Player Matchup

Cthulhu
Cthulhu
DeathToTaiwan
Cthulhu
Level 43
God Stats
1W - 0L
1,203 SR
Queue Stats
13W - 7L
1,399 Elo+
Party 1
Ymir
Ymir
FazeRobux
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,651 Elo+
Party 1
Neith
Neith
Rubbage
Neith
Level 159
God Stats
11W - 2L
1,694 SR
Queue Stats
241W - 139L
1,844 Elo+
Party 1
Team Averages
Level 73
1,466 SR
1,631 Elo+

VS

Team Averages
Level 103
1,532 SR
1,448 Elo+
Bellona
Bellona
Pacficoceanman
Bellona
Level 96
God Stats
17W - 7L
1,793 SR
Queue Stats
130W - 134L
1,546 Elo+
Party 2
Hou Yi
Hou Yi
darkened25
Hou Yi
Level 109
God Stats
0W - 3L
1,189 SR
Queue Stats
8W - 13L
1,229 Elo+
Solo
Cabrakan
Cabrakan
wrongpotato
Cabrakan
Level 103
God Stats
14W - 14L
1,615 SR
Queue Stats
126W - 107L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
4 / 5 / 8
11,546
722
13,303
14,934
17,285
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
15
2 / 6 / 9
11,871
742
5,991
17,771
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Rubbage
Neith
19
9 / 4 / 5
13,379
836
20,369
15,296
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
11,167
698
12,199
13,472
13,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
darkened25
Hou Yi
14
5 / 5 / 7
10,591
662
15,114
14,823
5,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
wrongpotato
Cabrakan
16
8 / 6 / 6
11,570
723
14,769
18,498
15,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
15
Kills
15
15
Deaths
15
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
5
8
1.6
W
Ymir
2
6
9
1.08
L
2
4
10
1.75
W
Neith
Rubbage
Neith
9
4
5
2.88
L
Hou Yi
darkened25
Hou Yi
5
5
7
1.7
L
Cabrakan
wrongpotato
Cabrakan
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,663
Damage
42,082
48,001
Taken
46,793
36,034
Mitigated
34,542
10,552
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,303
782
492
208
14,934
17,285
150
3,261
11,673
26,192
0
W
Ymir
5,991
1,188
488
4,162
17,771
11,729
257
6,389
11,382
20,399
0
L
12,199
3,924
527
1,933
13,472
13,448
784
4,957
8,391
0
43,285
W
Neith
Rubbage
Neith
20,369
7,009
0
5,202
15,296
7,020
1,954
5,285
10,011
0
66,602
L
Hou Yi
darkened25
Hou Yi
15,114
5,913
0
1,702
14,823
5,910
69
7,606
7,131
0
42,630
L
Cabrakan
wrongpotato
Cabrakan
14,769
1,978
0
2,423
18,498
15,184
107
7,007
11,413
29,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,796
Gold Earned
33,328
158
Minions Killed
159
7
Camps Cleared
5
801,073
Distance Traveled
762,535
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,546
722
44
3
0
266,255
1
W
Ymir
11,871
742
29
2
1
272,499
0
L
Bellona
11,167
698
48
3
2
260,657
1
W
Neith
13,379
836
85
5
6
262,319
3
L
Hou Yi
10,591
662
70
4
3
231,303
1
L
Cabrakan
11,570
723
41
3
0
270,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role