Player Matchup

Thoth
Thoth
 
Thoth
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
LordFingolfin
Jing Wei
Level 156
God Stats
2W - 5L
1,438 SR
Queue Stats
219W - 215L
1,508 Elo+
Party 2
Thanatos
Thanatos
RedRodrick03
Thanatos
Level 104
God Stats
8W - 14L
1,431 SR
Queue Stats
214W - 211L
1,545 Elo+
Party 1
Sobek
Sobek
XMantraxX
Sobek
Level 139
God Stats
7W - 10L
1,296 SR
Queue Stats
124W - 108L
1,601 Elo+
Party 2
Ratatoskr
Ratatoskr
kiritogon
Ratatoskr
Level 108
God Stats
0W - 4L
1,276 SR
Queue Stats
312W - 269L
1,548 Elo+
Party 1
Team Averages
Level 123
1,388 SR
1,540 Elo+

VS

Team Averages
Level 111
1,568 SR
1,526 Elo+
Mulan
Mulan
ApexShadow9191
Mulan
Level 123
God Stats
10W - 5L
1,771 SR
Queue Stats
337W - 314L
1,564 Elo+
Solo
Hera
Hera
BanjosOhnishi
Hera
Level 148
God Stats
27W - 26L
1,446 SR
Queue Stats
1,003W - 1,016L
1,582 Elo+
Solo
Izanami
Izanami
DrYetiDr3dd
Izanami
Level 126
God Stats
9W - 8L
1,639 SR
Queue Stats
263W - 238L
1,534 Elo+
Solo
Serqet
Serqet
FNDictator
Serqet
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
187W - 168L
1,517 Elo+
Solo
Atlas
Atlas
Wingdingler
Atlas
Level 108
God Stats
2W - 1L
1,484 SR
Queue Stats
15W - 9L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
4 / 4 / 3
9,828
546
9,855
8,803
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
LordFingolfin
Jing Wei
16
2 / 3 / 2
9,795
544
7,909
12,744
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
RedRodrick03
Thanatos
15
6 / 3 / 2
9,678
538
5,687
12,700
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
XMantraxX
Sobek
13
0 / 2 / 2
7,655
425
2,843
17,357
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
kiritogon
Ratatoskr
14
0 / 3 / 2
8,365
465
5,229
11,107
5,544
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,534
530
7,714
11,530
9,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 4 / 4
10,688
594
13,182
7,651
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DrYetiDr3dd
Izanami
16
2 / 3 / 2
9,240
513
9,433
12,913
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
FNDictator
Serqet
16
5 / 1 / 3
9,681
538
6,078
13,764
4,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 1 / 4
8,912
495
7,316
10,998
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
12
Kills
14
15
Deaths
12
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
4
3
1.38
W
2
3
0
0.67
W
4
4
4
1.5
W
Izanami
DrYetiDr3dd
Izanami
2
3
2
1
W
Serqet
FNDictator
Serqet
5
1
3
6.5
L
Jing Wei
LordFingolfin
Jing Wei
2
3
2
1
L
Thanatos
RedRodrick03
Thanatos
6
3
2
2.33
W
1
1
4
3
L
Sobek
XMantraxX
Sobek
0
2
2
0.5
L
Ratatoskr
kiritogon
Ratatoskr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,523
Damage
43,723
62,711
Taken
56,856
31,871
Mitigated
30,366
26,936
Healing
16,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,855
87
0
1,590
8,803
2,862
1,164
2,838
5,427
77,072
0
W
7,714
973
0
3,840
11,530
9,647
302
83
10,902
362
58,176
W
13,182
4,260
0
1,000
7,651
2,447
1,267
2,835
4,816
82,670
0
W
Izanami
DrYetiDr3dd
Izanami
9,433
6,770
0
5,773
12,913
3,876
2,505
3,868
9,045
0
86,456
W
Serqet
FNDictator
Serqet
6,078
1,181
0
3,576
13,764
4,652
708
3,220
10,520
0
54,849
L
Jing Wei
LordFingolfin
Jing Wei
7,909
6,461
0
4,396
12,744
4,114
0
4,677
7,509
0
72,478
L
Thanatos
RedRodrick03
Thanatos
5,687
1,205
0
12,127
12,700
5,363
0
4,110
8,471
0
68,428
W
7,316
2,634
0
2,180
10,998
9,744
382
2,692
7,912
27,016
0
L
Sobek
XMantraxX
Sobek
2,843
204
0
5,940
17,357
13,988
0
7,005
10,107
18,661
0
L
Ratatoskr
kiritogon
Ratatoskr
5,229
1,566
0
2,883
11,107
5,544
360
1,770
8,849
0
47,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,321
Gold Earned
48,055
498
Minions Killed
555
0
Camps Cleared
0
1,809,821
Distance Traveled
1,752,757
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,828
546
133
7
0
356,605
3
W
Mulan
9,534
530
123
7
0
279,492
0
W
Hera
10,688
594
154
9
0
368,354
1
W
Izanami
9,240
513
159
9
0
318,118
7
W
Serqet
9,681
538
86
5
0
405,189
5
L
Jing Wei
9,795
544
156
9
0
358,916
3
L
Thanatos
9,678
538
93
5
0
390,946
6
W
Atlas
8,912
495
33
2
0
381,604
2
L
Sobek
7,655
425
14
1
0
417,917
8
L
Ratatoskr
8,365
465
102
6
0
285,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role