Player Matchup

Hun Batz
Hun Batz
Certanox
Hun Batz
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,361 Elo+
Party 1
Pele
Pele
FF Sips
Pele
Level 25
God Stats
29W - 25L
1,449 SR
Queue Stats
821W - 829L
1,349 Elo+
Party 1
Aphrodite
Aphrodite
Niklaus4328
Aphrodite
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,373 Elo+
Party 4
Medusa
Medusa
Nyletac
Medusa
Level 49
God Stats
2W - 2L
1,513 SR
Queue Stats
30W - 45L
1,308 Elo+
Party 4
Cthulhu
Cthulhu
PBG Will
Cthulhu
Level 69
God Stats
39W - 32L
1,386 SR
Queue Stats
303W - 286L
1,365 Elo+
Party 1
Team Averages
Level 47
1,470 SR
1,351 Elo+

VS

Team Averages
Level 60
1,722 SR
1,448 Elo+
Charybdis
Charybdis
IVthGnome
Charybdis
Level 31
God Stats
11W - 6L
1,796 SR
Queue Stats
260W - 295L
1,405 Elo+
Party 2
Arachne
Arachne
Tsenrae28
Arachne
Level 107
God Stats
2W - 4L
1,578 SR
Queue Stats
213W - 219L
1,422 Elo+
Party 2
Shiva
Shiva
t8kitIndafAce
Shiva
Level 35
God Stats
8W - 5L
1,622 SR
Queue Stats
81W - 86L
1,494 Elo+
Party 3
Ao Kuang
Ao Kuang
xDJ KGFx
Ao Kuang
Level 80
God Stats
4W - 3L
1,717 SR
Queue Stats
131W - 118L
1,460 Elo+
Party 3
Ah Puch
Ah Puch
xJELLY KGFx
Ah Puch
Level 47
God Stats
7W - 6L
1,898 SR
Queue Stats
147W - 160L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Certanox
Hun Batz
20
19 / 5 / 12
17,005
586
36,155
25,419
10,956
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pele
FF Sips
Pele
20
7 / 1 / 8
15,567
537
14,233
16,349
12,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
Niklaus4328
Aphrodite
20
6 / 4 / 22
13,833
477
24,397
23,493
10,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Nyletac
Medusa
18
4 / 9 / 20
12,825
442
18,923
16,919
5,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
PBG Will
Cthulhu
19
4 / 4 / 27
13,684
472
17,108
30,177
39,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IVthGnome
Charybdis
20
6 / 9 / 4
14,395
496
12,028
25,363
9,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Tsenrae28
Arachne
15
2 / 9 / 11
12,046
415
13,310
42,574
47,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
3 / 4 / 3
13,624
470
8,793
23,914
30,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
xDJ KGFx
Ao Kuang
20
8 / 6 / 5
14,239
491
19,939
35,719
15,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
xJELLY KGFx
Ah Puch
18
3 / 12 / 6
12,907
445
28,168
24,627
10,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
51
40
Kills
22
23
Deaths
40
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Certanox
Hun Batz
19
5
12
5
W
Pele
FF Sips
Pele
7
1
8
11
L
Charybdis
IVthGnome
Charybdis
6
9
4
0.89
W
Aphrodite
Niklaus4328
Aphrodite
6
4
22
4.25
W
Medusa
Nyletac
Medusa
4
9
20
1.56
W
Cthulhu
PBG Will
Cthulhu
4
4
27
4.38
L
Arachne
Tsenrae28
Arachne
2
9
11
0.83
L
3
4
3
1.13
L
Ao Kuang
xDJ KGFx
Ao Kuang
8
6
5
1.75
L
Ah Puch
xJELLY KGFx
Ah Puch
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,816
Damage
82,238
112,357
Taken
152,197
79,617
Mitigated
113,881
43,010
Healing
48,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Certanox
Hun Batz
36,155
14,014
0
2,861
25,419
10,956
2,582
11,084
14,335
0
144,873
W
Pele
FF Sips
Pele
14,233
6,282
0
4,886
16,349
12,469
910
5,747
10,602
0
134,224
L
Charybdis
IVthGnome
Charybdis
12,028
8,949
58
7,069
25,363
9,877
1,077
6,886
18,477
0
121,662
W
Aphrodite
Niklaus4328
Aphrodite
24,397
3,278
13,377
15,976
23,493
10,866
2,437
13,738
9,755
90,568
0
W
Medusa
Nyletac
Medusa
18,923
5,879
0
746
16,919
5,927
1,903
6,175
10,744
0
62,756
W
Cthulhu
PBG Will
Cthulhu
17,108
1,956
425
4,739
30,177
39,399
661
11,997
18,180
41,571
0
L
Arachne
Tsenrae28
Arachne
13,310
7,938
204
9,273
42,574
47,428
11
10,146
32,034
0
41,226
L
8,793
1,139
130
6,812
23,914
30,477
648
5,292
18,622
0
72,992
L
Ao Kuang
xDJ KGFx
Ao Kuang
19,939
5,258
0
20,078
35,719
15,960
0
12,441
23,124
105,397
0
L
Ah Puch
xJELLY KGFx
Ah Puch
28,168
555
0
4,484
24,627
10,139
1,401
6,900
17,727
93,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,914
Gold Earned
67,211
656
Minions Killed
575
0
Camps Cleared
0
2,891,000
Distance Traveled
2,449,965
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
17,005
586
151
5
0
592,534
4
W
Pele
15,567
537
196
7
0
595,126
7
L
Charybdis
14,395
496
155
5
0
435,748
0
W
Aphrodite
13,833
477
170
6
0
578,223
6
W
Medusa
12,825
442
103
4
0
501,783
0
W
Cthulhu
13,684
472
36
1
0
623,334
8
L
Arachne
12,046
415
32
1
0
530,088
0
L
Shiva
13,624
470
114
4
0
509,570
3
L
Ao Kuang
14,239
491
158
5
0
524,964
6
L
Ah Puch
12,907
445
116
4
0
449,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role