Player Matchup

Agni
Agni
ChinoShip156
Agni
Level 152
God Stats
9W - 9L
1,401 SR
Queue Stats
90W - 96L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
My Last Kid
Sun Wukong
Level 158
God Stats
1W - 1L
1,714 SR
Queue Stats
12W - 15L
1,691 Elo+
Solo
Janus
Janus
elijahworld
Janus
Level 126
God Stats
5W - 6L
1,276 SR
Queue Stats
159W - 179L
1,490 Elo+
Solo
Bellona
Bellona
swaGGMysinFul55
Bellona
Level 155
God Stats
3W - 5L
1,341 SR
Queue Stats
109W - 124L
1,445 Elo+
Solo
Rama
Rama
toasty911
Rama
Level 101
God Stats
4W - 1L
1,814 SR
Queue Stats
96W - 89L
1,509 Elo+
Solo
Team Averages
Level 138
1,509 SR
1,535 Elo+

VS

Team Averages
Level 145
1,532 SR
1,482 Elo+
King Arthur
King Arthur
GIoryed
King Arthur
Level 125
God Stats
190W - 183L
1,470 SR
Queue Stats
902W - 922L
1,481 Elo+
Solo
Serqet
Serqet
Hellvai
Serqet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 118L
1,464 Elo+
Party 1
Hachiman
Hachiman
PurelyUnique928
Hachiman
Level 147
God Stats
1W - 0L
1,539 SR
Queue Stats
38W - 52L
1,447 Elo+
Solo
Zeus
Zeus
Ronoc77
Zeus
Level 160
God Stats
3W - 4L
1,475 SR
Queue Stats
114W - 102L
1,528 Elo+
Solo
Chang'e
Chang'e
Vihert
Chang'e
Level 147
God Stats
16W - 8L
1,674 SR
Queue Stats
148W - 156L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 1
7,618
693
6,254
9,690
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
My Last Kid
Sun Wukong
14
0 / 5 / 2
7,868
715
4,256
12,363
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 1
7,971
725
6,868
9,887
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 2 / 3
8,019
729
5,343
12,746
9,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
14
2 / 5 / 2
8,213
747
6,023
11,360
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GIoryed
King Arthur
16
5 / 1 / 12
9,409
855
7,335
10,599
9,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Serqet
Hellvai
Serqet
14
5 / 3 / 6
8,857
805
8,083
9,456
7,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
16
2 / 0 / 10
9,025
820
4,697
5,158
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
Ronoc77
Zeus
18
5 / 1 / 5
10,021
911
12,135
7,525
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Vihert
Chang'e
18
8 / 0 / 10
9,937
903
13,725
8,211
3,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
25
25
Deaths
5
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
King Arthur
GIoryed
King Arthur
5
1
12
11
W
Serqet
Hellvai
Serqet
5
3
6
2.67
L
Sun Wukong
My Last Kid
Sun Wukong
0
5
2
0.2
W
Hachiman
2
0
10
7
W
Zeus
Ronoc77
Zeus
5
1
5
7.5
W
Chang'e
Vihert
Chang'e
8
0
10
13
L
1
6
1
0.25
L
2
2
3
1.75
L
Rama
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,744
Damage
45,975
56,046
Taken
40,949
30,734
Mitigated
25,121
5,146
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,254
504
0
500
9,690
3,363
0
3,985
5,705
28,812
0
W
King Arthur
GIoryed
King Arthur
7,335
592
0
349
10,599
9,206
141
3,556
6,844
0
23,844
W
Serqet
Hellvai
Serqet
8,083
1,439
0
653
9,456
7,469
1,453
3,509
5,911
0
11,516
L
Sun Wukong
My Last Kid
Sun Wukong
4,256
519
0
1,496
12,363
10,293
780
2,523
9,788
0
26,586
W
Hachiman
4,697
2,495
0
1,288
5,158
1,868
1,267
1,707
3,364
0
25,249
W
Zeus
Ronoc77
Zeus
12,135
247
0
2,079
7,525
3,059
2,610
1,687
5,769
53,300
0
W
Chang'e
Vihert
Chang'e
13,725
309
1,693
4,097
8,211
3,519
495
2,663
5,517
35,737
0
L
6,868
331
0
987
9,887
3,244
0
5,861
4,026
27,267
0
L
5,343
1,378
0
896
12,746
9,694
0
8,117
4,440
0
16,612
L
Rama
6,023
3,922
0
1,267
11,360
4,140
0
5,374
5,470
0
24,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,689
Gold Earned
47,249
206
Minions Killed
233
0
Camps Cleared
0
1,090,696
Distance Traveled
1,247,997
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,618
693
42
4
0
194,226
2
W
King Arthur
9,409
855
31
3
0
274,809
1
W
Serqet
8,857
805
6
1
0
241,133
4
L
Sun Wukong
7,868
715
44
4
0
226,779
3
W
Hachiman
9,025
820
50
5
0
232,413
1
W
Zeus
10,021
911
89
8
0
241,608
2
W
Chang'e
9,937
903
57
5
0
258,034
2
L
Janus
7,971
725
52
5
0
202,475
2
L
Bellona
8,019
729
22
2
0
247,486
3
L
Rama
8,213
747
46
4
0
219,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role