Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
NoobsFearZak
Chiron
Level 69
God Stats
10W - 8L
1,485 SR
Queue Stats
87W - 95L
1,423 Elo+
Party 2
Nemesis
Nemesis
Scarybard32
Nemesis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,194 Elo+
Party 2
Atlas
Atlas
TTT Tactical
Atlas
Level 63
God Stats
17W - 13L
1,686 SR
Queue Stats
164W - 180L
1,471 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
alfiebooyo
Morgan Le Fay
Level 106
God Stats
36W - 38L
1,435 SR
Queue Stats
154W - 193L
1,425 Elo+
Party 2
Team Averages
Level 69
1,521 SR
1,403 Elo+

VS

Team Averages
Level 49
1,407 SR
1,253 Elo+
Neith
Neith
Alessio97_kingTH
Neith
Level 15
God Stats
1W - 8L
1,203 SR
Queue Stats
1W - 8L
1,142 Elo+
Party 1
Skadi
Skadi
AslanParcasi0670
Skadi
Level 21
God Stats
3W - 10L
1,211 SR
Queue Stats
3W - 10L
1,142 Elo+
Party 1
Ah Puch
Ah Puch
TruthVibez
Ah Puch
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 16L
1,368 Elo+
Solo
Amaterasu
Amaterasu
magicalmysteryy_
Amaterasu
Level 89
God Stats
4W - 4L
1,619 SR
Queue Stats
46W - 57L
1,411 Elo+
Solo
Arachne
Arachne
xSYN-Di-CATEx
Arachne
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
8 / 6 / 10
12,457
542
12,883
19,814
10,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
17
10 / 2 / 5
11,945
519
8,890
12,851
4,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Scarybard32
Nemesis
17
2 / 6 / 5
10,728
466
3,691
13,873
5,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 2 / 10
12,026
523
8,414
18,204
20,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
alfiebooyo
Morgan Le Fay
17
11 / 8 / 7
12,718
553
19,458
17,557
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
7,871
342
2,646
10,107
2,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 11 / 2
8,777
382
6,505
16,573
4,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Ah Puch
TruthVibez
Ah Puch
17
7 / 8 / 3
11,217
488
12,768
15,570
4,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
17
6 / 6 / 5
11,319
492
14,099
22,017
19,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
14
2 / 9 / 2
9,891
430
3,972
18,188
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
38
Kills
16
24
Deaths
42
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
6
10
2.17
L
0
8
1
0.06
L
1
11
2
0.18
W
Chiron
10
2
5
6.25
W
Nemesis
Scarybard32
Nemesis
2
6
5
0.75
W
7
2
10
6
L
Ah Puch
TruthVibez
Ah Puch
7
8
3
1.06
W
Morgan Le Fay
alfiebooyo
Morgan Le Fay
11
8
7
1.81
L
Amaterasu
6
6
5
1.42
L
Arachne
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,336
Damage
39,990
82,299
Taken
82,455
48,181
Mitigated
37,039
21,103
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,883
2,942
0
6,295
19,814
10,463
996
4,137
15,677
0
72,387
L
2,646
2,068
42
1,107
10,107
2,773
56
4,752
5,315
0
19,294
L
6,505
3,701
147
2,689
16,573
4,745
0
5,859
10,592
0
47,330
W
Chiron
8,890
2,014
743
3,393
12,851
4,601
6,083
2,751
10,100
0
81,079
W
Nemesis
Scarybard32
Nemesis
3,691
1,765
0
1,859
13,873
5,557
935
2,167
11,706
0
57,429
W
8,414
2,284
2,204
4,162
18,204
20,278
1,201
3,575
14,029
46,329
2,155
L
Ah Puch
TruthVibez
Ah Puch
12,768
621
33
3,754
15,570
4,847
0
7,067
8,131
68,623
0
W
Morgan Le Fay
alfiebooyo
Morgan Le Fay
19,458
1,275
297
2,150
17,557
7,282
2,842
5,007
12,290
60,235
0
L
Amaterasu
14,099
4,899
0
5,284
22,017
19,342
400
7,883
13,872
0
58,604
L
Arachne
3,972
3,813
0
2,055
18,188
5,332
0
4,501
13,566
0
52,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,874
Gold Earned
49,075
535
Minions Killed
342
0
Camps Cleared
0
2,160,060
Distance Traveled
1,550,287
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,457
542
119
5
0
479,457
6
L
Neith
7,871
342
36
2
0
204,335
0
L
Skadi
8,777
382
44
2
0
323,160
0
W
Chiron
11,945
519
123
5
0
413,046
9
W
Nemesis
10,728
466
117
5
0
449,393
0
W
Atlas
12,026
523
69
3
0
408,051
1
L
Ah Puch
11,217
488
102
4
0
331,619
3
W
Morgan Le Fay
12,718
553
107
5
0
410,113
0
L
Amaterasu
11,319
492
88
4
0
375,976
0
L
Arachne
9,891
430
72
3
0
315,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role