Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Bobo l6l
Tyr
Level 138
God Stats
57W - 40L
1,655 SR
Queue Stats
598W - 485L
1,589 Elo+
Party 3
Chang'e
Chang'e
SwashBukling
Chang'e
Level 128
God Stats
8W - 1L
1,860 SR
Queue Stats
45W - 34L
1,613 Elo+
Party 4
Charybdis
Charybdis
ToxiicBayoune
Charybdis
Level 147
God Stats
12W - 12L
1,904 SR
Queue Stats
385W - 322L
1,524 Elo+
Solo
Atlas
Atlas
arrya
Atlas
Level 127
God Stats
4W - 2L
1,711 SR
Queue Stats
61W - 55L
1,662 Elo+
Party 4
Team Averages
Level 140
1,726 SR
1,578 Elo+

VS

Team Averages
Level 140
1,629 SR
1,620 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CoolDudeLoL69
King Arthur
Level 160
God Stats
4W - 3L
1,692 SR
Queue Stats
76W - 46L
1,578 Elo+
Party 1
Ares
Ares
Exzj
Ares
Level 158
God Stats
11W - 12L
1,594 SR
Queue Stats
480W - 434L
1,667 Elo+
Solo
Mercury
Mercury
RyzenMerlin
Mercury
Level 156
God Stats
3W - 6L
1,689 SR
Queue Stats
62W - 61L
1,631 Elo+
Party 2
Izanami
Izanami
SirMangoPod
Izanami
Level 67
God Stats
10W - 7L
1,671 SR
Queue Stats
48W - 17L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 1 / 3
6,735
674
4,734
5,313
1,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 1 / 1
6,456
646
5,407
9,889
7,755
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
SwashBukling
Chang'e
11
5 / 2 / 2
6,673
667
8,697
5,934
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ToxiicBayoune
Charybdis
11
1 / 0 / 3
6,224
622
4,816
5,279
1,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
arrya
Atlas
9
2 / 1 / 3
5,548
555
3,753
8,251
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
2 / 5 / 1
5,666
567
2,833
6,639
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CoolDudeLoL69
King Arthur
10
1 / 3 / 0
5,687
569
7,500
9,810
7,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Exzj
Ares
8
0 / 0 / 3
5,326
533
4,259
8,861
4,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
RyzenMerlin
Mercury
9
2 / 5 / 2
5,608
561
3,855
8,364
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
SirMangoPod
Izanami
10
0 / 2 / 0
5,303
530
2,455
4,761
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
5
5
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
3
6.5
L
The Morrigan
 
The Morrigan
2
5
1
0.5
W
2
1
1
2.5
L
King Arthur
CoolDudeLoL69
King Arthur
1
3
0
0.33
L
Ares
Exzj
Ares
0
0
3
1.5
L
Mercury
RyzenMerlin
Mercury
2
5
2
0.6
L
Izanami
SirMangoPod
Izanami
0
2
0
0
W
Chang'e
SwashBukling
Chang'e
5
2
2
3
W
Charybdis
ToxiicBayoune
Charybdis
1
0
3
2.5
W
Atlas
arrya
Atlas
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
20,902
34,666
Taken
38,435
17,914
Mitigated
17,830
15,737
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,734
1,566
0
2,491
5,313
1,554
0
819
4,494
0
35,563
L
The Morrigan
 
The Morrigan
2,833
390
116
975
6,639
2,015
0
3,822
2,817
24,528
0
W
5,407
588
0
5,361
9,889
7,755
0
0
9,889
0
35,368
L
King Arthur
CoolDudeLoL69
King Arthur
7,500
1,058
0
2,809
9,810
7,820
0
0
9,810
0
33,611
L
Ares
Exzj
Ares
4,259
491
1,075
1,929
8,861
4,545
0
3,560
5,301
14,711
0
L
Mercury
RyzenMerlin
Mercury
3,855
1,714
0
421
8,364
2,426
0
3,796
4,568
0
26,523
L
Izanami
SirMangoPod
Izanami
2,455
1,696
0
1,247
4,761
1,024
193
1,015
3,746
0
36,545
W
Chang'e
SwashBukling
Chang'e
8,697
605
506
2,139
5,934
2,103
159
2,018
3,916
37,810
1,587
W
Charybdis
ToxiicBayoune
Charybdis
4,816
3,231
0
3,574
5,279
1,185
688
604
4,675
0
45,325
W
Atlas
arrya
Atlas
3,753
1,576
0
1,666
8,251
5,317
0
3,651
4,600
18,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
27,590
337
Minions Killed
261
0
Camps Cleared
0
1,044,502
Distance Traveled
965,445
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,735
674
74
7
0
232,140
2
L
The Morrigan
5,666
567
48
5
0
177,866
2
W
Tyr
6,456
646
81
8
0
223,294
3
L
King Arthur
5,687
569
66
7
0
178,216
0
L
Ares
5,326
533
17
2
0
202,094
6
L
Mercury
5,608
561
54
5
0
213,739
2
L
Izanami
5,303
530
76
8
0
193,530
0
W
Chang'e
6,673
667
66
7
0
218,498
4
W
Charybdis
6,224
622
87
9
0
180,985
3
W
Atlas
5,548
555
29
3
0
189,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role