Player Matchup

Scylla
Scylla
ToMaTaToR
Scylla
Level 13
God Stats
4W - 0L
1,875 SR
Queue Stats
10W - 3L
1,808 Elo+
Party 1
Jormungandr
Jormungandr
XxThony-TruandxX
Jormungandr
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
328W - 219L
1,667 Elo+
Party 1
Chaac
Chaac
floSR06
Chaac
Level 119
God Stats
5W - 0L
1,715 SR
Queue Stats
252W - 167L
1,675 Elo+
Party 1
Team Averages
Level 93
1,697 SR
1,717 Elo+

VS

Team Averages
Level 70
1,621 SR
1,514 Elo+
Nox
Nox
SugaarBush
Nox
Level 80
God Stats
3W - 1L
1,411 SR
Queue Stats
9W - 6L
1,521 Elo+
Party 2
Baba Yaga
Baba Yaga
UnSavoryRice
Baba Yaga
Level 115
God Stats
3W - 1L
1,725 SR
Queue Stats
12W - 9L
1,510 Elo+
Party 2
Ra
Ra
Zetsubou Dan
Ra
Level 14
God Stats
4W - 4L
1,725 SR
Queue Stats
7W - 6L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ToMaTaToR
Scylla
16
7 / 1 / 11
11,436
762
11,288
9,156
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
XxThony-TruandxX
Jormungandr
17
9 / 1 / 15
12,593
840
8,625
15,742
18,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
floSR06
Chaac
17
10 / 1 / 14
12,388
826
16,837
19,626
20,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
10,291
686
4,273
11,608
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
UnSavoryRice
Baba Yaga
13
1 / 7 / 2
9,699
647
12,314
15,305
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 12 / 0
8,926
595
3,830
13,749
4,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
7
26
Kills
3
3
Deaths
26
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Scylla
ToMaTaToR
Scylla
7
1
11
12.5
L
Baba Yaga
UnSavoryRice
Baba Yaga
1
7
2
0.29
W
Jormungandr
XxThony-TruandxX
Jormungandr
9
1
15
16.5
L
1
12
0
0.08
W
Chaac
floSR06
Chaac
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,750
Damage
20,417
44,524
Taken
40,662
41,316
Mitigated
14,938
14,030
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,273
285
0
279
11,608
3,994
0
6,622
4,774
23,347
0
W
Scylla
ToMaTaToR
Scylla
11,288
11
0
1,050
9,156
2,611
1,585
4,914
4,168
37,511
0
L
Baba Yaga
UnSavoryRice
Baba Yaga
12,314
295
0
1,289
15,305
5,967
0
7,894
6,995
36,901
0
W
Jormungandr
XxThony-TruandxX
Jormungandr
8,625
580
501
2,399
15,742
18,552
510
6,160
9,407
42,068
0
L
3,830
418
740
1,764
13,749
4,977
0
5,845
7,491
16,200
0
W
Chaac
floSR06
Chaac
16,837
1,490
396
9,684
19,626
20,153
242
9,549
9,862
1,054
53,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
28,916
177
Minions Killed
134
12
Camps Cleared
2
888,576
Distance Traveled
749,394
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,291
686
62
4
1
261,386
4
W
Scylla
11,436
762
60
4
2
275,158
4
L
Baba Yaga
9,699
647
50
3
1
264,543
1
W
Jormungandr
12,593
840
70
5
7
293,802
0
L
Ra
8,926
595
22
1
0
223,465
3
W
Chaac
12,388
826
47
3
3
319,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role