Player Matchup

Nike
Nike
Caydu-6
Nike
Level 82
God Stats
3W - 0L
1,604 SR
Queue Stats
80W - 79L
1,498 Elo+
Party 2
Thor
Thor
Giorno-JR
Thor
Level 106
God Stats
5W - 3L
1,500 SR
Queue Stats
279W - 217L
1,410 Elo+
Party 2
Eset
Eset
HaciMan-_
Eset
Level 106
God Stats
18W - 21L
1,474 SR
Queue Stats
209W - 198L
1,449 Elo+
Solo
Izanami
Izanami
LELOUCH-MANIA
Izanami
Level 117
God Stats
41W - 23L
1,621 SR
Queue Stats
595W - 519L
1,492 Elo+
Party 2
Horus
Horus
bloodomen155
Horus
Level 77
God Stats
26W - 18L
1,702 SR
Queue Stats
240W - 259L
1,389 Elo+
Solo
Team Averages
Level 98
1,580 SR
1,448 Elo+

VS

Team Averages
Level 94
1,506 SR
1,381 Elo+
Bakasura
Bakasura
Alukard163tlt
Bakasura
Level 142
God Stats
9W - 3L
1,750 SR
Queue Stats
255W - 280L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
By_Y460_69
Amaterasu
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
37W - 49L
1,317 Elo+
Party 3
He Bo
He Bo
Cyber_Tigre55
He Bo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,317 Elo+
Party 3
Anhur
Anhur
Ironbird101
Anhur
Level 62
God Stats
22W - 24L
1,404 SR
Queue Stats
368W - 381L
1,354 Elo+
Solo
Yemoja
Yemoja
Vitaly_Costa
Yemoja
Level 145
God Stats
11W - 16L
1,374 SR
Queue Stats
267W - 306L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Caydu-6
Nike
11
3 / 0 / 1
6,495
650
4,209
6,238
2,945
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
5 / 0 / 5
6,442
644
4,045
5,598
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
10
4 / 0 / 2
6,228
623
3,337
3,694
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
12
5 / 0 / 2
7,105
711
5,690
3,509
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 1 / 4
5,452
545
2,060
6,864
1,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alukard163tlt
Bakasura
8
1 / 0 / 0
4,890
489
1,450
4,354
1,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
By_Y460_69
Amaterasu
8
0 / 3 / 0
4,443
444
3,456
7,315
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 5 / 0
4,770
477
1,131
4,771
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 5 / 0
4,098
410
1,579
7,589
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
6
0 / 4 / 1
4,373
437
1,667
6,357
2,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
1
1
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alukard163tlt
Bakasura
1
0
0
1
L
Amaterasu
By_Y460_69
Amaterasu
0
3
0
0
W
Nike
Caydu-6
Nike
3
0
1
3.5
L
0
5
0
0
W
Thor
5
0
5
7.5
W
Eset
4
0
2
5
L
0
5
0
0
W
Izanami
5
0
2
6
L
Yemoja
0
4
1
0.13
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
9,283
25,903
Taken
30,386
8,457
Mitigated
7,867
10,598
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alukard163tlt
Bakasura
1,450
906
0
1,534
4,354
1,153
0
990
3,272
0
17,391
L
Amaterasu
By_Y460_69
Amaterasu
3,456
1,525
0
2,034
7,315
2,401
0
0
7,315
0
16,817
W
Nike
Caydu-6
Nike
4,209
957
0
750
6,238
2,945
75
234
6,004
0
37,430
L
1,131
0
0
364
4,771
950
0
1,751
2,836
23,083
0
W
Thor
4,045
600
0
3,121
5,598
1,728
57
922
4,676
0
29,779
W
Eset
3,337
329
0
1,255
3,694
939
223
507
2,933
32,799
0
L
1,579
857
0
1,420
7,589
1,179
0
288
7,269
0
17,110
W
Izanami
5,690
3,560
0
1,510
3,509
877
156
685
2,824
0
53,344
L
Yemoja
1,667
175
377
900
6,357
2,184
23
0
6,357
9,003
0
W
2,060
1,198
1,702
2,260
6,864
1,968
301
450
6,414
0
9,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
22,574
351
Minions Killed
187
0
Camps Cleared
0
1,021,999
Distance Traveled
874,050
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,890
489
60
6
0
221,679
1
L
Amaterasu
4,443
444
37
4
0
174,839
1
W
Nike
6,495
650
89
9
0
179,595
1
L
He Bo
4,770
477
49
5
0
171,195
2
W
Thor
6,442
644
61
6
0
232,649
2
W
Eset
6,228
623
73
7
0
201,667
3
L
Anhur
4,098
410
28
3
0
158,725
4
W
Izanami
7,105
711
108
11
0
188,372
2
L
Yemoja
4,373
437
13
1
0
147,612
0
W
Horus
5,452
545
20
2
0
219,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role