Player Matchup

Baron Samedi
Baron Samedi
ItsNaj
Baron Samedi
Level 85
God Stats
31W - 19L
1,624 SR
Queue Stats
228W - 189L
1,464 Elo+
Solo
Kukulkan
Kukulkan
Neekoruu
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,097 Elo+
Party 1
Sol
Sol
NeikGrim
Sol
Level 108
God Stats
3W - 8L
1,131 SR
Queue Stats
83W - 125L
1,345 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NeonCozmoInk
Tsukuyomi
Level 122
God Stats
9W - 11L
1,565 SR
Queue Stats
109W - 125L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Neonslayer77
Cthulhu
Level 88
God Stats
3W - 10L
1,446 SR
Queue Stats
171W - 224L
1,421 Elo+
Party 1
Team Averages
Level 82
1,453 SR
1,353 Elo+

VS

Team Averages
Level 94
1,464 SR
1,439 Elo+
Vulcan
Vulcan
ElEpicoOG
Vulcan
Level 83
God Stats
5W - 5L
1,331 SR
Queue Stats
275W - 298L
1,388 Elo+
Solo
Heimdallr
Heimdallr
LtFlud
Heimdallr
Level 62
God Stats
5W - 5L
1,400 SR
Queue Stats
46W - 43L
1,442 Elo+
Party 2
Ares
Ares
OneSoggySock
Ares
Level 85
God Stats
3W - 3L
1,505 SR
Queue Stats
116W - 116L
1,431 Elo+
Party 2
Chaac
Chaac
ThallysoNS
Chaac
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 135L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
TheZigbot9000
Ratatoskr
Level 114
God Stats
43W - 39L
1,584 SR
Queue Stats
1,207W - 1,254L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsNaj
Baron Samedi
17
1 / 4 / 2
10,632
462
11,695
16,174
16,222
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Neekoruu
Kukulkan
13
0 / 9 / 3
8,794
382
7,290
14,168
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 8 / 4
10,199
443
8,309
17,251
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
NeonCozmoInk
Tsukuyomi
18
10 / 8 / 5
11,873
516
17,958
18,610
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Neonslayer77
Cthulhu
13
4 / 5 / 4
9,429
410
10,316
18,760
13,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ElEpicoOG
Vulcan
20
7 / 6 / 7
12,691
552
17,732
11,435
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LtFlud
Heimdallr
20
9 / 3 / 7
13,278
577
9,482
15,180
6,957
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 6 / 13
10,779
469
12,051
22,001
22,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
20
4 / 2 / 5
12,366
538
10,956
24,416
27,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ratatoskr
TheZigbot9000
Ratatoskr
20
13 / 1 / 8
13,439
584
16,060
17,964
10,920
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
18
Kills
34
34
Deaths
18
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ElEpicoOG
Vulcan
7
6
7
1.75
L
Baron Samedi
ItsNaj
Baron Samedi
1
4
2
0.5
W
Heimdallr
LtFlud
Heimdallr
9
3
7
4.17
L
Kukulkan
Neekoruu
Kukulkan
0
9
3
0.17
L
3
8
4
0.63
L
Tsukuyomi
NeonCozmoInk
Tsukuyomi
10
8
5
1.56
L
Cthulhu
Neonslayer77
Cthulhu
4
5
4
1.2
W
1
6
13
1.25
W
Chaac
4
2
5
3.25
W
Ratatoskr
TheZigbot9000
Ratatoskr
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,568
Damage
66,281
84,963
Taken
90,996
44,232
Mitigated
72,423
19,726
Healing
31,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ElEpicoOG
Vulcan
17,732
5,471
0
1,083
11,435
4,794
1,404
5,303
6,016
98,405
0
L
Baron Samedi
ItsNaj
Baron Samedi
11,695
2,456
593
6,403
16,174
16,222
221
3,003
13,171
68,397
0
W
Heimdallr
LtFlud
Heimdallr
9,482
3,081
0
6,351
15,180
6,957
2,666
5,580
9,270
0
102,434
L
Kukulkan
Neekoruu
Kukulkan
7,290
356
54
668
14,168
3,905
322
7,455
6,713
37,959
0
L
8,309
3,712
0
4,311
17,251
4,213
0
5,547
11,704
69,629
0
L
Tsukuyomi
NeonCozmoInk
Tsukuyomi
17,958
6,216
0
1,651
18,610
6,097
0
5,085
13,525
0
86,074
L
Cthulhu
Neonslayer77
Cthulhu
10,316
719
836
5,210
18,760
13,795
0
9,263
9,497
29,216
0
W
12,051
838
0
2,513
22,001
22,099
0
9,176
12,530
39,841
6,554
W
Chaac
10,956
1,208
0
11,688
24,416
27,653
80
11,120
13,256
5,316
76,555
W
Ratatoskr
TheZigbot9000
Ratatoskr
16,060
2,802
0
9,942
17,964
10,920
648
5,480
12,314
0
81,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,927
Gold Earned
62,553
462
Minions Killed
573
0
Camps Cleared
0
2,104,580
Distance Traveled
2,300,867
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,691
552
130
6
0
475,569
3
L
Baron Samedi
10,632
462
115
5
0
366,188
1
W
Heimdallr
13,278
577
145
6
0
456,390
3
L
Kukulkan
8,794
382
79
3
0
371,350
1
L
Sol
10,199
443
112
5
0
431,450
2
L
Tsukuyomi
11,873
516
117
5
0
469,864
1
L
Cthulhu
9,429
410
39
2
0
465,728
2
W
Ares
10,779
469
48
2
0
408,763
3
W
Chaac
12,366
538
139
6
0
452,782
4
W
Ratatoskr
13,439
584
111
5
0
507,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role