Player Matchup

Agni
Agni
Archerviking
Agni
Level 65
God Stats
0W - 2L
1,287 SR
Queue Stats
42W - 53L
1,473 Elo+
Party 1
Hou Yi
Hou Yi
PankerBest
Hou Yi
Level 145
God Stats
2W - 4L
1,487 SR
Queue Stats
56W - 77L
1,418 Elo+
Party 1
Charybdis
Charybdis
Pankiusha
Charybdis
Level 76
God Stats
0W - 5L
1,472 SR
Queue Stats
39W - 56L
1,444 Elo+
Party 1
Nox
Nox
Takumа
Nox
Level 97
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 84L
1,485 Elo+
Party 1
Fenrir
Fenrir
НЕRO
Fenrir
Level 89
God Stats
2W - 3L
1,550 SR
Queue Stats
18W - 13L
1,560 Elo+
Party 1
Team Averages
Level 94
1,502 SR
1,476 Elo+

VS

Team Averages
Level 47
1,559 SR
1,545 Elo+
Kumbhakarna
Kumbhakarna
CabraCameleon
Kumbhakarna
Level 47
God Stats
4W - 1L
1,782 SR
Queue Stats
46W - 58L
1,484 Elo+
Solo
Chronos
Chronos
Nuxxxa
Chronos
Level 67
God Stats
45W - 45L
1,502 SR
Queue Stats
45W - 46L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
Tito4941
Sun Wukong
Level 43
God Stats
35W - 28L
1,512 SR
Queue Stats
35W - 29L
1,485 Elo+
Party 2
Kali
Kali
kallen08
Kali
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,665 Elo+
Solo
Izanami
Izanami
theleftbleast
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 3
9,794
445
12,137
14,593
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
PankerBest
Hou Yi
16
4 / 6 / 5
10,764
489
13,468
15,797
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Pankiusha
Charybdis
15
0 / 10 / 4
9,390
427
6,476
18,777
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
16
3 / 9 / 3
10,801
491
7,418
19,938
16,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
НЕRO
Fenrir
18
6 / 6 / 3
11,089
504
10,625
19,688
8,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CabraCameleon
Kumbhakarna
18
2 / 1 / 13
13,307
605
6,305
23,121
29,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Nuxxxa
Chronos
20
14 / 4 / 4
14,896
677
22,332
23,519
9,546
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Tito4941
Sun Wukong
18
5 / 2 / 9
12,988
590
7,466
20,289
15,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
20
4 / 5 / 8
13,391
609
9,423
21,285
8,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
20
14 / 3 / 4
15,921
724
23,039
17,833
7,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
77
14
Kills
39
39
Deaths
15
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
Kumbhakarna
CabraCameleon
Kumbhakarna
2
1
13
8.5
W
Chronos
Nuxxxa
Chronos
14
4
4
4
L
Hou Yi
PankerBest
Hou Yi
4
6
5
1.08
L
Charybdis
Pankiusha
Charybdis
0
10
4
0.2
L
Nox
3
9
3
0.5
W
Sun Wukong
Tito4941
Sun Wukong
5
2
9
4.75
W
Kali
4
5
8
1.6
W
Izanami
14
3
4
5.33
L
Fenrir
НЕRO
Fenrir
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,124
Damage
68,565
88,793
Taken
106,047
38,977
Mitigated
70,922
16,157
Healing
32,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,137
301
0
916
14,593
4,412
150
5,850
8,696
65,855
0
W
Kumbhakarna
CabraCameleon
Kumbhakarna
6,305
790
0
4,796
23,121
29,751
306
5,353
17,488
38,386
0
W
Chronos
Nuxxxa
Chronos
22,332
7,004
0
7,211
23,519
9,546
4,741
4,531
18,697
101,246
0
L
Hou Yi
PankerBest
Hou Yi
13,468
5,664
0
3,356
15,797
5,599
951
4,506
10,873
0
66,769
L
Charybdis
Pankiusha
Charybdis
6,476
3,856
0
3,599
18,777
4,401
0
6,171
12,606
0
70,988
L
Nox
7,418
355
174
2,442
19,938
16,554
0
6,449
13,366
29,793
0
W
Sun Wukong
Tito4941
Sun Wukong
7,466
1,045
0
7,512
20,289
15,804
715
3,229
17,008
5,556
45,833
W
Kali
9,423
3,772
0
4,727
21,285
8,443
2,305
4,620
16,473
0
95,042
W
Izanami
23,039
16,054
0
8,647
17,833
7,378
6,920
4,403
13,384
0
167,466
L
Fenrir
НЕRO
Fenrir
10,625
1,798
0
5,670
19,688
8,011
0
6,134
13,331
0
68,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,838
Gold Earned
70,503
504
Minions Killed
657
0
Camps Cleared
0
1,847,365
Distance Traveled
2,148,608
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,794
445
117
5
0
411,438
4
W
Kumbhakarna
13,307
605
51
2
0
431,466
12
W
Chronos
14,896
677
143
7
0
416,190
4
L
Hou Yi
10,764
489
104
5
0
315,061
1
L
Charybdis
9,390
427
125
6
0
337,486
5
L
Nox
10,801
491
34
2
0
373,849
0
W
Sun Wukong
12,988
590
112
5
0
449,368
5
W
Kali
13,391
609
123
6
0
479,874
4
W
Izanami
15,921
724
228
10
0
371,710
2
L
Fenrir
11,089
504
124
6
0
409,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role