Player Matchup

Kukulkan
Kukulkan
Dinorage01
Kukulkan
Level 71
God Stats
8W - 11L
1,265 SR
Queue Stats
127W - 133L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Luiscoro
Danzaburou
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 250L
1,392 Elo+
Solo
Ymir
Ymir
RazzleLamb
Ymir
Level 80
God Stats
4W - 15L
1,258 SR
Queue Stats
14W - 29L
1,318 Elo+
Party 1
Ares
Ares
magicguy777
Ares
Level 127
God Stats
7W - 13L
1,446 SR
Queue Stats
116W - 134L
1,356 Elo+
Party 1
Loki
Loki
sumond
Loki
Level 106
God Stats
8W - 18L
1,455 SR
Queue Stats
154W - 167L
1,356 Elo+
Party 1
Team Averages
Level 90
1,385 SR
1,368 Elo+

VS

Team Averages
Level 89
1,535 SR
1,415 Elo+
Nemesis
Nemesis
AHeartlessHero
Nemesis
Level 45
God Stats
1W - 2L
1,265 SR
Queue Stats
67W - 71L
1,411 Elo+
Solo
Izanami
Izanami
AlternativeJ
Izanami
Level 97
God Stats
3W - 2L
1,528 SR
Queue Stats
55W - 56L
1,371 Elo+
Party 2
Janus
Janus
Leksius
Janus
Level 155
God Stats
5W - 4L
1,519 SR
Queue Stats
204W - 227L
1,494 Elo+
Solo
Hercules
Hercules
UseWardsPlease
Hercules
Level 86
God Stats
16W - 7L
1,643 SR
Queue Stats
149W - 165L
1,447 Elo+
Solo
Cthulhu
Cthulhu
reqkix
Cthulhu
Level 63
God Stats
10W - 3L
1,721 SR
Queue Stats
55W - 61L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dinorage01
Kukulkan
17
4 / 8 / 7
11,405
475
16,111
16,954
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Luiscoro
Danzaburou
14
2 / 7 / 4
9,687
404
11,712
17,383
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 8 / 10
10,070
420
8,579
26,600
28,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 10 / 8
9,077
378
6,926
21,599
8,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Loki
sumond
Loki
17
6 / 5 / 6
10,916
455
7,470
14,628
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 6
12,962
540
5,807
20,772
9,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
AlternativeJ
Izanami
20
16 / 4 / 9
14,882
620
26,003
17,825
6,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Leksius
Janus
17
5 / 3 / 12
12,715
530
9,591
10,820
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
20
4 / 3 / 2
14,354
598
13,937
16,126
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
reqkix
Cthulhu
17
7 / 3 / 18
14,185
591
18,711
25,470
26,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
17
Kills
34
38
Deaths
19
35
Assists
47
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
W
Izanami
AlternativeJ
Izanami
16
4
9
5.13
L
Kukulkan
Dinorage01
Kukulkan
4
8
7
0.94
W
Janus
Leksius
Janus
5
3
12
3.67
L
Danzaburou
Luiscoro
Danzaburou
2
7
4
0.57
L
2
8
10
0.88
W
Hercules
4
3
2
1.67
L
3
10
8
0.7
W
Cthulhu
reqkix
Cthulhu
7
3
18
5.33
L
Loki
sumond
Loki
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,798
Damage
74,049
97,164
Taken
91,013
53,144
Mitigated
57,921
16,859
Healing
27,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,807
1,501
0
6,680
20,772
9,846
1,685
5,350
15,422
0
121,308
W
Izanami
AlternativeJ
Izanami
26,003
18,896
0
4,952
17,825
6,766
3,526
8,437
9,388
0
129,621
L
Kukulkan
Dinorage01
Kukulkan
16,111
936
0
2,632
16,954
5,287
794
3,326
13,461
71,409
0
W
Janus
Leksius
Janus
9,591
1,048
0
2,002
10,820
3,503
2,114
4,282
6,538
69,459
0
L
Danzaburou
Luiscoro
Danzaburou
11,712
6,303
0
4,433
17,383
5,768
926
6,249
11,043
0
49,579
L
8,579
1,554
788
2,512
26,600
28,122
195
8,333
18,223
28,570
0
W
Hercules
13,937
4,126
0
4,261
16,126
11,702
5,690
6,810
9,316
0
89,143
L
6,926
510
1,005
2,554
21,599
8,865
196
7,566
13,953
21,068
0
W
Cthulhu
reqkix
Cthulhu
18,711
1,288
3,592
6,362
25,470
26,104
513
9,172
16,298
43,192
4,482
L
Loki
sumond
Loki
7,470
1,163
0
2,935
14,628
5,102
460
5,700
8,857
0
42,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
69,098
320
Minions Killed
623
0
Camps Cleared
0
1,918,132
Distance Traveled
2,172,184
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,962
540
133
6
0
439,819
0
W
Izanami
14,882
620
143
6
0
401,032
2
L
Kukulkan
11,405
475
120
5
0
379,994
6
W
Janus
12,715
530
101
4
0
459,513
12
L
Danzaburou
9,687
404
77
3
0
327,784
0
L
Ymir
10,070
420
35
1
0
404,008
0
W
Hercules
14,354
598
178
7
0
418,073
9
L
Ares
9,077
378
19
1
0
382,495
3
W
Cthulhu
14,185
591
68
3
0
453,747
3
L
Loki
10,916
455
69
3
0
423,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role