Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
BigLeBAWSki
Khepri
Level 156
God Stats
1W - 0L
1,750 SR
Queue Stats
104W - 122L
1,415 Elo+
Solo
Zeus
Zeus
BulS__PredaTeur
Zeus
Level 156
God Stats
2W - 0L
1,773 SR
Queue Stats
303W - 299L
1,554 Elo+
Solo
Poseidon
Poseidon
FFeelty
Poseidon
Level 128
God Stats
3W - 0L
1,280 SR
Queue Stats
237W - 222L
1,588 Elo+
Solo
Sylvanus
Sylvanus
Hades
Sylvanus
Level 131
God Stats
6W - 3L
1,500 SR
Queue Stats
346W - 333L
1,562 Elo+
Solo
Team Averages
Level 146
1,561 SR
1,524 Elo+

VS

Team Averages
Level 120
1,526 SR
1,555 Elo+
Cliodhna
Cliodhna
HowWolf
Cliodhna
Level 149
God Stats
2W - 3L
1,630 SR
Queue Stats
124W - 117L
1,556 Elo+
Solo
Baba Yaga
Baba Yaga
Tomaniz
Baba Yaga
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,230 Elo+
Solo
Thoth
Thoth
christ235
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,689 Elo+
Party 1
Chang'e
Chang'e
nattestaart
Chang'e
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 24L
1,737 Elo+
Party 1
Odin
Odin
sorG78
Odin
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 113L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
5 / 1 / 17
13,383
744
10,312
29,917
35,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
17
4 / 4 / 19
11,343
630
15,713
21,950
14,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 0 / 20
12,949
719
24,951
7,098
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
FFeelty
Poseidon
20
10 / 2 / 15
13,789
766
19,075
15,846
9,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Hades
Sylvanus
18
3 / 3 / 15
11,263
626
10,250
21,979
26,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HowWolf
Cliodhna
17
1 / 3 / 7
9,868
548
14,128
14,426
14,461
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Tomaniz
Baba Yaga
20
4 / 3 / 6
11,314
629
20,843
14,984
13,099
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
christ235
Thoth
19
1 / 7 / 3
11,148
619
19,692
15,234
16,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
nattestaart
Chang'e
18
3 / 5 / 6
11,178
621
13,900
18,484
15,724
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
sorG78
Odin
15
1 / 10 / 6
10,225
568
11,519
23,241
29,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
28
Kills
10
10
Deaths
28
86
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
17
13.5
W
Khepri
4
4
19
3.38
W
6
0
20
16
W
Poseidon
FFeelty
Poseidon
10
2
15
8.75
W
Sylvanus
Hades
Sylvanus
3
3
15
3.5
L
Cliodhna
HowWolf
Cliodhna
1
3
7
1.5
L
Baba Yaga
Tomaniz
Baba Yaga
4
3
6
2.33
L
Thoth
christ235
Thoth
1
7
3
0.36
L
Chang'e
nattestaart
Chang'e
3
5
6
1.2
L
Odin
sorG78
Odin
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,301
Damage
80,082
96,790
Taken
86,369
90,963
Mitigated
89,123
44,534
Healing
31,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,312
628
329
9,100
29,917
35,912
345
14,985
14,932
25,501
0
W
Khepri
15,713
550
2,698
2,470
21,950
14,115
0
13,817
8,133
24,952
0
W
24,951
1,229
567
901
7,098
4,791
1,053
2,138
4,960
46,001
0
W
Poseidon
FFeelty
Poseidon
19,075
2,610
1,343
1,802
15,846
9,665
2,775
8,770
7,076
63,496
0
W
Sylvanus
Hades
Sylvanus
10,250
1,866
17,113
8,211
21,979
26,480
818
14,725
7,254
19,364
0
L
Cliodhna
HowWolf
Cliodhna
14,128
596
2,110
1,748
14,426
14,461
0
13,503
923
0
22,343
L
Baba Yaga
Tomaniz
Baba Yaga
20,843
1,433
636
4,457
14,984
13,099
148
14,186
798
43,769
0
L
Thoth
christ235
Thoth
19,692
591
0
1,314
15,234
16,105
0
13,827
1,407
53,484
0
L
Chang'e
nattestaart
Chang'e
13,900
1,271
10,882
7,527
18,484
15,724
0
17,904
580
23,618
0
L
Odin
sorG78
Odin
11,519
2,327
1,109
1,820
23,241
29,734
64
20,881
2,360
0
16,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,727
Gold Earned
53,733
198
Minions Killed
195
0
Camps Cleared
0
1,561,634
Distance Traveled
1,473,725
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,383
744
27
2
0
302,159
5
W
Khepri
11,343
630
18
1
0
350,722
3
W
Zeus
12,949
719
63
4
0
329,249
0
W
Poseidon
13,789
766
69
4
0
321,491
5
W
Sylvanus
11,263
626
21
1
0
258,013
7
L
Cliodhna
9,868
548
19
1
0
291,149
0
L
Baba Yaga
11,314
629
49
3
0
325,242
0
L
Thoth
11,148
619
84
5
0
260,762
4
L
Chang'e
11,178
621
31
2
0
320,748
0
L
Odin
10,225
568
12
1
0
275,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role