Player Matchup

Sylvanus
Sylvanus
Diamond II
Foreallyy
Sylvanus
Diamond II
Level 145
God Stats
17W - 13L
1,775 SR
Queue Stats
215W - 198L
2,399 MMR
Party 3
Agni
Agni
Masters
TkReno1z
Agni
Masters
Level 160
God Stats
65W - 33L
1,848 SR
Queue Stats
505W - 476L
2,355 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Trajede
Kuzenbo
Masters
Level 160
God Stats
5W - 7L
1,511 SR
Queue Stats
506W - 480L
2,346 MMR
Party 1
Thor
Thor
Masters
UGS Tipz
Thor
Masters
Level 160
God Stats
68W - 35L
1,705 SR
Queue Stats
776W - 787L
2,278 MMR
Party 1
Cernunnos
Cernunnos
Diamond III
Xerski
Cernunnos
Diamond III
Level 139
God Stats
26W - 18L
1,821 SR
Queue Stats
209W - 188L
2,333 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,732 SR
2,342 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,586 SR
2,344 MMR
Baron Samedi
Baron Samedi
Diamond II
FoxNewshadmedoit
Baron Samedi
Diamond II
Level 157
God Stats
0W - 1L
1,279 SR
Queue Stats
152W - 133L
2,352 MMR
Solo
Nemesis
Nemesis
Diamond II
HuggedUrGirl
Nemesis
Diamond II
Level 157
God Stats
1W - 4L
1,702 SR
Queue Stats
234W - 226L
2,322 MMR
Party 2
Danzaburou
Danzaburou
Masters
Lord Khepri
Danzaburou
Masters
Level 159
God Stats
15W - 11L
1,703 SR
Queue Stats
402W - 383L
2,367 MMR
Party 2
Bellona
Bellona
Diamond II
Masterbanner
Bellona
Diamond II
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
563W - 542L
2,311 MMR
Solo
Thoth
Thoth
Diamond III
Wayne Aten
Thoth
Diamond III
Level 160
God Stats
1W - 4L
1,746 SR
Queue Stats
204W - 190L
2,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Foreallyy
Sylvanus
16
1 / 4 / 16
11,132
484
7,164
23,520
30,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
20
12 / 1 / 14
14,149
615
28,460
17,331
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Trajede
Kuzenbo
19
6 / 1 / 10
12,674
551
17,193
18,546
27,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
19
8 / 8 / 9
12,909
561
13,576
24,243
9,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Xerski
Cernunnos
20
8 / 4 / 6
13,562
590
16,667
17,727
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BastetCliodhnaArtio

VS

Bans
KaliShivaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FoxNewshadmedoit
Baron Samedi
15
3 / 10 / 5
10,740
467
10,206
26,039
17,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
HuggedUrGirl
Nemesis
17
5 / 9 / 5
11,306
492
16,962
23,354
10,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Lord Khepri
Danzaburou
18
3 / 5 / 6
12,088
526
15,872
24,546
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Masterbanner
Bellona
15
1 / 8 / 4
10,463
455
9,700
26,352
27,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
19
6 / 3 / 4
12,760
555
17,469
13,147
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
35
Kills
18
18
Deaths
35
55
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Foreallyy
Sylvanus
1
4
16
2.25
L
Baron Samedi
FoxNewshadmedoit
Baron Samedi
3
10
5
0.55
L
Nemesis
HuggedUrGirl
Nemesis
5
9
5
0.83
L
Danzaburou
Lord Khepri
Danzaburou
3
5
6
1.2
L
Bellona
Masterbanner
Bellona
1
8
4
0.38
W
Agni
12
1
14
19
W
Kuzenbo
Trajede
Kuzenbo
6
1
10
11
W
Thor
8
8
9
1.56
L
Thoth
6
3
4
2.67
W
Cernunnos
Xerski
Cernunnos
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,060
Damage
70,209
101,367
Taken
113,438
77,885
Mitigated
67,513
29,651
Healing
33,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Foreallyy
Sylvanus
7,164
960
2,629
6,248
23,520
30,012
767
8,704
14,816
25,652
0
L
Baron Samedi
FoxNewshadmedoit
Baron Samedi
10,206
530
2,158
5,240
26,039
17,215
0
15,018
10,903
35,768
775
L
Nemesis
HuggedUrGirl
Nemesis
16,962
7,440
0
4,755
23,354
10,297
0
7,975
15,276
0
75,136
L
Danzaburou
Lord Khepri
Danzaburou
15,872
8,370
0
12,046
24,546
8,405
0
8,430
15,964
0
103,759
L
Bellona
Masterbanner
Bellona
9,700
3,744
0
5,776
26,352
27,076
934
15,353
10,375
0
62,218
W
Agni
28,460
1,979
744
4,096
17,331
5,133
1,924
7,808
9,523
122,842
0
W
Kuzenbo
Trajede
Kuzenbo
17,193
4,801
0
5,166
18,546
27,019
50
5,656
12,890
68,568
0
W
Thor
13,576
3,398
0
3,438
24,243
9,111
0
3,941
20,302
0
92,073
L
Thoth
17,469
556
0
3,125
13,147
4,520
0
5,020
8,103
99,385
0
W
Cernunnos
Xerski
Cernunnos
16,667
7,393
0
7,330
17,727
6,610
4,162
4,084
13,643
0
130,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,426
Gold Earned
57,357
644
Minions Killed
587
0
Camps Cleared
0
2,277,027
Distance Traveled
2,090,733
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,132
484
32
1
0
413,787
5
L
Baron Samedi
10,740
467
43
2
0
411,900
7
L
Nemesis
11,306
492
92
4
0
445,725
4
L
Danzaburou
12,088
526
146
6
0
382,235
6
L
Bellona
10,463
455
118
5
0
401,974
5
W
Agni
14,149
615
188
8
0
474,940
4
W
Kuzenbo
12,674
551
121
5
0
501,061
4
W
Thor
12,909
561
108
5
0
473,062
4
L
Thoth
12,760
555
188
8
0
448,899
6
W
Cernunnos
13,562
590
195
8
0
414,177
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role