Player Matchup

Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MD LEGEND 3708
Arachne
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 162L
1,470 Elo+
Solo
Artio
Artio
SlumpWitAPump
Artio
Level 126
God Stats
5W - 4L
1,430 SR
Queue Stats
121W - 108L
1,509 Elo+
Party 1
Ra
Ra
XupaEsta
Ra
Level 89
God Stats
37W - 35L
1,271 SR
Queue Stats
532W - 559L
1,524 Elo+
Solo
Horus
Horus
rohan2002
Horus
Level 126
God Stats
16W - 13L
1,700 SR
Queue Stats
171W - 169L
1,501 Elo+
Solo
Team Averages
Level 114
1,480 SR
1,501 Elo+

VS

Team Averages
Level 115
1,678 SR
1,470 Elo+
Merlin
Merlin
Askuie
Merlin
Level 137
God Stats
1W - 0L
1,423 SR
Queue Stats
9W - 4L
1,486 Elo+
Party 3
Da Ji
Da Ji
Mauri0328
Da Ji
Level 95
God Stats
6W - 2L
1,671 SR
Queue Stats
23W - 21L
1,427 Elo+
Party 2
Artemis
Artemis
SatansGossip
Artemis
Level 139
God Stats
1W - 0L
1,846 SR
Queue Stats
37W - 32L
1,497 Elo+
Party 3
Cthulhu
Cthulhu
YourBigDaddy2303
Cthulhu
Level 86
God Stats
4W - 3L
1,620 SR
Queue Stats
31W - 29L
1,510 Elo+
Solo
Agni
Agni
sumaciza
Agni
Level 117
God Stats
2W - 0L
1,827 SR
Queue Stats
11W - 14L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 5 / 3
9,129
571
10,445
12,327
3,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

12
2 / 6 / 2
7,576
474
5,845
17,052
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 8 / 5
7,093
443
6,329
17,089
12,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 4
8,603
538
2,491
8,398
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
rohan2002
Horus
12
1 / 5 / 0
7,283
455
3,620
13,651
9,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Askuie
Merlin
15
4 / 4 / 7
9,707
607
9,269
8,531
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Mauri0328
Da Ji
16
8 / 1 / 4
9,881
618
7,873
8,636
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
SatansGossip
Artemis
15
7 / 5 / 1
9,571
598
12,430
12,186
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 1 / 13
8,954
560
7,725
10,922
11,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
16
7 / 1 / 5
10,409
651
14,436
10,429
3,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
12
Kills
27
27
Deaths
12
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
5
3
1.3
W
Merlin
Askuie
Merlin
4
4
7
1.88
L
2
6
2
0.5
W
Da Ji
Mauri0328
Da Ji
8
1
4
10
W
Artemis
SatansGossip
Artemis
7
5
1
1.5
L
1
8
5
0.44
L
3
3
4
1.67
W
1
1
13
7.5
L
Horus
rohan2002
Horus
1
5
0
0.2
W
Agni
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
51,733
68,517
Taken
50,704
33,244
Mitigated
24,541
19,512
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,445
4,159
0
1,507
12,327
3,275
647
5,875
6,452
0
58,764
W
Merlin
Askuie
Merlin
9,269
1,231
0
500
8,531
2,896
1,180
1,795
6,669
59,395
0
L
5,845
4,073
355
6,775
17,052
5,511
0
6,026
11,026
0
42,582
W
Da Ji
Mauri0328
Da Ji
7,873
1,432
0
2,445
8,636
2,853
776
1,587
7,014
0
46,894
W
Artemis
SatansGossip
Artemis
12,430
6,923
0
6,094
12,186
3,578
2,866
2,209
9,977
0
64,868
L
6,329
943
408
4,183
17,089
12,734
313
6,214
10,875
17,715
0
L
2,491
74
200
2,010
8,398
2,696
0
4,981
3,417
50,233
915
W
7,725
1,263
539
2,288
10,922
11,644
472
1,950
8,972
29,954
0
L
Horus
rohan2002
Horus
3,620
1,697
699
3,375
13,651
9,028
0
8,334
5,317
0
32,904
W
Agni
14,436
2,210
0
4,868
10,429
3,570
784
1,108
8,939
64,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
48,522
386
Minions Killed
467
0
Camps Cleared
0
1,490,043
Distance Traveled
1,566,207
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,129
571
102
6
0
271,700
4
W
Merlin
9,707
607
120
8
0
312,144
5
L
Arachne
7,576
474
80
5
0
330,633
3
W
Da Ji
9,881
618
92
6
0
360,868
1
W
Artemis
9,571
598
101
6
0
270,374
1
L
Artio
7,093
443
26
2
0
292,351
0
L
Ra
8,603
538
105
7
0
291,927
3
W
Cthulhu
8,954
560
16
1
0
319,259
1
L
Horus
7,283
455
73
5
0
303,432
4
W
Agni
10,409
651
138
9
0
303,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role