Player Matchup

Bellona
Bellona
GodlySpeed___
Bellona
Level 60
God Stats
0W - 1L
1,289 SR
Queue Stats
11W - 31L
1,329 Elo+
Solo
Cthulhu
Cthulhu
PC PickleRick
Cthulhu
Level 29
God Stats
10W - 6L
1,771 SR
Queue Stats
100W - 109L
1,635 Elo+
Party 1
Vulcan
Vulcan
Smokahashi
Vulcan
Level 157
God Stats
10W - 9L
1,914 SR
Queue Stats
224W - 151L
1,788 Elo+
Party 1
Team Averages
Level 82
1,658 SR
1,584 Elo+

VS

Team Averages
Level 79
1,680 SR
1,600 Elo+
Ymir
Ymir
GOATEDxSHAUN
Ymir
Level 122
God Stats
13W - 2L
1,877 SR
Queue Stats
90W - 68L
1,601 Elo+
Party 2
Aphrodite
Aphrodite
KindDuke
Aphrodite
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 50L
1,570 Elo+
Party 2
Shiva
Shiva
Smite Shiva
Shiva
Level 12
God Stats
19W - 9L
1,662 SR
Queue Stats
26W - 9L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
1 / 9 / 1
8,161
628
5,147
14,661
10,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
13
2 / 3 / 1
9,414
724
7,703
16,314
17,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
Smokahashi
Vulcan
11
2 / 8 / 2
8,654
666
15,871
9,691
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 10
11,326
871
9,558
14,718
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
KindDuke
Aphrodite
14
5 / 2 / 13
10,207
785
9,082
12,378
6,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
7 / 1 / 13
10,784
830
15,514
16,925
8,337
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
20
20
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Bellona
1
9
1
0.17
W
Aphrodite
KindDuke
Aphrodite
5
2
13
5.75
L
Cthulhu
2
3
1
0.83
W
7
1
13
13.5
L
Vulcan
Smokahashi
Vulcan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
34,154
40,666
Taken
44,021
30,470
Mitigated
24,813
1,751
Healing
21,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,558
2,165
952
3,543
14,718
10,387
937
7,898
6,478
30,459
0
L
Bellona
5,147
1,490
0
550
14,661
10,484
0
7,728
6,933
0
27,794
W
Aphrodite
KindDuke
Aphrodite
9,082
1,029
6,610
6,535
12,378
6,089
736
6,262
5,849
27,080
0
L
Cthulhu
7,703
314
98
843
16,314
17,041
0
8,213
8,101
22,015
0
W
15,514
3,426
954
2,483
16,925
8,337
475
8,601
7,959
0
48,585
L
Vulcan
Smokahashi
Vulcan
15,871
4,701
0
260
9,691
2,945
0
3,066
6,625
30,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
32,317
95
Minions Killed
127
3
Camps Cleared
5
655,767
Distance Traveled
783,459
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,326
871
35
3
1
221,346
3
L
Bellona
8,161
628
52
4
2
225,325
1
W
Aphrodite
10,207
785
35
3
1
276,121
0
L
Cthulhu
9,414
724
11
1
0
218,822
0
W
Shiva
10,784
830
57
4
3
285,992
3
L
Vulcan
8,654
666
32
2
1
211,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role