Player Matchup

Heimdallr
Heimdallr
Alpha_Joker0803
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,542 Elo+
Party 1
Zeus
Zeus
Minikoto67
Zeus
Level 48
God Stats
2W - 4L
1,374 SR
Queue Stats
49W - 58L
1,497 Elo+
Party 1
Ares
Ares
TN Axouz
Ares
Level 22
God Stats
2W - 1L
1,634 SR
Queue Stats
9W - 12L
1,352 Elo+
Party 1
Mercury
Mercury
iPxkv
Mercury
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,364 Elo+
Solo
Scylla
Scylla
zeleph73
Scylla
Level 87
God Stats
1W - 1L
1,618 SR
Queue Stats
34W - 27L
1,416 Elo+
Party 1
Team Averages
Level 42
1,525 SR
1,434 Elo+

VS

Team Averages
Level 78
1,443 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Maitre-Donosor
Bakasura
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 138L
1,321 Elo+
Party 2
Fafnir
Fafnir
Maitre_Poplete
Fafnir
Level 135
God Stats
11W - 11L
1,305 SR
Queue Stats
342W - 336L
1,426 Elo+
Party 2
Tiamat
Tiamat
Viper_HuntZ414
Tiamat
Level 34
God Stats
0W - 1L
1,411 SR
Queue Stats
102W - 142L
1,340 Elo+
Solo
Medusa
Medusa
iSeven_lX
Medusa
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
160W - 145L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alpha_Joker0803
Heimdallr
9
0 / 0 / 2
5,010
501
4,161
3,505
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 0 / 1
6,927
693
4,146
3,095
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
8
2 / 2 / 1
5,298
530
1,886
7,610
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
iPxkv
Mercury
10
1 / 0 / 5
5,901
590
2,150
6,158
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
zeleph73
Scylla
10
4 / 1 / 2
5,794
579
5,614
4,148
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 1
4,839
484
3,344
6,610
2,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
8
0 / 2 / 0
4,601
460
1,153
6,347
1,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 1
4,777
478
991
5,355
3,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 0
4,973
497
2,260
6,923
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
iSeven_lX
Medusa
8
2 / 2 / 0
4,847
485
3,007
4,778
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
5
1
0.1
W
Heimdallr
Alpha_Joker0803
Heimdallr
0
0
2
1
L
Bakasura
0
2
0
0
L
0
0
1
0.5
W
4
0
1
4.5
W
Ares
2
2
1
1.25
L
1
3
0
0.33
W
Mercury
iPxkv
Mercury
1
0
5
3.5
L
Medusa
iSeven_lX
Medusa
2
2
0
1
W
Scylla
zeleph73
Scylla
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,957
Damage
10,755
24,516
Taken
30,013
8,912
Mitigated
11,579
5,716
Healing
7,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,344
432
0
1,866
6,610
2,430
138
1,948
4,548
0
24,475
W
Heimdallr
Alpha_Joker0803
Heimdallr
4,161
905
0
801
3,505
1,093
731
211
3,294
0
30,139
L
Bakasura
1,153
813
0
1,470
6,347
1,694
0
3,069
3,148
0
17,802
L
991
129
0
2,380
5,355
3,588
0
1,462
3,893
5,518
0
W
4,146
569
0
1,082
3,095
718
398
0
2,976
38,679
0
W
Ares
1,886
55
0
1,926
7,610
4,102
112
601
6,978
11,878
0
L
2,260
85
0
2,218
6,923
2,692
623
3,845
3,078
20,376
0
W
Mercury
iPxkv
Mercury
2,150
958
0
550
6,158
1,747
0
240
5,842
0
37,003
L
Medusa
iSeven_lX
Medusa
3,007
870
0
0
4,778
1,175
0
1,078
3,700
0
24,070
W
Scylla
zeleph73
Scylla
5,614
1,206
0
1,357
4,148
1,252
200
2,199
1,929
22,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
24,037
274
Minions Killed
195
0
Camps Cleared
0
957,573
Distance Traveled
950,996
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,839
484
57
6
0
176,527
3
W
Heimdallr
5,010
501
63
6
0
179,099
5
L
Bakasura
4,601
460
47
5
0
190,811
2
L
Fafnir
4,777
478
13
1
0
219,772
0
W
Zeus
6,927
693
87
9
0
179,300
4
W
Ares
5,298
530
15
2
0
169,276
3
L
Tiamat
4,973
497
36
4
0
185,256
4
W
Mercury
5,901
590
76
8
0
245,465
1
L
Medusa
4,847
485
42
4
0
178,630
0
W
Scylla
5,794
579
33
3
0
184,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role