Player Matchup

Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CharlieTheFrog
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Chronos
Chronos
FoxStrata
Chronos
Level 26
God Stats
11W - 2L
1,838 SR
Queue Stats
44W - 15L
1,775 Elo+
Party 1
Thoth
Thoth
HotChocolateK
Thoth
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 7L
1,848 Elo+
Party 1
Da Ji
Da Ji
NappoBappo
Da Ji
Level 153
God Stats
4W - 3L
1,650 SR
Queue Stats
53W - 19L
1,766 Elo+
Party 1
Team Averages
Level 69
1,598 SR
1,678 Elo+

VS

Team Averages
Level 104
1,585 SR
1,471 Elo+
Shiva
Shiva
Aceu52
Shiva
Level 102
God Stats
10W - 9L
1,591 SR
Queue Stats
195W - 214L
1,421 Elo+
Party 3
Kuzenbo
Kuzenbo
MrxVybz
Kuzenbo
Level 62
God Stats
92W - 72L
1,577 SR
Queue Stats
407W - 410L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Simply Hook
Cu Chulainn
Level 156
God Stats
134W - 109L
1,669 SR
Queue Stats
286W - 265L
1,497 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
Level 97
God Stats
37W - 37L
1,580 SR
Queue Stats
92W - 88L
1,533 Elo+
Party 2
Ah Puch
Ah Puch
fallenangel2400
Ah Puch
Level 102
God Stats
5W - 9L
1,505 SR
Queue Stats
185W - 216L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
5 / 2 / 12
8,423
562
10,921
13,297
11,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
13
0 / 5 / 1
7,417
494
4,478
13,405
9,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
FoxStrata
Chronos
15
5 / 0 / 5
9,147
610
10,294
9,138
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 9
8,034
536
8,333
6,700
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
15
12 / 2 / 2
9,497
633
9,432
12,242
4,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aceu52
Shiva
13
4 / 3 / 0
8,153
544
4,328
10,746
4,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
MrxVybz
Kuzenbo
9
2 / 7 / 1
6,465
431
5,193
15,968
13,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
Simply Hook
Cu Chulainn
16
3 / 1 / 2
9,230
615
10,685
10,231
8,352
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
blue12345678918
Ah Muzen Cab
12
0 / 5 / 1
7,131
475
3,994
10,840
2,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 9 / 2
7,258
484
7,943
11,416
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
25
Kills
10
10
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
12
5.5
L
Shiva
Aceu52
Shiva
4
3
0
1.33
W
Achilles
0
5
1
0.1
W
Chronos
FoxStrata
Chronos
5
0
5
7.5
W
3
1
9
7.5
L
Kuzenbo
MrxVybz
Kuzenbo
2
7
1
0.36
W
Da Ji
12
2
2
6.5
L
Cu Chulainn
Simply Hook
Cu Chulainn
3
1
2
4
L
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
0
5
1
0.1
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
32,143
54,782
Taken
59,201
30,647
Mitigated
31,688
15,985
Healing
8,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,921
2,190
287
2,489
13,297
11,390
204
4,654
8,643
0
31,735
L
Shiva
Aceu52
Shiva
4,328
800
352
1,086
10,746
4,131
0
2,989
7,757
0
46,664
W
Achilles
4,478
979
0
2,664
13,405
9,420
0
336
13,069
0
41,561
W
Chronos
FoxStrata
Chronos
10,294
5,585
0
5,607
9,138
2,823
652
1,238
7,900
63,082
0
W
8,333
300
0
750
6,700
2,145
249
4,723
1,977
43,653
0
L
Kuzenbo
MrxVybz
Kuzenbo
5,193
2,177
0
676
15,968
13,731
216
4,989
10,979
17,930
0
W
Da Ji
9,432
3,014
0
4,188
12,242
4,869
141
2,185
10,057
0
64,269
L
Cu Chulainn
Simply Hook
Cu Chulainn
10,685
1,884
0
4,006
10,231
8,352
703
560
9,671
0
71,412
L
Ah Muzen Cab
blue12345678918
Ah Muzen Cab
3,994
1,262
0
1,824
10,840
2,332
88
6,608
4,232
0
42,456
L
7,943
653
0
900
11,416
3,142
0
3,481
7,935
46,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
38,237
437
Minions Killed
445
0
Camps Cleared
0
1,425,272
Distance Traveled
1,424,459
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,423
562
52
3
0
283,196
5
L
Shiva
8,153
544
85
6
0
291,790
4
W
Achilles
7,417
494
85
6
0
262,801
2
W
Chronos
9,147
610
118
8
0
275,370
2
W
Thoth
8,034
536
81
5
0
283,276
5
L
Kuzenbo
6,465
431
22
1
0
261,344
2
W
Da Ji
9,497
633
101
7
0
320,629
3
L
Cu Chulainn
9,230
615
168
11
0
330,500
5
L
Ah Muzen Cab
7,131
475
81
5
0
291,860
0
L
Ah Puch
7,258
484
89
6
0
248,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role