Player Matchup

Nu Wa
Nu Wa
Booooooode
Nu Wa
Level 114
God Stats
4W - 2L
1,407 SR
Queue Stats
191W - 131L
1,573 Elo+
Party 2
Izanami
Izanami
SleepyGoddess03
Izanami
Level 7
God Stats
11W - 10L
1,500 SR
Queue Stats
531W - 430L
1,379 Elo+
Party 2
Thoth
Thoth
Stayshun
Thoth
Level 18
God Stats
3W - 3L
1,220 SR
Queue Stats
410W - 300L
1,503 Elo+
Party 2
Artemis
Artemis
misskarmaxo
Artemis
Level 63
God Stats
3W - 0L
1,949 SR
Queue Stats
227W - 203L
1,522 Elo+
Party 2
Bacchus
Bacchus
sheadee
Bacchus
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 195L
1,439 Elo+
Party 2
Team Averages
Level 57
1,515 SR
1,484 Elo+

VS

Team Averages
Level 73
1,595 SR
1,486 Elo+
Atlas
Atlas
 
Atlas
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ACIDMONKEYZ49
Cliodhna
Level 109
God Stats
18W - 10L
1,810 SR
Queue Stats
98W - 92L
1,517 Elo+
Party 1
Gilgamesh
Gilgamesh
Cryonex17
Gilgamesh
Level 116
God Stats
1W - 1L
1,939 SR
Queue Stats
116W - 121L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
Cunninghalo
Aphrodite
Level 49
God Stats
1W - 3L
1,225 SR
Queue Stats
8W - 19L
1,500 Elo+
Party 1
Medusa
Medusa
xxCascadaxx
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
12 / 1 / 8
13,681
855
19,951
11,057
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 13
10,846
678
6,904
9,981
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Stayshun
Thoth
20
12 / 4 / 14
14,463
904
32,131
18,889
8,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
misskarmaxo
Artemis
18
4 / 5 / 9
11,887
743
12,516
16,202
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
sheadee
Bacchus
18
0 / 2 / 23
12,431
777
8,552
21,661
25,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
5 / 6 / 7
11,807
738
20,248
24,553
28,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ACIDMONKEYZ49
Cliodhna
19
7 / 7 / 6
12,451
778
22,349
22,208
6,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Cryonex17
Gilgamesh
17
3 / 6 / 8
10,894
681
12,858
24,133
15,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Cunninghalo
Aphrodite
16
0 / 7 / 7
9,980
624
7,475
18,084
7,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
0 / 3 / 1
8,913
557
3,210
8,276
2,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
44
29
Kills
15
15
Deaths
29
67
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
6
7
1.42
L
Cliodhna
ACIDMONKEYZ49
Cliodhna
7
7
6
1.43
W
Nu Wa
12
1
8
16
L
Gilgamesh
Cryonex17
Gilgamesh
3
6
8
1.17
L
Aphrodite
Cunninghalo
Aphrodite
0
7
7
0.5
W
1
3
13
2.5
W
Thoth
Stayshun
Thoth
12
4
14
4.75
W
Artemis
misskarmaxo
Artemis
4
5
9
1.7
W
Bacchus
sheadee
Bacchus
0
2
23
5.75
L
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,054
Damage
66,140
77,790
Taken
97,254
50,327
Mitigated
60,386
16,881
Healing
29,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
20,248
6,256
827
721
24,553
28,346
138
13,216
11,337
54,063
0
L
Cliodhna
ACIDMONKEYZ49
Cliodhna
22,349
119
536
6,522
22,208
6,949
0
14,855
7,353
0
61,109
W
Nu Wa
19,951
5,729
0
1,370
11,057
4,995
4,894
4,361
6,696
41,850
1,613
L
Gilgamesh
Cryonex17
Gilgamesh
12,858
2,652
982
5,379
24,133
15,127
355
12,436
11,697
0
39,340
L
Aphrodite
Cunninghalo
Aphrodite
7,475
1,127
8,184
5,795
18,084
7,594
0
13,098
4,986
29,575
0
W
6,904
3,976
0
280
9,981
4,011
1,882
3,176
6,805
0
22,183
W
Thoth
Stayshun
Thoth
32,131
566
146
3,308
18,889
8,317
1,211
7,593
11,296
78,416
0
W
Artemis
misskarmaxo
Artemis
12,516
5,648
0
3,706
16,202
7,106
2,725
5,465
10,737
0
39,641
W
Bacchus
sheadee
Bacchus
8,552
1,269
3,602
4,469
21,661
25,898
376
7,128
14,533
29,061
0
L
Medusa
3,210
1,356
0
802
8,276
2,370
0
6,137
2,139
0
10,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,308
Gold Earned
54,045
262
Minions Killed
234
0
Camps Cleared
0
1,623,138
Distance Traveled
1,323,812
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,807
738
49
3
0
295,551
1
L
Cliodhna
12,451
778
66
4
0
317,127
0
W
Nu Wa
13,681
855
47
3
0
305,830
0
L
Gilgamesh
10,894
681
49
3
0
297,074
4
L
Aphrodite
9,980
624
54
3
0
289,078
0
W
Izanami
10,846
678
26
2
0
311,900
1
W
Thoth
14,463
904
104
7
0
345,350
2
W
Artemis
11,887
743
59
4
0
305,122
3
W
Bacchus
12,431
777
26
2
0
354,936
0
L
Medusa
8,913
557
16
1
0
124,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role