Player Matchup

Ymir
Ymir
Bronze III
EvilFriends__
Ymir
Bronze III
Level 41
God Stats
0W - 3L
1,422 SR
Queue Stats
1W - 14L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 41
1,422 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 86
1,383 SR
1,424 MMR
Ra
Ra
Gold III
jakesnapper
Ra
Gold III
Level 86
God Stats
2W - 3L
1,383 SR
Queue Stats
58W - 72L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 0
9,277
714
14,360
20,643
19,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
LokiBastetFenrirAh Muzen CabChernobog

VS

Bans
He BoHadesSkadiBacchusZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 0
12,926
994
13,345
19,214
7,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,360
Damage
13,345
20,643
Taken
19,214
19,535
Mitigated
7,135
4,686
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,360
3,064
0
4,686
20,643
19,535
0
13,591
6,856
51,694
0
W
13,345
2,083
0
13,976
19,214
7,135
1,353
13,691
4,588
76,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,277
Gold Earned
12,926
57
Minions Killed
142
3
Camps Cleared
6
213,655
Distance Traveled
216,273
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,277
714
57
4
3
213,655
0
W
Ra
12,926
994
142
11
6
216,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role