Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CannedGoose
Medusa
Level 28
God Stats
4W - 7L
1,517 SR
Queue Stats
133W - 107L
1,596 Elo+
Party 2
Atlas
Atlas
FalcioVMond
Atlas
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 59L
1,688 Elo+
Party 2
Serqet
Serqet
MrBritanKitten
Serqet
Level 108
God Stats
5W - 5L
1,684 SR
Queue Stats
112W - 82L
1,623 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tire
Morgan Le Fay
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,734 Elo+
Party 3
Team Averages
Level 74
1,540 SR
1,628 Elo+

VS

Team Averages
Level 54
1,737 SR
1,678 Elo+
Thoth
Thoth
BaybeChimp
Thoth
Level 127
God Stats
13W - 6L
1,647 SR
Queue Stats
80W - 48L
1,697 Elo+
Party 1
Artio
Artio
Faskry
Artio
Level 44
God Stats
1W - 0L
1,734 SR
Queue Stats
30W - 25L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Feudaltunaaa
Ah Muzen Cab
Level 29
God Stats
7W - 1L
1,794 SR
Queue Stats
78W - 55L
1,679 Elo+
Party 4
Apollo
Apollo
doncic4177
Apollo
Level 13
God Stats
1W - 0L
1,813 SR
Queue Stats
15W - 6L
1,785 Elo+
Party 1
Tsukuyomi
Tsukuyomi
rickpickle71
Tsukuyomi
Level 58
God Stats
24W - 15L
1,696 SR
Queue Stats
262W - 175L
1,692 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
1 / 2 / 1
5,305
531
3,094
10,198
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
9
1 / 3 / 1
5,242
524
5,083
6,487
1,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,143
514
5,382
7,673
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 3 / 0
5,024
502
1,634
7,249
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Tire
Morgan Le Fay
10
1 / 3 / 1
5,592
559
2,921
5,550
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
5 / 2 / 1
6,481
648
5,354
2,981
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Faskry
Artio
10
2 / 1 / 4
5,929
593
3,150
6,810
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Feudaltunaaa
Ah Muzen Cab
10
3 / 1 / 3
6,105
611
8,087
6,095
1,617
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
doncic4177
Apollo
11
1 / 0 / 1
6,196
620
5,501
7,335
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
rickpickle71
Tsukuyomi
11
1 / 0 / 5
5,885
589
3,353
5,935
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
1
0.75
W
Thoth
5
2
1
2.75
L
Medusa
1
3
1
0.5
L
0
1
0
0
W
Artio
Faskry
Artio
2
1
4
4
W
Ah Muzen Cab
Feudaltunaaa
Ah Muzen Cab
3
1
3
4.5
L
1
3
0
0.33
L
Morgan Le Fay
Tire
Morgan Le Fay
1
3
1
0.5
W
Apollo
doncic4177
Apollo
1
0
1
1.5
W
Tsukuyomi
rickpickle71
Tsukuyomi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
25,445
37,157
Taken
29,156
14,194
Mitigated
10,124
11,180
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,094
937
927
2,990
10,198
3,719
0
1,866
8,332
0
11,793
W
Thoth
5,354
336
0
260
2,981
826
0
1,909
1,072
37,684
0
L
Medusa
5,083
2,730
0
1,088
6,487
1,339
0
1,440
5,047
0
30,117
L
5,382
1,494
0
2,902
7,673
5,984
0
287
7,386
24,513
0
W
Artio
Faskry
Artio
3,150
262
510
2,270
6,810
3,929
0
189
6,513
12,568
4,094
W
Ah Muzen Cab
Feudaltunaaa
Ah Muzen Cab
8,087
2,507
0
2,020
6,095
1,617
582
0
6,095
0
39,916
L
1,634
143
0
2,751
7,249
1,789
0
1,930
5,319
0
22,648
L
Morgan Le Fay
Tire
Morgan Le Fay
2,921
332
0
522
5,550
1,363
0
2,522
3,028
32,302
0
W
Apollo
doncic4177
Apollo
5,501
3,343
0
3,665
7,335
2,192
29
4,031
2,721
0
36,042
W
Tsukuyomi
rickpickle71
Tsukuyomi
3,353
1,574
0
699
5,935
1,560
0
1,491
4,170
0
31,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
30,596
266
Minions Killed
300
0
Camps Cleared
0
965,230
Distance Traveled
1,072,476
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,305
531
17
2
0
201,313
2
W
Thoth
6,481
648
68
7
0
220,983
1
L
Medusa
5,242
524
73
7
0
181,538
3
L
Atlas
5,143
514
48
5
0
191,597
1
W
Artio
5,929
593
24
2
0
216,789
4
W
Ah Muzen Cab
6,105
611
68
7
0
192,907
0
L
Serqet
5,024
502
53
5
0
211,919
1
L
Morgan Le Fay
5,592
559
75
8
0
178,863
3
W
Apollo
6,196
620
70
7
0
200,209
5
W
Tsukuyomi
5,885
589
70
7
0
241,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role