Player Matchup

Fenrir
Fenrir
Cristgill
Fenrir
Level 45
God Stats
16W - 14L
1,627 SR
Queue Stats
98W - 101L
1,541 Elo+
Party 3
Olorun
Olorun
Demon11006
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
Locopoyato
Ah Puch
Level 43
God Stats
0W - 1L
1,444 SR
Queue Stats
11W - 15L
1,463 Elo+
Solo
Khepri
Khepri
Masokush
Khepri
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 73L
1,580 Elo+
Party 2
Hou Yi
Hou Yi
xricardox25
Hou Yi
Level 34
God Stats
10W - 20L
1,533 SR
Queue Stats
180W - 189L
1,487 Elo+
Party 3
Team Averages
Level 51
1,521 SR
1,537 Elo+

VS

Team Averages
Level 49
1,537 SR
1,613 Elo+
Fenrir
Fenrir
Figgumz
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,781 Elo+
Solo
Cerberus
Cerberus
Mattfh
Cerberus
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 58L
1,413 Elo+
Party 1
Freya
Freya
defro152
Freya
Level 27
God Stats
51W - 27L
1,620 SR
Queue Stats
268W - 229L
1,553 Elo+
Party 1
Neith
Neith
gtusail786
Neith
Level 16
God Stats
7W - 4L
1,483 SR
Queue Stats
7W - 4L
1,689 Elo+
Party 1
Kukulkan
Kukulkan
npbpm
Kukulkan
Level 106
God Stats
12W - 13L
1,584 SR
Queue Stats
321W - 269L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cristgill
Fenrir
20
5 / 6 / 5
13,482
749
9,484
20,904
17,132
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
Demon11006
Olorun
18
2 / 8 / 6
11,835
658
6,016
17,892
8,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Puch
Locopoyato
Ah Puch
18
0 / 5 / 4
11,268
626
13,173
15,822
6,600
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Masokush
Khepri
17
0 / 5 / 3
11,520
640
5,802
24,462
27,342
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
20
9 / 4 / 3
13,253
736
26,488
14,122
8,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Figgumz
Fenrir
20
6 / 1 / 7
13,748
764
15,224
23,469
19,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Mattfh
Cerberus
19
1 / 4 / 18
13,093
727
9,483
20,581
24,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
defro152
Freya
20
6 / 6 / 15
13,658
759
16,904
15,803
6,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
18
2 / 3 / 6
11,645
647
5,865
9,663
4,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
npbpm
Kukulkan
20
13 / 2 / 9
14,809
823
34,722
11,456
5,651
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
83
16
Kills
28
28
Deaths
16
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cristgill
Fenrir
5
6
5
1.25
L
Olorun
Demon11006
Olorun
2
8
6
0.63
W
Fenrir
Figgumz
Fenrir
6
1
7
9.5
L
Ah Puch
Locopoyato
Ah Puch
0
5
4
0.4
L
Khepri
Masokush
Khepri
0
5
3
0.3
W
Cerberus
Mattfh
Cerberus
1
4
18
2.5
W
Freya
defro152
Freya
6
6
15
2.25
W
Neith
2
3
6
1.67
W
Kukulkan
npbpm
Kukulkan
13
2
9
8.75
L
Hou Yi
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,963
Damage
82,198
93,202
Taken
80,972
67,675
Mitigated
60,387
12,629
Healing
21,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cristgill
Fenrir
9,484
2,838
337
2,949
20,904
17,132
660
13,211
7,480
0
33,795
L
Olorun
Demon11006
Olorun
6,016
2,742
1,254
2,836
17,892
8,530
944
12,776
4,908
31,328
0
W
Fenrir
Figgumz
Fenrir
15,224
3,413
365
9,171
23,469
19,036
3,342
4,149
18,958
0
51,036
L
Ah Puch
Locopoyato
Ah Puch
13,173
491
0
922
15,822
6,600
0
10,589
5,026
48,727
0
L
Khepri
Masokush
Khepri
5,802
471
392
1,859
24,462
27,342
0
15,827
8,393
28,576
0
W
Cerberus
Mattfh
Cerberus
9,483
557
833
4,537
20,581
24,934
243
5,460
14,986
27,129
0
W
Freya
defro152
Freya
16,904
4,742
273
4,452
15,803
6,334
734
5,062
10,615
50,531
0
W
Neith
5,865
2,425
0
0
9,663
4,432
2,546
6,009
3,572
0
24,446
W
Kukulkan
npbpm
Kukulkan
34,722
2,545
241
1,614
11,456
5,651
1,924
4,311
7,032
94,296
0
L
Hou Yi
26,488
13,775
0
2,080
14,122
8,071
55
8,706
5,250
0
58,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,358
Gold Earned
66,953
274
Minions Killed
363
0
Camps Cleared
0
1,574,662
Distance Traveled
1,860,539
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,482
749
46
3
0
344,114
4
L
Olorun
11,835
658
52
3
0
257,065
0
W
Fenrir
13,748
764
89
5
0
390,030
7
L
Ah Puch
11,268
626
71
4
0
309,622
1
L
Khepri
11,520
640
40
2
0
326,049
2
W
Cerberus
13,093
727
52
3
0
360,461
3
W
Freya
13,658
759
56
3
0
366,837
0
W
Neith
11,645
647
42
2
0
344,670
0
W
Kukulkan
14,809
823
124
7
0
398,541
3
L
Hou Yi
13,253
736
65
4
0
337,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role