Player Matchup

Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
NachoMilanesio
Apollo
Level 89
God Stats
8W - 12L
1,529 SR
Queue Stats
297W - 322L
1,357 Elo+
Solo
Shiva
Shiva
daillestneon
Shiva
Level 159
God Stats
1W - 2L
1,393 SR
Queue Stats
49W - 54L
1,360 Elo+
Solo
Atlas
Atlas
hunterjj14
Atlas
Level 117
God Stats
2W - 2L
1,555 SR
Queue Stats
12W - 8L
1,462 Elo+
Party 2
Terra
Terra
ikscar
Terra
Level 28
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 96
1,464 SR
1,436 Elo+

VS

Team Averages
Level 61
1,424 SR
1,334 Elo+
Chaac
Chaac
Adrianad465
Chaac
Level 101
God Stats
14W - 22L
1,372 SR
Queue Stats
213W - 255L
1,402 Elo+
Solo
Cliodhna
Cliodhna
Lateralus112
Cliodhna
Level 48
God Stats
28W - 24L
1,527 SR
Queue Stats
50W - 58L
1,338 Elo+
Solo
Kumbhakarna
Kumbhakarna
NightInfinite
Kumbhakarna
Level 59
God Stats
5W - 6L
1,336 SR
Queue Stats
258W - 275L
1,326 Elo+
Party 1
Artemis
Artemis
OziTho
Artemis
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 85L
1,259 Elo+
Party 1
Vulcan
Vulcan
cector49
Vulcan
Level 68
God Stats
11W - 11L
1,386 SR
Queue Stats
83W - 64L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 3 / 3
7,221
451
4,663
10,696
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 3 / 2
9,877
617
12,332
13,265
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 6 / 0
7,510
469
4,973
12,564
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
10
1 / 2 / 7
7,462
466
6,927
14,755
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
ikscar
Terra
9
0 / 4 / 0
6,136
384
867
11,977
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 2
10,418
651
8,774
12,108
9,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Lateralus112
Cliodhna
14
4 / 0 / 6
8,290
518
6,279
8,397
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
NightInfinite
Kumbhakarna
11
0 / 5 / 5
7,114
445
3,829
14,393
10,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
OziTho
Artemis
13
1 / 5 / 2
7,293
456
9,565
10,749
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
cector49
Vulcan
14
5 / 2 / 2
8,648
541
13,509
5,583
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
13
Kills
17
18
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
3
0.83
W
7
1
2
8
W
Cliodhna
Lateralus112
Cliodhna
4
0
6
7
L
10
3
2
3.67
W
Kumbhakarna
NightInfinite
Kumbhakarna
0
5
5
0.5
W
Artemis
OziTho
Artemis
1
5
2
0.4
W
Vulcan
cector49
Vulcan
5
2
2
3
L
1
6
0
0.17
L
Atlas
1
2
7
2.25
L
Terra
ikscar
Terra
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
41,956
63,257
Taken
51,230
40,405
Mitigated
28,686
12,073
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,663
2,539
0
625
10,696
3,323
0
1,581
9,115
0
42,151
W
8,774
2,177
0
5,013
12,108
9,808
391
1,350
10,221
0
67,389
W
Cliodhna
Lateralus112
Cliodhna
6,279
1,263
362
3,102
8,397
2,813
276
436
7,930
0
44,569
L
12,332
9,406
0
6,320
13,265
5,198
348
2,542
10,723
0
71,514
W
Kumbhakarna
NightInfinite
Kumbhakarna
3,829
1,281
464
1,919
14,393
10,228
144
3,118
10,995
23,381
0
W
Artemis
OziTho
Artemis
9,565
4,932
445
2,228
10,749
3,829
836
2,486
8,263
0
42,436
W
Vulcan
cector49
Vulcan
13,509
5,328
0
386
5,583
2,008
1,188
1,869
3,714
62,751
0
L
4,973
896
0
1,606
12,564
9,740
395
0
12,564
10,739
30,419
L
Atlas
6,927
3,120
0
2,333
14,755
12,114
196
5,830
8,925
25,865
0
L
Terra
ikscar
Terra
867
141
198
991
11,977
10,030
140
7,385
4,592
25,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
41,763
356
Minions Killed
416
0
Camps Cleared
0
1,442,767
Distance Traveled
1,536,578
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,221
451
79
5
0
356,539
1
W
Chaac
10,418
651
147
9
0
308,439
3
W
Cliodhna
8,290
518
74
5
0
389,849
2
L
Apollo
9,877
617
122
8
0
262,447
3
W
Kumbhakarna
7,114
445
27
2
0
295,911
4
W
Artemis
7,293
456
65
4
0
231,476
2
W
Vulcan
8,648
541
103
6
0
310,903
5
L
Shiva
7,510
469
83
5
0
247,503
0
L
Atlas
7,462
466
31
2
0
286,265
9
L
Terra
6,136
384
41
3
0
290,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role