Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Pauly Sensei
Baron Samedi
Level 88
God Stats
29W - 22L
1,579 SR
Queue Stats
222W - 198L
1,581 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Robert Sensei
Tsukuyomi
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 95L
1,622 Elo+
Party 1
Team Averages
Level 128
1,526 SR
1,568 Elo+

VS

Team Averages
Level 109
1,442 SR
1,380 Elo+
Cupid
Cupid
DaWalrus0
Cupid
Level 122
God Stats
3W - 4L
1,299 SR
Queue Stats
152W - 111L
1,478 Elo+
Party 2
Thoth
Thoth
dbendis
Thoth
Level 160
God Stats
42W - 40L
1,526 SR
Queue Stats
581W - 544L
1,477 Elo+
Party 2
Horus
Horus
franklincgpop
Horus
Level 46
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 11
12,161
760
10,862
10,134
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Pauly Sensei
Baron Samedi
16
6 / 2 / 12
12,111
757
10,527
10,275
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
Robert Sensei
Tsukuyomi
16
9 / 3 / 11
12,480
780
19,029
14,593
6,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DaWalrus0
Cupid
13
0 / 9 / 3
8,992
562
5,489
17,260
5,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
dbendis
Thoth
16
4 / 5 / 2
11,371
711
10,731
14,321
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 8 / 2
10,345
647
3,030
13,968
5,156

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
22
Kills
6
6
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
11
12.5
L
Cupid
DaWalrus0
Cupid
0
9
3
0.17
W
Baron Samedi
Pauly Sensei
Baron Samedi
6
2
12
6
W
Tsukuyomi
Robert Sensei
Tsukuyomi
9
3
11
4.83
L
Thoth
dbendis
Thoth
4
5
2
1
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,418
Damage
19,250
35,002
Taken
45,549
13,375
Mitigated
14,129
11,952
Healing
2,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,862
3,689
0
4,533
10,134
3,090
2,278
3,804
6,330
36,166
3,783
L
Cupid
DaWalrus0
Cupid
5,489
1,780
293
1,016
17,260
5,153
0
8,174
8,934
0
23,214
W
Baron Samedi
Pauly Sensei
Baron Samedi
10,527
1,334
678
4,193
10,275
4,228
379
2,682
7,593
44,514
0
W
Tsukuyomi
Robert Sensei
Tsukuyomi
19,029
2,885
0
2,548
14,593
6,057
485
4,950
9,301
0
42,477
L
Thoth
dbendis
Thoth
10,731
110
0
720
14,321
3,820
0
4,656
9,543
64,409
0
L
3,030
1,501
70
647
13,968
5,156
0
7,385
6,285
0
6,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,752
Gold Earned
30,708
168
Minions Killed
133
9
Camps Cleared
3
864,760
Distance Traveled
693,902
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,161
760
51
3
1
288,987
2
L
Cupid
8,992
562
43
3
2
206,261
0
W
Baron Samedi
12,111
757
81
5
4
268,305
1
W
Tsukuyomi
12,480
780
36
2
4
307,468
0
L
Thoth
11,371
711
87
5
1
256,533
2
L
Horus
10,345
647
3
0
0
231,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role