Un PandaxD mas
Ares
Level 69
God Stats
3W - 2L
1,382 SR
Queue Stats
97W - 89L
1,556 Elo+
Solo
Chang'e
Chang'e
oOShiftyOneOo
Chang'e
Level 107
God Stats
2W - 2L
1,106 SR
Queue Stats
233W - 265L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 7
8,384
838
16,369
10,182
4,019
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
Arlucity
Hun Batz
15
5 / 10 / 3
9,220
922
10,040
13,394
7,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 8 / 2
7,489
749
6,903
13,074
15,977
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
K1ngChocoBobobo
Morgan Le Fay
15
3 / 7 / 7
8,470
847
12,536
11,969
5,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Ki11erQu33n
Hercules
14
3 / 8 / 5
8,682
868
5,185
12,903
16,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
12 / 2 / 23
10,741
1,074
10,448
13,304
6,285
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Chalchihuitlicu
Xbalanque
16
5 / 2 / 23
9,501
950
11,151
12,186
5,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DarkL0nk
Cu Chulainn
16
5 / 4 / 28
10,370
1,037
8,776
16,409
16,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 3 / 25
9,803
980
8,947
14,560
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
16
12 / 3 / 17
10,317
1,032
14,674
12,286
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
156
14
Kills
40
40
Deaths
14
24
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
12
2
23
11.75
L
2
7
7
0.79
L
Hun Batz
Arlucity
Hun Batz
5
10
3
0.65
L
1
8
2
0.25
W
Xbalanque
Chalchihuitlicu
Xbalanque
5
2
23
8.25
W
Cu Chulainn
DarkL0nk
Cu Chulainn
5
4
28
4.75
L
Morgan Le Fay
K1ngChocoBobobo
Morgan Le Fay
3
7
7
0.93
L
Hercules
Ki11erQu33n
Hercules
3
8
5
0.69
W
6
3
25
6.17
W
Chang'e
12
3
17
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,033
Damage
53,996
61,522
Taken
68,745
49,257
Mitigated
50,133
9,353
Healing
33,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,448
7,768
1,974
4,071
13,304
6,285
2,042
7,551
5,572
0
19,627
L
16,369
1,021
1,828
1,325
10,182
4,019
0
4,007
6,095
38,250
0
L
Hun Batz
Arlucity
Hun Batz
10,040
1,323
749
951
13,394
7,303
0
3,840
9,400
0
15,651
L
6,903
2,159
34
1,015
13,074
15,977
0
4,630
8,210
14,281
0
W
Xbalanque
Chalchihuitlicu
Xbalanque
11,151
4,784
793
5,084
12,186
5,099
1,904
5,761
6,387
0
27,734
W
Cu Chulainn
DarkL0nk
Cu Chulainn
8,776
2,337
861
1,787
16,409
16,495
195
9,866
6,456
0
18,461
L
Morgan Le Fay
K1ngChocoBobobo
Morgan Le Fay
12,536
2,225
300
1,544
11,969
5,018
0
5,913
5,929
23,068
0
L
Hercules
Ki11erQu33n
Hercules
5,185
1,775
0
1,607
12,903
16,940
0
4,315
8,267
0
8,424
W
8,947
821
2,424
3,099
14,560
16,897
23
6,875
7,507
11,139
0
W
Chang'e
14,674
2,053
8,758
4,880
12,286
5,357
968
5,755
6,369
28,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,245
Gold Earned
50,732
108
Minions Killed
105
0
Camps Cleared
0
755,619
Distance Traveled
967,376
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,741
1,074
25
3
0
201,148
0
L
Ra
8,384
838
63
6
0
155,274
0
L
Hun Batz
9,220
922
12
1
0
161,971
0
L
Fafnir
7,489
749
9
1
0
139,541
0
W
Xbalanque
9,501
950
32
3
0
193,680
0
W
Cu Chulainn
10,370
1,037
15
2
0
197,359
0
L
Morgan Le Fay
8,470
847
22
2
0
130,687
0
L
Hercules
8,682
868
2
0
0
168,146
0
W
Ares
9,803
980
3
0
0
209,000
3
W
Chang'e
10,317
1,032
30
3
0
166,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role