Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Feared Meerkat
Izanami
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,489 Elo+
Party 3
Zeus
Zeus
Im Einstein bro
Zeus
Level 160
God Stats
39W - 20L
1,789 SR
Queue Stats
262W - 196L
1,629 Elo+
Party 3
Sun Wukong
Sun Wukong
MayKaru
Sun Wukong
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 55L
1,533 Elo+
Party 3
Susano
Susano
NAFTERSHOCK
Susano
Level 29
God Stats
26W - 29L
1,537 SR
Queue Stats
97W - 76L
1,570 Elo+
Party 3
Team Averages
Level 102
1,565 SR
1,544 Elo+

VS

Team Averages
Level 79
1,555 SR
1,486 Elo+
Geb
Geb
LUmBago5149
Geb
Level 28
God Stats
18W - 11L
1,710 SR
Queue Stats
98W - 108L
1,497 Elo+
Party 1
Skadi
Skadi
Lifetaker210
Skadi
Level 88
God Stats
8W - 6L
1,643 SR
Queue Stats
83W - 81L
1,497 Elo+
Party 2
Discordia
Discordia
cannapepper
Discordia
Level 35
God Stats
47W - 51L
1,554 SR
Queue Stats
184W - 183L
1,475 Elo+
Solo
Thor
Thor
playboyx0672
Thor
Level 119
God Stats
4W - 4L
1,300 SR
Queue Stats
189W - 192L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
v Q U 3 S T v
Tsukuyomi
Level 125
God Stats
4W - 5L
1,568 SR
Queue Stats
80W - 80L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
5 / 2 / 17
15,181
1,084
9,627
11,346
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
3 / 6 / 12
13,574
970
4,291
15,252
3,766
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 5 / 11
16,261
1,162
25,498
13,519
2,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MayKaru
Sun Wukong
20
9 / 2 / 13
16,833
1,202
14,016
19,621
20,240
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
20
2 / 6 / 15
13,699
979
10,451
22,033
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 4
11,428
816
300
185
63
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 11 / 9
15,809
1,129
19,715
23,544
7,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
cannapepper
Discordia
17
2 / 3 / 3
12,742
910
8,391
6,293
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 1 / 3
11,768
841
2,187
2,641
1,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
v Q U 3 S T v
Tsukuyomi
20
13 / 15 / 7
18,128
1,295
45,633
33,981
11,244
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
30
Kills
21
21
Deaths
30
68
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
17
6.75
W
3
6
12
1.5
W
11
5
11
3.3
L
0
0
4
2
L
4
11
9
0.77
W
Sun Wukong
MayKaru
Sun Wukong
9
2
13
7.75
W
Susano
2
6
15
1.58
L
Discordia
cannapepper
Discordia
2
3
3
1.17
L
2
1
3
3.5
L
Tsukuyomi
v Q U 3 S T v
Tsukuyomi
13
15
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,883
Damage
76,226
81,771
Taken
66,644
36,100
Mitigated
21,521
9,819
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,627
3,709
1,696
4,234
11,346
3,358
0
1,574
9,686
41,759
0
W
4,291
3,389
0
197
15,252
3,766
0
1,698
13,328
0
15,808
W
25,498
769
0
400
13,519
2,961
0
65
13,392
56,110
0
L
300
0
0
0
185
63
0
0
185
2,100
0
L
19,715
8,570
0
475
23,544
7,386
0
13,060
10,088
0
52,131
W
Sun Wukong
MayKaru
Sun Wukong
14,016
3,685
0
2,534
19,621
20,240
0
2,249
17,133
707
40,024
W
Susano
10,451
714
0
758
22,033
5,775
0
2,391
19,337
0
22,225
L
Discordia
cannapepper
Discordia
8,391
56
0
193
6,293
1,589
0
2,719
3,475
23,172
0
L
2,187
194
0
176
2,641
1,239
0
1,120
1,456
0
3,018
L
Tsukuyomi
v Q U 3 S T v
Tsukuyomi
45,633
9,937
0
4,381
33,981
11,244
0
18,933
14,690
0
89,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,548
Gold Earned
69,875
260
Minions Killed
219
14
Camps Cleared
4
1,161,109
Distance Traveled
765,479
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,181
1,084
83
6
3
221,381
0
W
Izanami
13,574
970
30
2
0
200,937
0
W
Zeus
16,261
1,162
76
5
4
232,677
0
L
Geb
11,428
816
9
1
0
62,051
0
L
Skadi
15,809
1,129
80
6
1
219,334
0
W
Sun Wukong
16,833
1,202
53
4
7
243,542
2
W
Susano
13,699
979
18
1
0
262,572
0
L
Discordia
12,742
910
34
2
0
155,165
0
L
Thor
11,768
841
2
0
1
64,606
0
L
Tsukuyomi
18,128
1,295
94
7
2
264,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role