Player Matchup

Fenrir
Fenrir
CreamCynical181
Fenrir
Level 122
God Stats
1W - 1L
1,745 SR
Queue Stats
46W - 28L
1,698 Elo+
Party 1
Thoth
Thoth
Flywillinator
Thoth
Level 29
God Stats
0W - 1L
1,786 SR
Queue Stats
39W - 26L
1,668 Elo+
Party 1
Freya
Freya
Shinji_012
Freya
Level 153
God Stats
3W - 5L
1,493 SR
Queue Stats
617W - 614L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
TakeUrBeans
Gilgamesh
Level 129
God Stats
1W - 1L
1,652 SR
Queue Stats
49W - 33L
1,674 Elo+
Party 1
Tyr
Tyr
weweRAGE
Tyr
Level 41
God Stats
2W - 2L
1,247 SR
Queue Stats
60W - 57L
1,500 Elo+
Solo
Team Averages
Level 95
1,585 SR
1,619 Elo+

VS

Team Averages
Level 105
1,627 SR
1,714 Elo+
Shiva
Shiva
 
Shiva
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CaltropsGoBrrrr
Ra
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 10L
1,756 Elo+
Party 2
Ullr
Ullr
CardinWinchester
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 4L
1,928 Elo+
Party 2
Neith
Neith
ChasePalmer
Neith
Level 41
God Stats
5W - 3L
1,919 SR
Queue Stats
180W - 85L
1,742 Elo+
Party 2
Hades
Hades
Execfist
Hades
Level 160
God Stats
3W - 1L
1,718 SR
Queue Stats
139W - 50L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
7,309
487
9,099
13,462
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 1
7,130
475
3,843
7,821
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
12
0 / 4 / 0
6,984
466
3,943
11,198
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TakeUrBeans
Gilgamesh
13
3 / 3 / 4
7,958
531
11,169
15,132
10,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 0
5,898
393
1,101
9,694
4,612
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 4 / 4
8,446
563
6,160
12,426
10,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

15
6 / 0 / 7
9,225
615
8,430
7,179
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 0 / 2
9,645
643
8,740
7,007
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 13
9,187
612
6,360
8,300
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Execfist
Hades
14
7 / 4 / 3
8,780
585
9,783
12,759
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
8
Kills
24
25
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
4
4
1
W
6
0
7
9.5
W
5
0
2
6
W
4
0
13
10.5
L
3
8
3
0.56
W
Hades
Execfist
Hades
7
4
3
2.13
L
2
6
1
0.42
L
Freya
0
4
0
0
L
Gilgamesh
TakeUrBeans
Gilgamesh
3
3
4
1.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
39,473
57,307
Taken
47,671
24,544
Mitigated
29,564
14,595
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,160
942
0
2,486
12,426
10,779
30
390
11,505
0
44,679
W
8,430
1,072
2,400
2,842
7,179
2,409
0
1,151
6,028
64,086
0
W
8,740
4,101
0
2,039
7,007
2,361
2,888
1,798
5,169
0
67,936
W
6,360
2,265
0
2,506
8,300
9,010
288
1,064
7,089
0
24,591
L
9,099
2,856
0
3,594
13,462
4,455
19
7,197
6,265
0
40,515
W
Hades
Execfist
Hades
9,783
2,016
294
4,756
12,759
5,005
0
3,383
9,296
57,914
0
L
3,843
528
0
554
7,821
2,339
0
3,096
4,725
34,756
0
L
Freya
3,943
1,480
0
4,571
11,198
3,104
186
2,660
8,538
44,956
0
L
Gilgamesh
TakeUrBeans
Gilgamesh
11,169
2,565
0
4,864
15,132
10,034
0
4,551
10,581
0
42,421
L
1,101
109
0
1,012
9,694
4,612
447
709
8,985
0
21,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,279
Gold Earned
45,283
357
Minions Killed
455
0
Camps Cleared
0
1,464,197
Distance Traveled
1,484,131
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,446
563
86
6
0
272,583
0
W
Ra
9,225
615
114
8
0
329,916
1
W
Ullr
9,645
643
131
9
0
278,288
1
W
Neith
9,187
612
20
1
0
297,667
5
L
Fenrir
7,309
487
62
4
0
293,282
7
W
Hades
8,780
585
104
7
0
305,677
4
L
Thoth
7,130
475
71
5
0
279,557
2
L
Freya
6,984
466
90
6
0
264,943
2
L
Gilgamesh
7,958
531
90
6
0
305,620
8
L
Tyr
5,898
393
44
3
0
320,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role