Player Matchup

Achilles
Achilles
 
Achilles
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Brochl
Fenrir
Level 76
God Stats
1W - 0L
1,166 SR
Queue Stats
9W - 4L
1,616 Elo+
Party 2
Bacchus
Bacchus
DrJalapenu
Bacchus
Level 128
God Stats
1W - 0L
1,588 SR
Queue Stats
11W - 1L
1,905 Elo+
Party 2
Medusa
Medusa
Saphreon
Medusa
Level 160
God Stats
1W - 0L
1,736 SR
Queue Stats
11W - 1L
2,002 Elo+
Party 2
He Bo
He Bo
Spadezyyy
He Bo
Level 145
God Stats
1W - 0L
1,364 SR
Queue Stats
24W - 18L
1,608 Elo+
Party 2
Team Averages
Level 117
1,471 SR
1,726 Elo+

VS

Team Averages
Level 135
1,621 SR
1,516 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
XxLONG0RI4xX
Bellona
Level 121
God Stats
4W - 5L
1,497 SR
Queue Stats
224W - 243L
1,478 Elo+
Solo
Ra
Ra
sptheghost40
Ra
Level 160
God Stats
163W - 170L
1,598 SR
Queue Stats
390W - 429L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
supershmeagle
Tsukuyomi
Level 160
God Stats
9W - 6L
1,877 SR
Queue Stats
348W - 314L
1,542 Elo+
Party 1
Agni
Agni
wiliansittto
Agni
Level 104
God Stats
2W - 7L
1,633 SR
Queue Stats
65W - 68L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 4 / 11
10,857
905
9,784
13,454
12,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Brochl
Fenrir
16
3 / 1 / 15
10,310
859
4,435
14,527
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
DrJalapenu
Bacchus
15
1 / 4 / 17
9,805
817
7,698
13,002
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Saphreon
Medusa
19
13 / 2 / 9
11,629
969
17,139
12,701
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Spadezyyy
He Bo
17
7 / 4 / 8
10,874
906
16,217
9,525
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
5 / 5 / 4
9,507
792
5,603
11,985
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
XxLONG0RI4xX
Bellona
14
0 / 7 / 8
8,193
683
6,686
12,347
11,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 6 / 2
9,399
783
7,362
9,445
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
supershmeagle
Tsukuyomi
15
2 / 8 / 5
9,011
751
11,802
16,655
5,248
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 5 / 8
10,015
835
8,105
12,120
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
31
Kills
15
15
Deaths
31
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
4
11
3.13
L
Cernunnos
 
Cernunnos
5
5
4
1.4
W
Fenrir
Brochl
Fenrir
3
1
15
10.5
W
Bacchus
DrJalapenu
Bacchus
1
4
17
2.38
W
Medusa
Saphreon
Medusa
13
2
9
8.75
W
He Bo
Spadezyyy
He Bo
7
4
8
2.75
L
Bellona
XxLONG0RI4xX
Bellona
0
7
8
0.57
L
4
6
2
0.83
L
Tsukuyomi
supershmeagle
Tsukuyomi
2
8
5
0.56
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,273
Damage
39,558
63,209
Taken
62,552
47,933
Mitigated
25,159
10,492
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,784
2,250
0
2,280
13,454
12,167
1,293
2,112
11,342
0
37,911
L
Cernunnos
 
Cernunnos
5,603
1,655
0
582
11,985
3,017
0
4,706
7,259
0
16,874
W
Fenrir
Brochl
Fenrir
4,435
616
0
3,188
14,527
11,606
1,057
3,421
9,576
0
12,640
W
Bacchus
DrJalapenu
Bacchus
7,698
260
0
1,868
13,002
15,704
410
3,938
9,064
14,856
0
W
Medusa
Saphreon
Medusa
17,139
6,905
0
2,629
12,701
5,131
6,799
3,388
9,313
0
56,348
W
He Bo
Spadezyyy
He Bo
16,217
1,051
0
527
9,525
3,325
2,585
2,882
5,959
50,400
0
L
Bellona
XxLONG0RI4xX
Bellona
6,686
546
0
663
12,347
11,233
0
4,725
7,512
645
15,550
L
7,362
380
819
1,219
9,445
2,892
0
3,230
6,187
37,824
0
L
Tsukuyomi
supershmeagle
Tsukuyomi
11,802
3,416
0
2,772
16,655
5,248
0
5,091
11,422
0
38,533
L
8,105
283
0
694
12,120
2,769
82
5,898
6,174
15,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,475
Gold Earned
46,125
209
Minions Killed
183
0
Camps Cleared
0
1,335,478
Distance Traveled
1,160,450
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,857
905
62
5
0
265,363
3
L
Cernunnos
9,507
792
45
4
0
221,445
0
W
Fenrir
10,310
859
19
2
0
283,948
1
W
Bacchus
9,805
817
5
0
0
251,096
1
W
Medusa
11,629
969
62
5
0
281,761
2
W
He Bo
10,874
906
61
5
0
253,310
0
L
Bellona
8,193
683
22
2
0
238,865
0
L
Ra
9,399
783
59
5
0
228,727
5
L
Tsukuyomi
9,011
751
44
4
0
241,186
2
L
Agni
10,015
835
13
1
0
230,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role