Player Matchup

Susano
Susano
Diamond V
Berzerkerss
Susano
Diamond V
Level 123
God Stats
8W - 17L
1,554 SR
Queue Stats
444W - 425L
2,018 MMR
Solo
Yemoja
Yemoja
Platinum IV
INIMIBEAR
Yemoja
Platinum IV
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 27L
1,950 MMR
Party 1
Thoth
Thoth
Platinum I
Idylliad
Thoth
Platinum I
Level 156
God Stats
16W - 11L
1,727 SR
Queue Stats
101W - 95L
2,023 MMR
Solo
Artio
Artio
Platinum II
MojoHunter5
Artio
Platinum II
Level 122
God Stats
4W - 2L
1,856 SR
Queue Stats
33W - 16L
2,178 MMR
Party 1
Neith
Neith
Platinum II
UWU4RWBY
Neith
Platinum II
Level 135
God Stats
8W - 8L
1,187 SR
Queue Stats
280W - 283L
1,898 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 115
1,565 SR
2,013 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,506 SR
2,024 MMR
Ymir
Ymir
Platinum I
Churn
Ymir
Platinum I
Level 145
God Stats
2W - 4L
1,228 SR
Queue Stats
246W - 247L
2,009 MMR
Solo
Chiron
Chiron
Platinum I
JrAlkon
Chiron
Platinum I
Level 156
God Stats
12W - 12L
1,471 SR
Queue Stats
93W - 85L
2,006 MMR
Solo
Ravana
Ravana
Diamond IV
Juunngle
Ravana
Diamond IV
Level 127
God Stats
8W - 5L
1,500 SR
Queue Stats
65W - 50L
2,201 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum IV
WatchGTRS0
Erlang Shen
Platinum IV
Level 85
God Stats
6W - 4L
1,519 SR
Queue Stats
72W - 61L
1,893 MMR
Solo
Agni
Agni
Platinum I
cbpoppin
Agni
Platinum I
Level 155
God Stats
1W - 0L
1,810 SR
Queue Stats
119W - 102L
2,012 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
10 / 7 / 11
13,913
535
27,079
23,902
11,247
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
INIMIBEAR
Yemoja
16
0 / 5 / 13
10,537
405
6,932
23,362
32,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
Idylliad
Thoth
19
10 / 7 / 7
12,806
493
19,264
14,822
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 5 / 10
11,975
461
18,245
34,319
42,319
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
UWU4RWBY
Neith
19
3 / 5 / 8
12,538
482
15,497
16,368
6,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
BastetShivaCliodhna

VS

Bans
PersephoneAtlasDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Churn
Ymir
17
2 / 5 / 12
12,984
499
6,574
30,193
31,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
JrAlkon
Chiron
20
5 / 5 / 8
14,748
567
19,145
21,585
7,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ravana
Juunngle
Ravana
20
13 / 4 / 7
16,431
632
26,356
22,157
11,242
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
WatchGTRS0
Erlang Shen
20
2 / 5 / 12
14,062
541
17,332
32,705
36,520
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
20
7 / 5 / 8
14,977
576
18,251
15,017
5,317
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
76
24
Kills
29
29
Deaths
24
49
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Susano
10
7
11
2.21
W
Ymir
Churn
Ymir
2
5
12
1.6
L
Yemoja
INIMIBEAR
Yemoja
0
5
13
1.3
L
Thoth
Idylliad
Thoth
10
7
7
1.93
W
Chiron
JrAlkon
Chiron
5
5
8
1.8
W
Ravana
Juunngle
Ravana
13
4
7
4.13
L
1
5
10
1.2
L
Neith
UWU4RWBY
Neith
3
5
8
1.4
W
Erlang Shen
WatchGTRS0
Erlang Shen
2
5
12
1.6
W
Agni
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,017
Damage
87,658
112,773
Taken
121,657
96,737
Mitigated
92,057
27,916
Healing
39,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
27,079
6,292
0
4,227
23,902
11,247
470
6,263
17,387
0
93,198
W
Ymir
Churn
Ymir
6,574
1,601
3,210
4,485
30,193
31,267
319
12,185
18,008
24,977
0
L
Yemoja
INIMIBEAR
Yemoja
6,932
1,151
2,550
2,152
23,362
32,500
232
6,748
16,440
21,943
1,086
L
Thoth
Idylliad
Thoth
19,264
440
0
250
14,822
4,403
984
3,531
10,818
88,693
0
W
Chiron
JrAlkon
Chiron
19,145
14,463
1,176
10,152
21,585
7,711
3,330
6,614
14,941
0
135,748
W
Ravana
Juunngle
Ravana
26,356
9,542
0
7,828
22,157
11,242
682
6,582
15,575
0
124,103
L
18,245
3,017
1,715
11,773
34,319
42,319
315
6,761
27,072
90,674
0
L
Neith
UWU4RWBY
Neith
15,497
6,985
0
5,249
16,368
6,268
4,456
2,440
13,710
0
97,169
W
Erlang Shen
WatchGTRS0
Erlang Shen
17,332
8,260
1,731
10,074
32,705
36,520
461
13,438
19,267
6,244
64,516
W
Agni
18,251
1,028
0
485
15,017
5,317
1,252
6,302
8,715
105,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,769
Gold Earned
73,202
615
Minions Killed
635
0
Camps Cleared
0
2,422,164
Distance Traveled
2,603,998
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
13,913
535
117
5
0
538,113
3
W
Ymir
12,984
499
20
1
0
528,265
19
L
Yemoja
10,537
405
44
2
0
489,721
4
L
Thoth
12,806
493
145
6
0
462,428
8
W
Chiron
14,748
567
180
7
0
495,263
9
W
Ravana
16,431
632
150
6
0
575,009
4
L
Artio
11,975
461
154
6
0
455,879
5
L
Neith
12,538
482
155
6
0
476,023
8
W
Erlang Shen
14,062
541
106
4
0
499,118
0
W
Agni
14,977
576
179
7
0
506,343
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role