Player Matchup

King Arthur
King Arthur
Kyrobi
King Arthur
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,426 Elo+
Party 1
Agni
Agni
Sn0wy2001
Agni
Level 120
God Stats
0W - 3L
1,728 SR
Queue Stats
15W - 20L
1,599 Elo+
Party 1
Charybdis
Charybdis
crabbed12345678
Charybdis
Level 120
God Stats
1W - 1L
1,694 SR
Queue Stats
11W - 22L
1,464 Elo+
Party 1
Team Averages
Level 92
1,641 SR
1,496 Elo+

VS

Team Averages
Level 77
1,467 SR
1,466 Elo+
Anubis
Anubis
Spennyyy
Anubis
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
18W - 21L
1,333 Elo+
Party 2
Achilles
Achilles
TheKordish
Achilles
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 65L
1,657 Elo+
Solo
Nemesis
Nemesis
ZUKEZ
Nemesis
Level 64
God Stats
5W - 7L
1,402 SR
Queue Stats
70W - 65L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kyrobi
King Arthur
19
8 / 10 / 6
15,820
719
13,825
21,938
26,013
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
20
7 / 6 / 9
15,042
684
34,343
18,097
5,963
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
crabbed12345678
Charybdis
18
5 / 6 / 9
14,515
660
13,127
17,239
6,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Spennyyy
Anubis
20
1 / 5 / 13
14,697
668
4,449
18,696
6,528
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
TheKordish
Achilles
20
14 / 4 / 8
17,338
788
23,437
30,625
48,311
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
ZUKEZ
Nemesis
20
7 / 11 / 13
16,439
747
19,729
23,661
12,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
56
20
Kills
22
22
Deaths
20
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Kyrobi
King Arthur
8
10
6
1.1
L
Agni
7
6
9
1.92
W
Anubis
Spennyyy
Anubis
1
5
13
1.5
W
Achilles
TheKordish
Achilles
14
4
8
4.5
W
Nemesis
ZUKEZ
Nemesis
7
11
13
1.23
L
Charybdis
crabbed12345678
Charybdis
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,295
Damage
47,615
57,274
Taken
72,982
38,036
Mitigated
67,112
6,163
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Kyrobi
King Arthur
13,825
2,152
0
280
21,938
26,013
161
3,323
18,615
0
31,093
L
Agni
34,343
1,007
140
3,141
18,097
5,963
452
972
17,125
87,935
0
W
Anubis
Spennyyy
Anubis
4,449
1,262
0
4,331
18,696
6,528
873
10,909
7,227
51,955
0
W
Achilles
TheKordish
Achilles
23,437
4,942
0
3,966
30,625
48,311
1,182
11,016
18,897
0
73,468
W
Nemesis
ZUKEZ
Nemesis
19,729
7,731
0
3,265
23,661
12,273
161
11,945
11,328
0
62,639
L
Charybdis
crabbed12345678
Charybdis
13,127
6,730
0
2,602
17,239
6,060
1,900
952
16,287
0
52,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,377
Gold Earned
48,474
222
Minions Killed
239
8
Camps Cleared
10
1,094,823
Distance Traveled
1,169,016
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
15,820
719
32
1
0
387,027
0
L
Agni
15,042
684
112
5
4
375,712
5
W
Anubis
14,697
668
91
4
1
351,394
1
W
Achilles
17,338
788
76
3
4
436,524
1
W
Nemesis
16,439
747
72
3
5
381,098
6
L
Charybdis
14,515
660
78
4
4
332,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role