Player Matchup

Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JLucrazy16
Neith
Level 35
God Stats
75W - 67L
1,526 SR
Queue Stats
92W - 96L
1,440 Elo+
Party 2
Ao Kuang
Ao Kuang
Muffin Mafia06
Ao Kuang
Level 124
God Stats
14W - 8L
1,513 SR
Queue Stats
202W - 192L
1,492 Elo+
Party 2
Ymir
Ymir
SavageOper8r
Ymir
Level 69
God Stats
56W - 45L
1,554 SR
Queue Stats
189W - 195L
1,512 Elo+
Party 2
Merlin
Merlin
iiKrankk
Merlin
Level 135
God Stats
12W - 9L
1,612 SR
Queue Stats
194W - 191L
1,494 Elo+
Party 2
Team Averages
Level 90
1,541 SR
1,488 Elo+

VS

Team Averages
Level 68
1,585 SR
1,462 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
CrxmsonTsuki
Chronos
Level 48
God Stats
5W - 9L
1,610 SR
Queue Stats
41W - 62L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
The-fFf-Word
Ao Kuang
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 104L
1,466 Elo+
Solo
Shiva
Shiva
cafu23
Shiva
Level 26
God Stats
0W - 1L
1,698 SR
Queue Stats
19W - 35L
1,371 Elo+
Party 3
Aphrodite
Aphrodite
sunf1wers
Aphrodite
Level 25
God Stats
6W - 8L
1,616 SR
Queue Stats
11W - 21L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
2 / 1 / 1
10,533
585
5,829
10,762
11,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
2 / 3 / 7
8,248
458
9,813
8,357
2,207
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
15
6 / 2 / 3
9,316
518
7,146
15,657
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 3 / 10
9,110
506
8,189
17,912
16,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
iiKrankk
Merlin
17
5 / 1 / 5
10,215
568
14,054
8,698
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 3 / 7
8,285
460
15,985
16,435
5,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
CrxmsonTsuki
Chronos
15
0 / 4 / 3
8,507
473
7,315
13,423
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
The-fFf-Word
Ao Kuang
14
7 / 6 / 1
9,072
504
8,302
13,412
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
cafu23
Shiva
15
0 / 1 / 0
7,809
434
3,141
7,294
9,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
sunf1wers
Aphrodite
13
1 / 2 / 5
8,372
465
4,444
11,782
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
16
Kills
10
10
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
1
2.5
L
Neith
 
Neith
2
3
7
1.83
L
Chronos
CrxmsonTsuki
Chronos
0
4
3
0.38
W
Neith
2
3
7
1.83
W
Ao Kuang
6
2
3
3.75
W
1
3
10
2
L
Ao Kuang
The-fFf-Word
Ao Kuang
7
6
1
1.25
L
Shiva
cafu23
Shiva
0
1
0
0
W
Merlin
iiKrankk
Merlin
5
1
5
7.5
L
Aphrodite
sunf1wers
Aphrodite
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,031
Damage
39,187
61,386
Taken
62,346
37,916
Mitigated
31,875
18,376
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,829
1,512
0
4,697
10,762
11,548
122
1,808
8,392
0
72,091
L
Neith
 
Neith
15,985
4,184
0
4,064
16,435
5,208
1,076
7,976
8,459
0
66,865
L
Chronos
CrxmsonTsuki
Chronos
7,315
1,708
0
4,296
13,423
4,230
0
8,265
5,158
68,570
0
W
Neith
9,813
5,136
0
2,445
8,357
2,207
1,537
1,620
6,737
0
39,984
W
Ao Kuang
7,146
2,457
0
5,462
15,657
5,065
800
5,634
10,023
55,714
0
W
8,189
1,455
0
4,352
17,912
16,372
231
6,993
10,919
28,290
4,615
L
Ao Kuang
The-fFf-Word
Ao Kuang
8,302
725
0
1,407
13,412
4,622
0
6,486
6,926
36,733
0
L
Shiva
cafu23
Shiva
3,141
350
0
1,394
7,294
9,519
716
0
7,294
61
38,318
W
Merlin
iiKrankk
Merlin
14,054
1,047
0
1,420
8,698
2,724
2,305
4,067
4,631
78,624
0
L
Aphrodite
sunf1wers
Aphrodite
4,444
1,312
5,314
5,684
11,782
8,296
97
6,182
5,600
23,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,422
Gold Earned
42,045
484
Minions Killed
374
0
Camps Cleared
0
1,695,355
Distance Traveled
1,661,125
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,533
585
157
9
0
369,574
6
L
Neith
8,285
460
101
6
0
337,705
7
L
Chronos
8,507
473
109
6
0
329,096
3
W
Neith
8,248
458
70
4
0
311,011
0
W
Ao Kuang
9,316
518
81
5
0
358,531
2
W
Ymir
9,110
506
49
3
0
316,157
8
L
Ao Kuang
9,072
504
61
3
0
341,454
5
L
Shiva
7,809
434
66
4
0
331,087
4
W
Merlin
10,215
568
127
7
0
340,082
7
L
Aphrodite
8,372
465
37
2
0
321,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role