Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BeGateinIt
Ymir
Level 160
God Stats
1W - 4L
1,455 SR
Queue Stats
213W - 200L
1,568 Elo+
Party 1
Ravana
Ravana
ixiHaku
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 250L
1,500 Elo+
Solo
Ra
Ra
shorty118
Ra
Level 138
God Stats
1W - 1L
1,723 SR
Queue Stats
87W - 82L
1,554 Elo+
Party 1
Team Averages
Level 128
1,535 SR
1,524 Elo+

VS

Team Averages
Level 142
1,493 SR
1,511 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
Cool Vybez
Chaac
Level 146
God Stats
3W - 1L
1,450 SR
Queue Stats
171W - 162L
1,510 Elo+
Party 3
Chiron
Chiron
FIannel
Chiron
Level 156
God Stats
10W - 5L
1,717 SR
Queue Stats
549W - 604L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
FizzierThunder
Sylvanus
Level 160
God Stats
2W - 5L
1,502 SR
Queue Stats
404W - 457L
1,488 Elo+
Party 2
Kali
Kali
Gingerlee
Kali
Level 86
God Stats
1W - 2L
1,295 SR
Queue Stats
197W - 181L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
4 / 4 / 4
8,992
899
12,905
8,844
3,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
 
Heimdallr
15
3 / 4 / 3
8,589
859
9,299
9,142
3,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 4 / 4
8,049
805
5,148
13,954
13,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
ixiHaku
Ravana
12
0 / 6 / 6
6,908
691
3,512
10,188
5,286
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 5 / 3
7,593
759
7,880
7,871
2,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
4 / 3 / 13
9,325
933
10,186
13,083
15,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
14
4 / 2 / 15
8,622
862
10,860
10,779
10,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
FIannel
Chiron
14
3 / 2 / 11
8,375
838
9,244
8,154
3,714
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
16
4 / 1 / 15
8,890
889
5,876
10,093
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
16
8 / 2 / 10
9,740
974
7,403
10,089
3,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
10
Kills
23
23
Deaths
10
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
4
4
1.5
L
Heimdallr
 
Heimdallr
3
4
3
1.13
W
Atlas
 
Atlas
4
3
13
3.5
L
1
4
4
0.75
W
Chaac
4
2
15
5.75
W
Chiron
FIannel
Chiron
3
2
11
4.25
W
Sylvanus
4
1
15
11.5
W
Kali
8
2
10
6.5
L
Ravana
ixiHaku
Ravana
0
6
6
0.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
43,569
49,999
Taken
52,198
28,872
Mitigated
42,673
9,263
Healing
24,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,905
363
984
1,318
8,844
3,009
0
3,173
5,667
27,629
0
L
Heimdallr
 
Heimdallr
9,299
4,138
156
695
9,142
3,885
490
2,777
6,365
0
16,614
W
Atlas
 
Atlas
10,186
3,167
33
1,152
13,083
15,640
584
5,622
7,461
19,069
0
L
5,148
883
499
1,510
13,954
13,924
54
5,210
8,744
9,727
0
W
Chaac
10,860
1,447
1,602
3,102
10,779
10,945
759
3,329
7,450
349
21,453
W
Chiron
FIannel
Chiron
9,244
1,698
1,315
1,328
8,154
3,714
2,948
5,338
2,816
0
23,681
W
Sylvanus
5,876
1,568
8,745
4,296
10,093
8,403
942
6,664
3,429
16,080
2,453
W
Kali
7,403
2,959
90
3,203
10,089
3,971
432
4,980
5,109
0
13,113
L
Ravana
ixiHaku
Ravana
3,512
872
241
1,318
10,188
5,286
277
2,532
7,656
0
6,582
L
7,880
371
1,474
1,068
7,871
2,768
0
2,304
5,567
16,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,131
Gold Earned
44,952
88
Minions Killed
99
0
Camps Cleared
0
828,467
Distance Traveled
900,099
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,992
899
30
3
0
178,732
0
L
Heimdallr
8,589
859
23
2
0
146,828
0
W
Atlas
9,325
933
17
2
0
185,455
0
L
Ymir
8,049
805
12
1
0
167,900
1
W
Chaac
8,622
862
23
2
0
199,373
0
W
Chiron
8,375
838
25
3
0
152,486
0
W
Sylvanus
8,890
889
26
3
0
145,476
0
W
Kali
9,740
974
8
1
0
217,309
0
L
Ravana
6,908
691
8
1
0
175,272
0
L
Ra
7,593
759
15
2
0
159,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role